New Year's games for children 7 10 years old. New Year's games for preschoolers: card file of games in pictures

GAME "FATHER FROST"

The host says quatrains, the last line of which the children end with the words "Grandfather Frost."

Leading: He bestowed fluffy snow And swept a big skid Long-awaited and beloved by everyone ...
Children: Santa Claus!
Leading: In a warm New Year's fur coat, Rubbing a red nose, Children carry gifts Good ...
Children: Santa Claus!
Leading: There is chocolate Mandarin and apricot in the gifts - I tried for the guys Nice ...
Children: Santa Claus!
Leading: He loves songs, round dances And makes people laugh to tears Near the New Year tree Wonderful ...
Children: Santa Claus!
Leading: After the daring dance Will puff like a locomotive, Who, tell me together, children? This is...
Children: Santa Claus!
Leading: With a nimble hare at dawn A snowy trail holds a cross, Well, of course, your sporty, Fast ...
Children: Santa Claus!
Leading: Walks with a staff through the forest Among the pines and birches, Singing a song softly. Who?
Children: Santa Claus!
Leading: In the morning she braids her granddaughter A pair of snow-white braids, And then she goes to the holiday To the children ...
Children: Santa Claus!
Leading: On a marvelous New Year's holiday Walks without a bouquet of roses On a visit to children and adults Only ...
Children: Santa Claus!
Leading: Who, to the delight of you guys, brought a coniferous Christmas tree? Please reply quickly - This is...
Children: Santa Claus!

GAME "WHAT DOES THE YOLKA LOVES?"

The host gives answers to the question “What does the Christmas tree like?”, And the children say “yes” as a sign of confirmation and “no” as a sign of disagreement.

What does the tree love?
- Prickly needles...
- Gingerbread, sweets ..
- Chairs, stools...
- Tinsel, garlands ..
- Games, masquerades...
- Boredom from idleness ...
- Kids, fun...
- Lilies of the valley and roses...
- Santa Claus...
- Loud laughter and jokes...
- Boots and jackets...
- Cones and nuts...
- Chess pawns...
- Serpentine, lanterns...
- Lights and balls...
- Confetti, crackers...
- Broken toys...
- Cucumbers in the garden...
- Waffles, chocolates...
- Miracles Under New Year...
- With a song, a friendly round dance ...

GAME "CHRISTMAS BAG"

2 players each receive a smart bag and stand at the coffee table, on which there are pieces of tinsel, unbreakable Christmas decorations, as well as small gizmos that are not related to the New Year holiday. To the cheerful music, blindfolded participants put the contents of the box into bags. As soon as the music stops, the players are unleashed and they look at the collected items. The one with the most Christmas items wins. The game can be played 2 times with different players.

GAME "LOOK FOR THE CHRISTMAS"

Children form 2 teams and stand in a column. Team captains receive a set of New Year's flags with the image of fairy-tale characters, the third from the end is a flag with a Christmas tree. To the cheerful music, the captains pass back one flag to the rest. The last player collects the flags given by the team. As soon as the captain discovers the Christmas tree, he shouts: "Christmas tree!", Raising his hand with this flag - the team is considered the winner.

GAME "Christmas tree chants"

The host says quatrains, and the children shout out the words of each final line in unison.

Good in her outfit, Children are always glad to see her, On the branches of her needles, Calls everyone to a round dance ... (Christmas tree)
There is a funny clown on the Christmas tree in a cap, Silvery horns And with pictures ... (Flags)
Beads, colored stars, Painted miracle masks, Squirrels, cockerels and pigs, Very sonorous ... (Crackers)
A monkey will wink from the Christmas tree, A brown bear will smile; Hare hanging from fleece, Lollipops and ... (Chocolates)
An old boletus, Next to him is a snowman, A fluffy red kitten And a big one on top ... (Bump)
There is no more colorful outfit: Multi-colored garland, Gilded tinsel And shiny ... (Balloons)
Bright foil flashlight, Bell and boat, Train and car, Snow-white ... (Snowflake)
The Christmas tree knows all the surprises And wishes everyone fun; For happy kids Light up ... (Lights)

MUSIC GAME

(to the motive of the song "Kind Beetle" from the fairy tale film "Cinderella")

1. Stand up, children, stand in a circle, stand in a circle, stand in a circle! Clap your hands, Sparing no hands! Jump like bunnies - Jump and jump, jump and jump! Now stomp, Not sparing your feet!
2.3a we will take hands Hurry, more fun And raise our hands up, Let's jump above all! We put our hands down, We stomp with our right foot, We stomp with our left foot And turn our heads!

The game is repeated 2 more times.

GAME "GET TO THE CHRISTMAS"

The host puts a prize under the tree. 2 child players stand on different sides at a certain distance from the Christmas tree. Fun music sounds. The participants of the game, jumping on one leg, try to get to the Christmas tree and take the prize. The most agile wins.

GAME "SNOWFLAKES"

Paper snowflakes are attached to a horizontally suspended long tinsel. To the cheerful music, blindfolded players remove snowflakes from tinsel. The one with the most number of them wins.

GAME "DRESS THE CHRISTMAS"

Children form 2 teams. Near each team, the host has a box with unbreakable Christmas toys. At a distance from the teams stands on a small decorated artificial Christmas tree. The first players take one toy from the box, run to the Christmas tree of their team, hang the toy and come back - and so on until the last player. The first team to decorate the Christmas tree wins.

GAME "GIFT AUCTION"

(Santa Claus puts a large elegant satin bag in the middle of the hall.)

Father Frost: Here's the bag - it's smart! Let's have an auction! Who actively answers, That gift receives!
(There are 7 shaped paper multi-colored bags in a satin bag. The bags are placed one inside the other from large - 80 cm high to small - 50 cm high (like nesting dolls), and tied with bright bows. On each bag, one letter is large, making up the word " gifts". During the game, Santa Claus unties the bow and takes the bag out of the bag, holds an auction for each letter and gives a gift to the child who gave his answer last - the gifts begin with the corresponding letters. At the beginning of the game, Santa Claus lowers the satin bag to the floor and in front of the children a paper bag with the letter "P" appears.)
Father Frost: The letter "Pe" asks everyone to name Winter songs now! If you want to sing - sing, After all, it's an hour for fun! (Children name songs about winter.)
Father Frost: Good winter with snow. But the song is good too! I hand you the gingerbread, Eat it slowly! (Santa Claus unties the bag, takes out a gingerbread, hands it over, then takes out the next one from this bag - with the letter “O”; he puts the previous bag on the other side of himself, so the bags that have won back will be substituted nearby and at the end of the game the children will read the letters from all bags into a single word "gifts".)
Father Frost: The letter "O" notifies - A festive dinner is served And calls friends to the table! There is nothing on the table! What will you feed your friends? Name the treat! (Children list holiday treats.)
Father Frost: In treats you are a scientist, The prize is a gilded nut! (Santa Claus unties the bag, takes out a walnut in gilded foil, and then a bag with the letter "D".)
Father Frost: The letter "De" trees to remember Very asks, kids, you! I dressed them up in silver Hoarfrost more than once! (Children say the names of the trees.)
Father Frost: You are an exemplary student, I will give you a diary! (Santa Claus unties the bag, hands over the diary and takes out the bag with the letter "A".)
Father Frost: The letter "A" about the orange Wants to ask the kids! Well, tell Grandfather, what can he be like? (Children describe the appearance and taste of an orange.)
Father Frost: How beautiful the Christmas tree, Her outfit attracts the eye! Orange for health I am very happy to give! (Santa Claus hands an orange and takes out a bag with the letter "P".)
Father Frost: The letter "ER" gives joy to everyone: Let everyone remember That which brings joy to the mood, without a doubt! (Children remember everything that makes them happy.)
Father Frost: It's a joy for me today to deliver the school prize to you - With this pen you can write something on the "five"! (Santa Claus hands over a pen and takes out a bag with the letter "K".)
Father Frost: The letter "Ka" speaks of carnival And costumes; Asks you to name Carnival Appearance! (Children call carnival costumes.)
Father Frost: All the masks were good, Well, you know the fairy tales! I remember this one (calls the last answer) Get some candy! (Santa Claus hands over a candy and takes out a bag with the letter "I".)
Father Frost: The letter "I" wants to hear the Games of winter snowy days! You know them, guys, Speak quickly! (Children list winter Games.)
Father Frost: These winter fun I, to be honest, like it! I want to give a toy - There is nothing else! (Santa Claus unties the last bag, takes out a Christmas toy from it, hands it over, then turns the bag upside down and shakes, thereby showing that it is empty.)
Father Frost: My bag is empty and light - Our auction is over! I handed out my gifts It's time to arrange a carnival!

THE GAME "BECAUSE IT'S A NEW YEAR!"

The children respond in chorus to the questions of the presenter with the phrase “Because it’s New Year!”.

Why is fun around, Laughter and jokes without worries? ..
Why are merry guests expected to come? ..
Why does everyone make a wish in advance? ..
Why will the path of knowledge lead you to the "fives"? ..
Why will the Christmas tree playfully wink at you with lights? ..
Why is the Snow Maiden with Grandfather Everyone waiting here today? ..
Why do children dance in a smart hall? ..
Why good luck, Santa Claus sends peace to the guys? ..

GAME "Christmas tree - SURPRISE"

The presenter exposes a cardboard silhouette of a New Year tree, which instead of balls has round holes with pockets on the reverse side. Players, in turn, throw a ping-pong ball at the tree, trying to get it into one of the holes. At the moment of hit, the ball is in the pocket. The most dexterous ones remove a red bag with a surprise from the main New Year tree.

GAME "NAUGHTERS"

All children are located in the hall for 4 people in a circle. Cheerful music sounds, players dance. As soon as the music subsides, the host announces: "Puffers!" (children puffing) Then cheerful music sounds again, the players dance. At the end of the music, the presenter announces: "Tweeters!" (children squeak) Thus, the game continues on with various pranks: "Chants!" (children scream); "Squealers!" (children squeal); "Snickers!" (children laugh) and again from the beginning. The order in which pranks are announced changes periodically.

GAME "WINTER GUESSERS"

Touchy-Maryushka Doesn't like to stand on the edge, Everything shines from the outfit, Meets the New Year with us. (Christmas tree)
Friend Ivashka - White shirt, Glad for the cold frost, And sheds tears in the warmth. (Snowman)
Two girlfriends, with all their strength, Uplifted their noses And along the little white paths Paved their footprint. (Skis)
Fast carriage Resting in summer. As winter comes, She will be pulled on her way. (Sled)
White-faced round-faces Respect mittens. Throw them - they do not cry, Though crumble into the bargain. (Snowballs)
Two twin brothers Admire the mirror, They rush to walk along it, They train on the run. (Skates)

GAME "DONT MISS"

Children form 2 teams. At a certain distance from each team there are small gates. Near the teams, the host puts a smart box with ping-pong balls according to the number of participants. To the cheerful music, the first players take a ball from the box and roll it from a place, trying to get into the gate, after which they take a place at the end of the team. The second participants enter the game, etc. The team with the most balls in the gate wins.

RELAY "FISH"

Children form 2 teams. Team captains each receive a small fishing rod with a hook. At a certain distance from the teams there is a large blue hoop, representing a pond, in which there are medium-sized toy fish with a loop at the mouth according to the number of participants in both teams. To the cheerful music, the captains follow the hoop, hook the fish with a fishing rod and put them in the buckets of their teams, standing on both sides of the hoop. Then the captains return to the team and pass the bait to the next participant. The first team to finish fishing wins.

GAME "CABBAGE"

Children form 2 teams. All players wear bunny ears. At a certain distance from the teams, the leader puts on a fake head of cabbage. Cheerful music sounds, the first players, jumping like bunnies, get to the head of cabbage, remove one leaf and, also jumping, come back. The second players enter the game, and so on. The most nimble hares lift up their cabbage leaves, thereby announcing the victory of the team.

GAME "GOOD MAN, HAMMER, MILK"

Children form a circle. The leader is in the middle of the circle. He mixed (out of order) calls the words “well done”, “hammer”, “milk”, after which the players perform the following movements: - “well done” - bounce on the spot 1 time; - "hammer" - clap your hands 1 time; - “milk” - they say “meow”. The host draws out the first syllables of words to confuse the participants in the game (“mo-lo-o-dets”). The game from a slow pace takes on an accelerated character. Those who are inattentive remain in their playing places, and those who perform movements in accordance with the words without error take a step forward. Thus, the winners are the participants in the game who have reached the leader faster than the others.

GAME "FRIENDS - FRIENDS"

To the statements of the leader, the children say “yes” as a sign of agreement and “no” as a sign of disagreement.

Uncle Fedor is a smart boy, very kind and cultured.
Cinderella is hardworking, Beautiful in a ball gown.
Every one of you here knows - Good Uncle Karabas.
Grandmother Yaga will always become your true friend.
The gnomes love Snow White, Keep up with her hastily.
Fox Alice will teach you better mind-reason.
He rides on the Emelya stove, He controls it boldly.
Dunno has friends, He cannot live without them.
You will pour more cabbage soup Glorious grandfather Koschei.
The flying ship Vanya made the best one overnight.
Pinocchio is very greedy, - Guards five soldiers at night.
Masha and Vitya are hooligans - They set traps for Leshem.
Cheburashka is friends with Gena, Sings a song, does not grieve.
Carlson loves cookies. Sweets and entertainment.
Evil girl Malvina Walks with a long club.
Goblin - the guy is what you need, The kids are happy to be friends with him.
Pechkin is a glorious postman, He will deliver the mail on time.
From Chukotka to Brazil Everyone loves Basilio the cat.
The hare gallops ahead, the wolf shouts: “Well, wait a minute!”
The best of friends is a wild cat Matvey.
The turtle does not fly, the Lion cub rides on itself.

COMPETITION "SCOOTER"

Children form 2 teams, the captains of which receive a children's scooter. Small artificial Christmas trees are placed in front of the teams at a certain distance from each other. To the cheerful music, the captains go around the Christmas trees and, in the same way, return to their team, passing the scooter to the next participant. The team that manages not to run into the Christmas trees wins.

GAME "CAT AND MOUSE"

Three players are put on cat hats and given sticks to which a long rope is attached. A fake mouse is tied to the end of the rope. To the cheerful music, the players wind the rope around the stick, thereby bringing the mouse closer to them. The prize is awarded to the most agile cat who managed to "catch" the mouse faster than the others.

GAME "SAUSAGE"

Children form 2 teams. Near each team there is a large pot with medium-sized inflatable sausages according to the number of participants. A pair of small hooks are tied to the ends of the sausages. Cheerful music sounds, the first participant takes a sausage out of the pan and passes it to the second participant, etc., until the last member of the team has it. Then the first participant passes the second sausage, which the penultimate participant attaches by the hook to the sausage of the last participant. Thus, each participant connects the sausage passed to him to the sausage next to him. The first participant finishes the bunch with the last sausage. The most agile team raises their bunch of sausages, marking the victory in the game.

GAME "CHRUM-CHRUM!"

Children are arranged in a circle and repeat the movements after the leader, standing in the center of the circle, saying “Hrum-khrum!”.

Leading: Let's clap together, chrum-chrum!
Children:(clapping) Hrum-hrum!
Leading: Let's clap together, chrum-chrum!
Children: (clapping) Chrum-chrum!
Leading: And if it's friendlier, hrum-khrum!
Children:(clapping) Hrum-hrum!
Leading: Even more fun, hrum-khrum!
Children: (clapping) Chrum-chrum!
Leading: One by one now we get up, hrum-khrum!
Children:(children stand one after another) Khrum-khrum!
Leading: And we will take each other by the shoulders, hrum-khrum!
Children:(take each other by the shoulders) Hrum-hrum!
Leading: In a circle we walk quietly, hrum-khrum!
Children:(slowly walk in a circle) Khrum-khrum!
Leading: We don’t get tired of playing with me, hrum-khrum!
Children:(continue to walk in a circle) Hrum-hrum!
Leading: Let's squat down, hrum-khrum!
Children:(they follow each other in a squatting position) Khrum-khrum!
Leading: Let's squat quietly, hrum-khrum!
Children:(continue to squat) Hrum-hrum!
Leading: Let's get on our feet together, hrum-khrum!
Children:(getting to their feet) Hrum-hrum!
Leading: And we'll turn everything to the Christmas tree, hrum-khrum!
Children:(turn to face the center of the circle) Hrum-hrum!
Leading: Let's stomp our feet, hrum-khrum!
Children:(stomp foot) Hrum-hrum!
Leading: Let's stomp another, hrum-khrum!
Children:(stomping the other foot) Hrum-hrum!
Leading: Let's jump on the spot, hrum-khrum!
Children:(jumping in place) Hrum-hrum!
Leading: And we'll jump again, hrum-khrum!
Children:(jumping again) Hrum-hrum!
Leading: Let's wave to each other, hrum-khrum!
Children: (waving to each other) Khrum-khrum!
Leading: Let's wave the other hand, hrum-khrum!
Children:(waving the other hand) Khrum-khrum!
Leading: We all wink at each other, hrum-khrum!
Children:(winking at each other) Hrum-hrum!
Leading: Let's take each other's hands, hrum-khrum!
Children:(join hands) Hrum-hrum!

GAME "CHRISTMAS BOX"

The facilitator reads 3 clues to the children, with the help of which they should guess the surprises in the elegant box.
The smartest ones get sweet prizes.

Not a Christmas tree, but elegant; Not a musician, but loves to play; Not a baby, but "mother" says. (Doll)
Not a watermelon, but round; Not a hare, but jumping; Not a bike, but rolling. (Ball)
Not a gnome, but in a cap; Not a car, but refueling; Not an artist, but a painter. (Felt pen)
Not a fox, but a red one; Not a waffle, but crispy; Not a mole, but sitting underground. (Carrot)
Not a cake, but sweet; Not a black man, but a dark-skinned one; Not an orange, but with slices. (Chocolate)
Not a bucket, but scoops; Not a door, but with a handle; Not a cook, but feeds. (The spoon)
Not a plate, but a round one; Not a heron, but standing on one leg; Not a wheel, but untwisted. (Yula)
Not a feather, but light; Not a snowflake, but flying; Not a kidney, but bursting. ( Balloon)
Not a ruler, but a thin one; Not a mother, but a caring one; Not a crocodile, but a toothy one. (Hairbrush)
Not cotton, but white; Not snow, but cold; Not sugar, but sweet. (Ice cream)

GAME "TIGER"

Players form 2 teams, at a certain distance from which there is a cone-shaped tiger figurine 80 cm high, made of cardboard and painted orange. A long rope with a black marker attached to the end is tied to the tiger's neck. To the cheerful music, the participants of the game, in order of priority, run to the tiger and draw one strip with a marker, then return to their team. The most agile team wins.

DANCE GAME "WE ARE FUNNY KITTENS"

Rhythmic music sounds, children dance in pairs. The host announces: “We are funny kittens,” the couples are separated and each depicts a dancing kitten. The game is repeated several times.

RELAY "CARROT"

Children form 2 teams. At a certain distance from the teams, there is a small artificial Christmas tree. Cheerful music sounds, the first participants with a carrot on a plate run to a small Christmas tree and back, passing the plate to the second participants, etc. The team that managed to drop the carrot from the plate the least number of times wins.

GAME "HELLO, HELLO, NEW YEAR!"

To the leader’s phrases, as a sign of consent, the children answer: “Hello, hello, New Year!”.

Christmas tree in a festive outfit, We are all happy for her today ...
Santa Claus, seeing the children, Takes out a bag of sweets ...
No one wants to sing songs, Their words are barely muttered ...
The Christmas tree lowered its branches, On the holiday it made me very sad ...
Let's dance around the Christmas tree In this glorious hall of ours ...
We'll shoot from the slingshot And knock out the balls...
Let's make a colored lantern for our Christmas tree as a gift...
Tell a poem Everyone is ready with the mood ...
A snowman walks in Panama, He does not play games for children ...
Joyful faces everywhere, So let's have fun...

GAME SONG "THIS IS A NEW YEAR!"

(to the melody of the polka "The bird danced the polka ..." from the fairy tale film "The Adventures of Pinocchio")

Leading: Let's decorate the Christmas tree in balls!
Children: It's New Year's Eve!
Leading: Congratulations to all our friends!
Children: It's New Year's Eve!
Leading: Let's join hands together, Walk around the Christmas tree And, of course, smile!
Children: It is a New Year!
Leading: Friends came to us from a fairy tale!
Children: It's New Year's Eve!
Leading: They circle in the glorious dance of the mask!
Children: It's New Year's Eve!
Leading: We play at the Christmas tree, We sing songs together, We joke and do not lose heart!
Children: It is a New Year!
Leading: Santa Claus in a smart coat!
Children: It's New Year's Eve!
Leading: Let's have fun with Grandpa!
Children: It's New Year's Eve!
Leading: For poetry, he will praise us And give gifts, Congratulate us on a wonderful holiday!
Children: It is a New Year!

GAME "BURYONKA"

Players form 2 teams. The host gives out large galoshes to the captains, representing hooves, and fake horns. To the cheerful music, the captains run around a bucket with the inscription "milk", covered with white paper - "milk" on top (each team has its own bucket), come back and pass the horns with galoshes to the next players. The team of the most frisky Cows wins.

GAME "WHO'S FORWARD?"

On the back of two chairs hangs a winter jacket with turned-out sleeves, and on the seats lies a fur hat, a scarf and a pair of mittens. To cheerful music, 2 players turn the sleeves of their jackets inside out, then put them on, and then put on a hat, scarf and mittens. The prize is given to the one who first takes a place in his chair and shouts "Happy New Year!".

COMPETITION "TISHURA"

Children form 2 teams. The host gives each tinsel. The melody of the song "Jingle bells" sounds. The first participants knot their tinsel into the hands of the second participants, after which the second - to the third, etc., the latter run to the first and tie the tinsel to them. The team wins, whose members completed the task in a short period of time and raised their hands with tied tinsel.

GAME "WINTER MOOD"

The host says quatrains, to which the children give answers “true”, “false”.

1. On the birch, the waxwings flew off with a flock of motley. Everyone is glad to see them, Marvelous praising the outfit. (Right)
2. Bloomed in the midst of frost Large roses on the pine tree. They are collected in bouquets And handed to the Snow Maiden. (Wrong)
3. Santa Claus melts in winter And misses the Christmas tree - A puddle remains from him; On a holiday, it is not needed at all. (Wrong)
4. With the Snow Maiden Snowman I used to come to children. He loves to listen to poems, And then eat sweets. (Right)
5. In February, on New Year's Eve, Good Grandfather goes, He has a big bag, All filled with noodles. (Wrong)
6. At the end of December, the calendar sheet was torn off. It is the last and unnecessary - the New Year is much better. (Right)
7. Toadstools do not grow in winter, But they ride sleds. Children are happy with them - Both girls and boys. (Right)
8. Miracle butterflies fly to us from hot countries in winter, Sometimes they want to collect nectar in warm snow. (Wrong)
9. In January, blizzards sweep, Dressing up the spruce with snow. A bunny in his white coat gallops boldly through the woods. (Right)
10. On New Year's holiday, the glorious Cactus for the kids is the main one - It is green and prickly, Christmas trees are much cooler. (Wrong)

GAME "YOLKA"

The hosts put up a cardboard silhouette of a New Year tree, in which four balls have the letter: “Yo”, “L”, “K”, “A”. Then they make riddles. In the process of guessing, the upper part of the ball with the letter is removed and a ball with a picture-guess for this letter appears to everyone's attention.

presenter: He puffs like a locomotive, Brings a cart on himself. From neighbors and passers-by He can protect himself. (Children say guesses.)
Presenter: Your answer to the truth is similar - Undoubtedly, it's a hedgehog! Come, my friend, here, I will give you the Prize then!
Leading: She has a bright outfit, Like a costume for a masquerade. What a cunning cheat, He knows how to deceive deftly. (Children give their answers.) Leading: Hello from the fox For your correct answer! You need to hurry to get a wonderful prize!
Presenter: He lives in a paper house With a proud and courageous look, And when he leaves it, He will immediately take on a sweet appearance. (Children offer their answers.)
Presenter: This answer is good - I guessed a candy! Come closer to me, take your prize as soon as possible!
Leading: It's like the sun is shining, It's always juicy, Round and like a ball, Just didn't jump. (Children announce guesses.)
Leading: Here's the answer to the riddle! It's not a pity to give you a prize! You guessed the orange - I heard this whole room!

GAME "DOCTOR AIBOLIT"

Children form 2 teams and line up. Dr. Aibolit wants to know if anyone has a fever during new year holiday and puts a large cardboard thermometer under the armpits of the first members of both teams. Fun music sounds. The second players take the thermometer from the first players and put it on themselves, then the third players take the thermometer from them and so on until the last players. Now, in the same way, the thermometer moves from the last players to the first. The team wins, the first player of which returned the thermometer to Dr. Aibolit in a short period of time.

"Christmas tree game"

In front of two players, the facilitator places a prize wrapped in bright wrapping paper on a chair and says the following text:
In the New Year's hour, friends, You can't be without attention! Do not miss the number "three" - Take the prize, do not yawn!
“The Christmas tree met the guests. Five children came first, In order not to get bored on a holiday, They began to count everything on it: Two snowflakes, six crackers, Eight gnomes and parsley, Seven gilded nuts Among twisted tinsel; We counted ten cones, And then we got tired of counting. Three girls came running ... "
If the players missed the prize, the presenter takes it and says: “Where were your ears?”; if one of the players is more attentive, then the host concludes: “Here are attentive ears!”.

GAME SONG "WE DON'T MISS AT THE YOLKA"

(to the motive of the song "There is nothing better in the world ..." from the film "The Bremen Town Musicians")

1.Leading: Nothing in the world is better than this merry winter time! We celebrate the New Year all together And we don’t miss our Christmas tree!
Children: And we don’t miss our Christmas tree! (During the loss, the children put their hands on each other's shoulders and go to the right in a circle; at the end of the loss, they stop and clap their hands to the beat of the music.)
2.Leading: How beautiful everything is in the spacious hall, We don’t know a more wonderful holiday! We celebrate the New Year all together And we don’t miss our Christmas tree!
Children: And we don’t miss our Christmas tree! (During the loss, the children put their hands on each other's shoulders and go to the left in a circle; at the end of the loss, they stop and clap their hands to the beat of the music.)
3.Leading: Santa Claus will give us gifts, And the Snow Maiden will play games! We celebrate the New Year all together And we don’t miss our Christmas tree!
Children: And we don’t miss our Christmas tree! (During the loss, the children form pairs with those standing nearby and, holding each other by their raised right hands, circle to the right; at the end of the loss, they stop and clap their hands to the beat of the music.) 4. Leading: Let the white snowflakes swirl; Lschtsi let each other be strong friends! We celebrate the New Year all together And we don’t miss our Christmas tree!
Children: And we don’t miss our Christmas tree! (During the loss, the children form pairs with those standing nearby and, holding each other by their raised left hands, circle to the left; at the end of the loss, they stop and clap their hands to the beat of the music.)

THE GAME "NEW YEAR'S REVERSERS"

Santa Claus says phrases, and the children must answer “yes” or “no” in unison, regardless of the rhyme.

You, friends, came here to have fun? ..
Tell me a secret: Were you waiting for Grandpa? ..
Frost, cold Will they be able to scare you? ..
Are you sometimes ready to dance by the Christmas tree? ..
A holiday is nonsense, Let's get bored better? ..
Santa Claus brought sweets, will you eat them? ..
Are you always ready to play with the Snow Maiden? ..
Let's push everyone around without difficulty? Certainly...
Grandfather never melts - Do you believe in this? ..
Do you need to sing a couplet at the Christmas tree? Do you need to dance? ..

It is necessary to allocate a playroom or at least a corner with toys for kids who, for some reason, do not want to play with everyone. If the child is very shy, it is better to ask him to help in preparing games, in distributing gifts. And kids do not like to lose, they are very upset and worried. For them, you need to come up with group games or games that do not involve the removal of players. It's good to have prizes for the winners and stock up on extra prizes for newcomers.

For kids, it is necessary to select games with very bright, large props: these can be bright balloons, large cars, plastic vegetables and fruits, mushrooms and fish, balls; the conditions of the games should be simple and understandable to the little man.

For them, Santa Claus and the Snow Maiden select games that exclude any comparison of children with each other. You can not set some children as an example to others, so as not to divide the players into "bad" and "good". It is better to form a sense of community among them.

As you know, games teach a child to generalize objects and actions, develop thinking and speech, he becomes more sociable. Children themselves, as they fulfill the conditions of the game, tasks, evaluate their achievements and abilities, learn to set goals and achieve them, learn to resolve conflicts and think logically.

Santa Claus and the Snow Maiden must take into account the fact that young children are characterized by gradual self-affirmation: first in the eyes of adults, then in the eyes of their peers, and only then in their own eyes.

Therefore, do not skimp on praise, if the child really deserves it, notice and support his any initiative. Play with your children, encouraging the more active ones and getting the more shy ones involved.

It will be good if Petrushka, a glove puppet, “helps” you in holding games; with its help, you will quickly establish contact with the most non-contact babies.

All games with young children are best held as competitions and reward the winners with a small souvenir: a postcard, a picture or a small book. But at the same time, Petrushka must make sure that each of the kids wins in some game, so that everyone receives gifts.

Three Bears

Pictures of three bears are placed in front of the children: a large one (daddy bear), a medium one (mother bear) and a small one (Mishutka). Children are told that each bear has its own spoon. A big bear has a large one, a medium one has a medium one, and a small one has a very small one. Your own cup, your own plate, your own chair, your own bed (the number of items should correspond to the number of children playing). But the bears got everything mixed up, and now the guys will help them figure it out. Each child is given three cards with pictures (pictures can be drawn or cut and pasted). One child has 3 cups of different sizes, another has 3 spoons, a third has 3 plates, and so on. (differences in magnitude should be pronounced). Children take turns laying out their cards in front of the bears. Parsley, together with the children, looks to see if the cards are laid out correctly, helps to correct mistakes, and at the end of the game praises all the children.

Monkeys

The host says: “We are funny monkeys, we play too loudly. We clap our hands, we stomp our feet, we puff out our cheeks, we jump on toes and even show tongues to each other. Together we will jump to the ceiling, we will raise our finger to the temple. We stick out the ears, the ponytail at the top. We will open our mouths wider, we will make grimaces. When I say the number “3”, everyone freezes with grimaces!” Players must repeat everything after the leader.

Ducks - geese

Everyone stands in a circle and puts their hands on each other's shoulders. The leader says “duck” or “goose” in everyone’s ear (at random, while there should be more “ducks”). Then he explains the rules of the game: “If I now say:“ Goose, ”all the players whom I have called so, press one leg. And if “Duck”, then the players, whom I called “duck”, tighten both legs. Guess what happens.

Have you ever sang like birds and beasts?

For this game, you need to divide all the children into small groups. Then give each group a task: one group sings like a sparrow - chirp! The other group mooing - mu-u-u! The third, like frogs, qua-qua! Fourth, like dogs - woof-woof! Fifth, like cats - meow! To the music of the song “A Christmas Tree Was Born in the Forest”, each group, first individually, and then together, sings its part, and sings at the wave of the hand of the Snow Maiden. It turns out a funny discordant chorus.

Bear wishes

For this game, you need to put images of bears in front of the children. Parsley says that the bears made their wishes, and the guys will guess them. Parsley will help them guess. He puts a red circle in front of the big bear and says that this bear wants some object of that color. The guys take turns calling what the bear might want (tomato, raspberry, strawberry, flag, ball, star, etc.). Parsley approves suitable answers and helps to come up with as many of them as possible. Then the desires of other bears are also played with circles of other colors, such as yellow and green. All parents can join this game and bring a lot of joy to children, sometimes giving deliberately wrong answers.

"What's gone?" For this game, place 4-5 toys on the table. Let the children look at them carefully for a minute. Then ask the children to close their eyes and remove one of the toys. When the children open their eyes, ask them to say what has changed, what toy is missing. The child who answers first can then hide the toy himself. If the task is too easy, then you can increase the number of toys to 7-8 and put similar toys, for example, you can put two cars with slight differences or two dolls that are slightly different from each other.

Caterpillar

All participants line up like a train and, holding each other by the waist, squat down. The host announces that they are depicting a caterpillar and should show how the caterpillar sleeps, stretches, gets up, washes, does exercises, and dances. At the same time, the "tail" deliberately prevents the "head" from doing all this.

locomotive

Everyone becomes a “train” and starts moving forward to the music. The host suddenly turns off the music, while everyone should stop. Who at the same time “knocked down” the one in front or broke away from everyone, he leaves. For convenience, there can be two presenters: the one who is responsible for the music, and the one who drives the “locomotive”. The more people, the better. Not without landfills. The main thing is to choose the right music and turn it off at different intervals.

broken toys

For this game, you need to prepare large pictures (the size of a notebook sheet) depicting various toys: bears, cars, dolls, nesting dolls, etc. Each picture is cut into three to five parts. Petrushka tells the children that all his toys are broken and asks the children to help him fix them. Parsley gives one of the children all the parts of one toy. The child must connect these parts so that the whole picture is obtained. Each of the children is given some toy-picture for “repair”.

Collect the figurine

For this game, you need to prepare for each child a set of small figures cut out of thick cardboard: circles, triangles, squares, rectangles. Each child can have 5-7 different figures. 5-6 cards are prepared in advance with images that can be folded from these figures: dogs, houses, people, cars, etc. Parsley shows the children one of the cards, and they add the image drawn on it from their figures. Whoever completes the task correctly first draws the next card. The images on the cards should be drawn so that the children can see which of the figures is where, i.e. The drawing must be divided into details.

Merry Ring Thrower

You will need 10 rings to play. They can be made of thick cardboard, glued with adhesive colored film: 5 rings of one color for the first team and 5 rings of a different color for the second. The diameter of the outer circle is 30 cm, and the inner one is 18 cm. We cut out the inner circle and get a ring, which we paste over with a colored film. The props are ready.

The number of players in each team determine yourself, it all depends on the number of guests. Give each team 5 rings. At a distance of 1.5 m we put a plastic bottle (volume 2 l) with a drink. The distance increases depending on the age of the participants, but bottles should not be placed too far. The task is to throw as many rings on the bottle as possible. Each participant is given 5 attempts, the next player collects the rings and continues the relay. The team that throws the most rings and does it faster wins.

Clouds and rain

All children stand in a large circle. Each child is given a blue balloon. It is necessary to throw the ball up and lightly knock it from below so that it does not fall to the floor, since it is a cloud, and if the ball falls to the floor, then these are already raindrops. You need to try very hard to make the day “sunny”: you can’t drop the ball on the floor, but you yourself need to smile like the sun in the sky. The game is fun and the kids love it.

A family New Year's holiday involves a fun pastime for all family members, therefore, in this matter, it is worth paying attention to both adults and children. moving, funny, funny contests will make an unforgettable holiday for the younger members of the family and give them a lot of fun and, of course, a lot of sweet prizes.

Competitions for erudition, dexterity and a little frankness also do not hurt for older family members. We have selected the best competitions for the new year for children and adults, designed to be held at home in an ordinary apartment. We hope this article will be a useful guide to having a fun New Year's leisure.

Funny contests for children for the New Year

Young children are very fond of taking part in the fun, because in addition to a good mood, they receive many prizes.

But there are some features in working with kids, so I would like to advise the following:

  • kids quickly switch attention, so you should not hold protracted contests and it is better to make them dynamic;
  • several competitions in a row can tire small participants, so you should dilute them with musical breaks and performances by small artists;
  • be sure to give a lot of gifts not only to the winners, but also to the participants.

We offer a selection of diverse competitions, where there is a place for both active children who love attention, and shy, but no less charming children.

We drive, we drive a round dance

At any holiday there are picky people who are difficult to captivate with something or children who are quickly distracted and lose interest in what is happening. It is quite difficult to entertain these kids, but there is a fun that almost all children like, regardless of age - a round dance around the Christmas tree.

To the songs In the forest a Christmas tree was born and the Little Christmas tree is cold in winter, the children are merrily circling around a beautiful festive Christmas tree.

Game What a Christmas Tree

The host announces the rules of the game. First you should ask, where do Christmas trees grow? Having received an answer, the presenter continues the story that Christmas trees are high, low, wide and thin. Next, the guys stand in a circle and hold hands.

They should raise their hands if the host is talking about tall trees, squat, coda in question about low trees, make the circle wider when they hear about wide fir trees and snuggle closer to each other when there are words about thin fir trees.

Musical competition

The competition will be held with the use of the song About the Good Beetle from the movie Cinderella as the musical accompaniment.

The children should repeat the movements that are sung in the song:
  1. Stand up, children, stand in a circle, stand in a circle, stand in a circle! Clap your hands, do not spare your hands! Jump like bunnies: jump and jump, jump and jump! Now stomp, not sparing your feet!
  2. We will take our hands as soon as possible, more cheerfully and raise our hands up, we will jump above all! We put our hands down, stomp with our right foot, we stomp with our left foot and turn our heads!

These couplets should be repeated twice so that the baby has time to jump and stomp properly.

Christmas Tree Game

Children are divided into two teams and in front of each, at a short distance, they set up an artificial Christmas tree. Teams are provided with a basket of unbreakable toys. Then cheerful music is turned on, to which a team member takes one toy, runs to a tree, hangs an ornament on its branch and returns to the team.

Only after the return of the player has the right to run the next contestant. The team that decorates the Christmas tree the fastest wins. Entertaining young children is a difficult task, but burning eyes and a sea of ​​\u200b\u200blaughter will be a worthy reward for the efforts made.

And do not forget to reward all the little participants, at a young age it is very important to receive even a small prize for participation.

Competitions for elementary school children

Grown up children require more serious competitions.

Dancing and outdoor fun has not been canceled, but it is possible to introduce intellectual puzzle games into the program.

The best Santa Claus

To compete you will need:

  • gift bags;
  • boxes with unbreakable toys;
  • beards and hats of Santa Claus;
  • eye patches.

In this competition for children for the New Year, from 2 to 4 applicants are selected, preferably boys, because the stage image is more male. Each participant is blindfolded and taken to toy boxes and explained that they should fill their gift bag with decorations, but only one item can be taken out of the box. Then cheerful music is turned on for 30-40 seconds, and the children begin to complete the task.

The winner is the one with the most toys in the bag.

We look under the tree

The attributes of the game competition will be the following things:

  • large beautiful bags;
  • prize box;
  • Christmas tree.

Children are invited to divide into two teams and stand at a certain distance from the Christmas tree. The meaning of the competition is to take the prize, which in a single copy is under the Christmas tree.

The task of the participants is to take turns jumping in bags around the spruce and passing the baton to the next team member. The last participant must take the prize with them and return to the team. The one who got there faster won.

Game Congratulation from the Snow Maiden

Children's competitions for the New Year should be mobile, the only way to cheer up children. The game will require the following items:

  • chairs;
  • garments of the Snow Maiden costume.

The competition is individual, several girls are selected from those who wish. The chairs are covered with clothes turned inside out. The task of the girls is to turn them out as quickly as possible, put on all the elements of clothing and at the end shout out congratulations - Happy New Year!

New Year's games for children 10-12 years old at school

Despite the fact that adolescence is already close, children aged 10-12 still love children's New Year's games. But it is already possible to select contests with subtle humor and count games for boys and girls who may already like each other.

And the Christmas tree loves

New Year games for children should not be the highlight of the holiday program at all. There are competitions that can be held before the feast.

And the Christmas tree loves - a children's New Year's warm-up competition at the beginning of the holiday, designed to stir up only the guests who have come. Grandfather Frost appeals to those present with a request to help figure out what his Christmas tree loves. He says the words, and the children must loudly confirm or deny with the words Yes or No.

The list of words may be as follows:
  • crackers, laughter;
  • guns, beaters;
  • laughter and mood;
  • joy and fun;
  • songs, poems;
  • dances, round dances;
  • despondency and adversity;
  • toys, tinsel;
  • tears and blues;
  • children and gifts;
  • stars, lights;
  • boredom and idleness;
  • quarrels, squabbles;
  • kindness and generosity;
  • jokes, jokes;
  • children's round dance and merry New Year.

There are no winners and losers in the game and this will become great start evenings.

Competition I'm faster

Before starting, prepare:

  • two chairs;
  • ropes, tie hands;
  • two rather big containers with corn sticks.

The chairs are arranged back to back so that the participants do not see each other. Next, the children tie their hands behind their backs so that there is no temptation to help themselves with them, and to the cheerful music they have to eat corn sticks for a minute. The one who ate more of the opponent won.

Funny Bunnies game

You will need:

  • headbands with bunny ears;
  • a ball symbolizing a snowball.

As a snowball, it is possible to use a ball pasted over with white paper. Participants are divided into two teams, put on headbands, turning into a bunny. The task of everyone is to take a snowball, jump with it to a certain place and back, passing the baton to the next contestant. Whose team coped faster, she won.

New Year's competitions for children and adults at home

Meeting a magical night in a warm family company is very good, because busy families do not often manage to do this, and fun games and contests will help unite and tune in to a festive mood.

Game Pass to Another

The leader puts in a bag items of clothing from those that he finds in the apartment. To the groovy music, the bag is passed in a circle between the guests sitting at the festive table.

When the music stops, the participant who has the bag in his hands must, without looking, take the thing out of it and put it on himself. The game ends when all the guests are dressed up and at the end it is possible to dance an incendiary dance in a new image.

Game Guess Me

The names of animals, professions and more are written on the leaves, they are folded into a hat or box. Each participant in turn takes out a piece of paper and, without showing it to the audience, tries to explain with gestures and facial expressions who he is at the moment.

In another interpretation of the game, words are written on stickers, stuck on each other's foreheads, and the person tries to guess who he is with the help of leading questions.

New Year's mafia

Many people know the course of the game, and although this is not a very New Year's game, it is possible to remake it in a new way.

Have you played at least once in the New Year's mafia?

YesNot

For example, replace the main characters:

  • civilians - bunnies;
  • commissioner - Santa Claus;
  • mafia - witch;
  • doctor - Snegurochka.

And win, as in the classic version, bunnies or a witch.

Games and contests for a corporate party with jokes

At a corporate party, you should start with games where guests can sit and not get up. As the degree rises, it is possible to move on to more mobile and bold entertainment.

Game And in my pants

The facilitator prepares the phrases written on the sheets in advance and puts them in a special box. Then he comes up to the guests with a microphone, offers to say the phrase: but in my pants ... Then the participant takes out any fant and continues the said sentence.

And the endings are:

  • dry and comfortable;
  • there are still balls in trousers;
  • joy swells;
  • general cleaning is required;
  • the quieter you go, the further you'll get;
  • it's a pleasure to look at;
  • good mood;
  • you can look, do not touch.

Game wand lifesaver

A team of 6-10 people is recruited. Participants stand in a circle, they are given a stick. To the music, the stick is passed in a circle, and the one on whom the melody broke off must go into the circle and complete the task.

For example, dance with a stick like a pylon, fish, ride a horse, lift a barbell, or sing a song like a microphone.

fun my thoughts

Initially, you will need to prepare a hat with a brim or another interesting headdress as a prop. The hat is put on the guests in turn and at the same time an excerpt from a famous song is turned on, indicating what thoughts are now in this head.

Excerpts can be used from the following compositions:

  • I'll send it to - Lolita;
  • We are all bitch women - Irina Alegrova;
  • Well, girls, little by little - Elena Kukarskaya;
  • I'm so cool - Leningrad;
  • Let's drink for love - Igor Nikolaev.

In the process of holding adult contests, you should not be shy, but you should always remember who is at the table so as not to go too far with too bold contests.

Conclusion

Competitions and games during the New Year holiday are designed not only to amuse and entertain children, but also to instill in them the ability to communicate and work in a team. Games, competitions for the New Year with children will help to find a common language with them and liberate them. Try to ensure that not a single child stands aside, and everyone takes part in the New Year's fun together.

As prizes, it is possible to give felt-tip pens, Kinders, soap bubbles, coloring books and much more, in any case, you will like the prize, because it is honestly earned.

New Year's games and entertainment for schoolchildren

The games proposed in the article will allow organizing an entertaining all-around tournament for everyone remaining in the house, class. Competitions can be held according to the Olympic system: participants are divided into pairs, the losers are eliminated from the game and become fans, and the winners meet among themselves. With each round, the tasks become more difficult: the distance to the target increases, the number of items to be remembered increases, the size of the throwing rings decreases, the size of the targets, etc. Everything you need for the attraction games must be prepared in advance - this will make them more dynamic. The role of judges is usually performed by the owners of the house or those who prepared the evening.

And don't forget the prizes for the winners! Try to understand that a gift is not expensive, but attention is expensive. "Gift system" can be quite diverse. Much depends on your imagination.

INDIVIDUAL AND COMMUNITY GAMES

"Gift Game". A rope is tied to the width of the room, paper bags with gifts are tied to it at a distance of 10-15 cm (the number of bags should be equal to the number of guests). All participants move 1-2 m away, with the help of a counter they choose who will be the first owner of the gift. They blindfold him, spin him around 5 times and send him to the side where the rope is stretched. His task is to cut off "his" bag. Then the next participant is selected, and the game is repeated from the beginning until each of the guests finds a gift for himself.

"What changed?". The game involves 3-4 people. Various items (toys, pencils, keys, coins, etc.) are laid out on the table, the number of which depends on the age of the players. The participants in the game are invited to remember the location of objects on the table for 1-2 minutes and, at the signal of the host, turn away or leave the room; meanwhile, some of the items are shifted to other places or removed altogether. The winner is the one whose answer to the question "Have all the items remained on the table and which ones have been rearranged?" - will be more accurate. The game can be complicated by using chess, checkers, dice, dominoes, etc. for this purpose.

"Don't drop it." At the same time, 5-6 people participate in the game. They sit on chairs in 4-5 steps opposite each other. Each of them is given props: a small stick, a pencil or thick paper folded into a tube. The task of the players: standing up on a signal and holding the object vertically at the tip of their finger, reach the "opponent's" chair and sit on it, without dropping the object from the finger. If the object falls, then the participant of the game gives the phantom to the leader and leaves the game. And at the end of the evening, the phantom “redeems”. "Redemption" should not be delayed, the task is given by the host of the evening. They should be simple and easy to do. For example: sing one verse of a song, say a tongue twister, etc.

"Who has a better eye?" The game involves 4 people. To play this game, you need a ruler and several sheets of unlined paper. Each competitor is given a piece of paper folded into 5-7-9 (necessarily an odd number) strips of equal width. The task of the players is to determine by eye the length and width of the strip and the entire sheet.

The host uses a ruler to determine the winner. Whoever has more accurate readings wins. You can set other tasks: determine the length of the circumference of the table, the height of one of the players, etc.

"Who is more stable?" 3-4 people participate. A ribbon is stretched on the floor from strips of paper or twine - a path along which you need to walk with eyes closed. In turn, each of the participants is blindfolded, spun around him 3 times and sent to the track.

The winner is the one who made the most accurate steps along the ribbon.

"Come with binoculars". 3 - 4 people participate. A rope several meters long is laid on the floor; it is necessary to put binoculars with wide lenses to the eyes (thereby the rope will move away from the player). The task of the player is to walk exactly along the rope to the end.

The one who completes the task correctly wins.

"Determine without looking." 4 people participate at the same time. Participants of the game can be asked to determine by touch the type of fabric, the type of cereal, the material from which the object is made, and even the names of magazines. In the latter case, the competitors are first given the opportunity to look at the magazines (in appearance they should not differ significantly from each other). At the leader's signal, the players are blindfolded. Their task is to correctly determine the material from which the proposed items are made in 2 minutes (their number should not exceed 5 pieces).

The one with the most correct answers wins.

"Basket with" snowballs ". Two players participate at the same time.

On the crossbar, located at a distance of 1.5-2 meters from the floor, two paper baskets are hung. They are decorated with white corrugated paper. Pale blue snowflakes can be glued onto paper.

The players are given 7-10 snowballs. Their task is to throw the maximum number of "snowballs" into the swinging basket. The winner will be the one who throws more "snowballs" into the basket.

Making "snowballs" is very simple: sew round small bags of thick fabric and stuff them with cotton wool.

"Take the Prize". 5-6 people participate. A prize (toy, fruit, candy) is placed on a chair or stool under a bright cap. The host invites one of the players to stand with their backs to the chair, put on a mask with their eyes glued (or, if there is no mask, blindfold their eyes with a handkerchief), go forward 5 steps, turn around and, returning to the chair, raise the cap in one motion. The one who raised the cap wins. He takes the prize for himself.

"Nose to the snowman!" 3-4 people participate. From gauze, cotton wool, papier-mâché and a wire frame, they make a snowman as tall as a man. They put a hat on his head, give him a broom in his hands. Instead of eyes, coals are glued, and where the nose should be, a circle is drawn.

The player stands at a distance of 5-7 steps from the snowman, he is put on a mask with his eyes glued. They give a carrot made of papier-mâché, and offer to walk to the snowman and stick a carrot nose. If the player gets a carrot into the circle, he is awarded a prize.

A snowman can also be made flat (from plywood or cardboard).

"Collect the bumps." Two people are involved at the same time. Each player is given a basket in his hands and blindfolded. Cubes, balls, cones, pencils, etc., in the amount of 15 pieces are placed on the platform. These are “bumps”, which, at the signal of the host, begin to blindly look for the competitors and put them in the basket. One minute is given to collect the "bumps".

The winner is the one who collected the "bumps" the most.

"Bubble". 4 people take part in the game at the same time. The players receive a bottle of soap bubbles.

Task: to blow that there are forces.

The winner is the one who releases as many bubbles as possible at a time. The participant who has fewer soap bubbles is out of the game.

In the second duel, three players participate. They need to inflate one big soap bubble. Whoever has the biggest bubble wins.

"Crush the ball with your foot." Two are playing. They are tied to the left leg with three balloons.

Task: crush the opponent's balls and protect your own. The winner is the one who has kept at least one ball.

"Cockroach Run". 3-5 people take part in the game. We need ropes, skittles, cubes. Each player is tied with a rope around the waist so that its tip hangs down from the back, like a tail. A pin is tied to the tail. A cube is placed in front of the participant. At the signal of the leader, the players must roll the bowling pins to the finish line without the help of their hands.

The one who reaches the finish line first wins.

"Reach for the prize." Two players take each other's palms with their right hands. Ahead of each, two meters from him, they put a prize on the floor. Each of the players pulls the opponent in his direction, trying to take the prize with his left hand.

The winner is the one who pulls the opponent and takes the prize.

"Who is faster?" 4 people participate at the same time. Competitors are divided into pairs. Everyone has a book in their hand, on which there is a small prize, such as a chocolate bar. At the signal of the leader, the players approach each other, each of them tries to take a prize from the opponent's book. The book can be started behind the back, but if the prize falls to the floor, the player loses. The winner is the one who took the opponent's prize and did not drop his own.

"Pull out the prize". 10 people participate at the same time. 10 ribbons hang from a large box, the prize in the box is tied to only one of them, the rest of the ribbons are empty. The players take the ribbons and, at the signal of the host, simultaneously pull out one ribbon at a time. Whoever has the ribbon with the prize wins.

"Lump". 3-4 people participate at the same time. In front of each participant, an unfolded newspaper is spread on the floor or a sheet of paper is placed. The players put their right hand behind their backs, and with the left, at the signal of the leader, bending over, they begin to crumple the newspaper, trying to collect the entire sheet into a fist.

The winner is the one who crumples the newspaper the fastest and who has the smallest lump.

"Fishing rod". Three are playing. For the attraction you need 3 bottles and 3 fishing rods. Each player is given a fishing rod with a ring at the end - the rings can be made of wire, they must be of such a size that they can be put on the neck of the bottle. At a distance of 1.5-2 m (depending on the length of the fishing rod), bottles are placed in front of each participant. At the signal of the leader, each player begins to “fish”.

The winner is the one who puts the ring on the bottle first.

"Wanderers". 2 people play. To a rope 3-4 m long, they are tied at both ends with a stick or a pencil, the middle of the rope is marked with a ribbon. Two players take sticks and diverge from each other, pulling the rope. At the signal of the leader, everyone begins to quickly wind the rope around the stick, moving forward.

The winner is the one who winds the rope faster to the middle.

"Dip your tail in a bottle." 5-6 people can take part in the game. You need bottles, ropes and pencils.

Each player is tied with a rope around the waist so that its tip hangs down from the back, like a tail.

A pencil is tied to the tail. Empty bottles are placed behind the participants. At the signal of the facilitator, each participant tries to lower his tail into the bottle.

The winner is the one who first hits the neck of the bottle with a pencil.

"Most Attentive". A small team of 6-7 people can take part in this game. The leader, using the game “Who has more buttons”, determines the driver of this game. It becomes a person who has more or less buttons of all. He leaves the room and changes something in his appearance. For example: he unbuttons his jacket, takes off his tie, takes a newspaper, stoops unusually, etc. (there should be no more than 6 such changes). Thus prepared, he enters the room where the players are waiting for him. Everyone tries to quickly see what he has changed in his appearance, and immediately says aloud everything that he noticed. The facilitator records the answers of the players.

The winner is the one who noted the most changes.

"Rotating Hoops". 4 people play. They get four hoops. The participants of the game put them on the floor on the edge and, at the signal of the leader, they begin to twist. Whose hoop scrolls longer, he won.

"Pass through the hoop." 3 people play. Each player is given a hoop and a box with children's cubes. At the leader’s signal, you need to open the box, put all the cubes one on top of the other in a slide and carry them on one hand from the start to the finish, where the hoop lies on the floor (approximate distance is 5-6 steps). Continuing to hold the pile of cubes, you need to sit down, take the hoop in your hand and climb through it without letting go or dropping the pile of cubes.

If the slide fell apart along the way, the player collects it at the place where he failed, and continues the game on.

The winner is the one who coped with this difficult task the fastest.

"Fun Boxing" Play 3-4 people in turn. Balloon hung at chest height. A boxing glove is put on the player's hand. The player stands at a distance of 10 steps from the ball. He is blindfolded, spun 2-3 times and offered to walk 10 steps to the ball and with one blow of the hand to knock him down.

A prize will be awarded to those who complete this task.

"Hold the snowflake." The number of players is 10-15 people. The host distributes to those who wish to play a small ball of cotton wool, it must be loosened so that it can be blown and it would fly like a feather.

The task is not to let the “snowflake” fall, it is necessary to blow on it, keeping it in the air. You can not pick up the fallen "snowflake".

The game starts at the command of the host.

The player who keeps the "snowflake" in the air longer than the other participants wins.

"Find a clothespin." 3-4 couples participate. The presenter blindfolds one player from each pair with a blindfold, gives the other 5 ordinary clothespins, which he clings to himself. The task of the blindfolded player is to find the clothespins by touch.

The winner is the one who finds all 5 clothespins faster than others.

"Wrap yourself in a rope". Two are playing. To play, you need a rope or tape 8-10 meters long. Players stand at opposite ends of the rope, wrapping it once around themselves. On a signal from the leader, they begin to rotate forward, winding the rope around themselves until they collide together.

The winner is the player who winds more meters of rope.

"Lasso the horse." Up to 4 people can participate at the same time. In American films, dashing cowboys of the Wild West throw a lasso on mustangs, and our players will have to demonstrate the same accuracy.

A lasso or lasso is made from a rope 3 m long. At a distance of 2.5 m, they put a large playground or cut out a horse's head from plywood, nail a stick to it.

At the signal of the host, the players make 3 attempts to throw a lasso on the horse.

Those who fail to throw are eliminated from the competition.

The winner is the one who made the most accurate throws.

TEAM GAMES

"Running with a burning candle." There are two teams of 4 people.

With the help of skittles, the start and finish of the movement of the players are determined.

The host gives the players a plate to which a burning candle is glued. Competitors run to the finish line, making sure that the candle does not go out. The first numbers, having reached the finish line, return to the start and pass the plate with a burning candle to the next participant.

The team that finishes the game first and whose candle does not go out during the run wins.

"Crush the ball." Teams of 2 play. The facilitator gives each pair one inflatable ball. Participants hold the ball with their stomachs, holding it on both sides.

At the leader's signal, everyone should begin to press hard on the balls.

The winner is the pair whose ball bursts, unable to withstand the pressure.

"Get dressed." There are two teams of 5 people. At the finish line, in front of each team, trousers, a fur coat and a hat are placed on a chair. On a signal, the first players of both teams, having reached the chairs, put on the lying clothes, then run back, take off their clothes and pass them to the next player.

He must put on trousers, a fur coat, a hat and run to a chair, undress there and run back, touch his hand to the next player who runs to the finish line, puts on clothes, returns, takes off, etc.

The team that finishes the dressing run before the other team wins.

"Chamomile". 2-4 teams of 5-6 people can participate in this game. It is necessary to make a chamomile flower out of paper and write tasks on the back of the white petals. Then a representative of each team approaches the chamomile, tears off the petals and returns to the team, which must prepare the proposed task in 3-4 minutes, and then show it. Task options:

1. You know that there is a "Saber Dance", and you come up with a dance

With boots;

With brooms;

With suitcases;

With mops, etc.

2. Perform the song "A Christmas tree was born in the forest" as if you:

Mumba Yumba Indians;

Gypsies from the camp;

Highlanders of the Caucasus;

Song and dance ensemble, etc.

3. Imagine that you have forgotten how to speak, but you can only bark, mumble, crow. So sing in the animal language the song "In the forest. A Christmas tree was born" or "It's cold in the winter for a small Christmas tree."

4. Compose "Burime", i.e. write a poem for the given rhyming words:

Winter is cold;

Snowflake - fluff;

Frost - nose;

Herringbone - a needle.

"Bring matchboxes". There are two teams of 4 people.

The host puts matchboxes on the shoulders of the first players, like shoulder straps, one box on the right and left shoulders. The task is to run to the indicated place and back, trying not to drop the boxes. Players number one pass the boxes to the next members of their team.

The second participant does the same. If the box falls, then the participant picks it up, puts it on his shoulder and starts moving from the place where he dropped the box.

The team that finishes the game first and has the fewest box falls wins.

"Give it to someone else". This is a very simple and funny game, 3-4 couples or two teams of 5-6 people can participate in it.

The upper part of the matchbox is taken and put on the nose of the first participant. Task: to transfer without the help of hands the boxes from your nose to the nose of another player. If the box falls from the nose, the dropper picks it up, puts it on his nose and passes it to the next player.

Those who complete the task faster and more successfully win.

There are several varieties of this game:

1. Participants are given an orange or an apple. The player holds the orange, pressing it with his chin to his chest, and tries, without dropping it, to pass it to another / another participant without the help of hands tries to intercept the orange with his chin, pressing it to his chest.

2. Holding the pencil between the upper lip and nose, pass it to another without dropping it.

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