Oblivion 4 how to finish the game quickly. How to be a vampire in Oblivion

The Elder Scrolls IV: Oblivion is a role-playing game from Bethesda Games Studios. Immediately after the release in 2006, it became very popular. The plot is based on the confrontation between the protagonist and the cult of the Prince of Destruction, who plans to open a portal to a new world. The game world of the fourth part allows you to travel to any place, ignoring the main tasks. In this article, you will learn how to master Oblivion. Let's start passing the levels with the main quest.

Education

At the first stage, the process of creating a character is combined with the beginning of the story. You need to choose a name, gender, age, appearance and race. The protagonist is imprisoned in the Imperial prison. You won't have to sit there for long. Soon there will be members of the Order of Blades and VII, who is being hunted by the Assassins. The path from the palace passes through your cell. To get out, follow all the instructions of the guards and do not lean forward, otherwise you will be killed.

Around the corner, an ambush awaits the retinue. You cannot participate in combat. After the attack, climb into the gap in the side wall. Here the quest "Natural Caves" begins, in which you will be taught how to handle a tool, sneak, pick locks, conjure and brew potions. In the process of completing the task, it is important to collect all the useful things. When you return to the catacombs, choose your birth sign and continue on your journey with the surviving monarch.

At the door to the sewers, assassins will attack you. Uriel anticipates his death, and therefore tells you his secret - he has an illegitimate son. The Emperor will hand over the Amulet of Kings and asks him to give it to Joffrey. Uriel will then be killed by an assassin. You won't be able to save him. Baurus will help deal with the killer and give the key to the hatch. Joffrey (the head of the Order of Blades) is in Weynon Priory.

Passage "Oblivion 4" has its own characteristics. So, you can choose a hero class only after the death of the emperor. Take the assignment very seriously. You cannot choose a warrior, thief or mage. Earning bonuses will be very difficult.

Be sure to save your game before the round grid. Before going outside, you can change the parameters of the hero. With the new stats - without saving the level - you will have to go through the tutorial again. The exit from the sewers leads to the Cyrodiil expanses. Then you can move in any direction. Most importantly, do not carry a lot of cheap items with you and save the hateful handcuffs. In the enchanted state, they will become the only defense of the mage that cannot be penalized.

The passage of "Oblivion" with Karn allows you to know in advance some of the features of the game. So, if a crown appears above the character, then you have an NPC in front of you. There are several in the game. If the NPC's status is "immortal", then there is no need to worry. Unprotected characters are easier to defend with a low level of development of the main character. Therefore, it is better to complete the main quest as early as possible. After prison, you should not go to the ruins of Miskarkand. Otherwise, you'll end up with a bug that can only be fixed with an unofficial Oblivion patch. In the Cheydinhal: Corruption quest, you can lose a strong ally ahead of time.

Deliver the Amulet and find an heir

In Chorrol, follow the compass directions to the priory to the south. Tell Joffrey about the death of the emperor and give the Amulet. He will offer to take his chest with weapons on the road. Prior Maborel will give the hero a horse, brother Piner - a textbook, and Eronor - a repair hammer.

The Emperor's illegitimate son, Martin, serves as a priest in the Akatosh Chapel. Travel to Kvatch. Daedra attacked the refugee camp. The guards are trying to protect the survivors from the demons of Oblivion. Help Savin barricade the gate to eliminate the threat. Then go to the chapel and tell Martin the whole truth. He will be very surprised, but will refuse to go to Weynon while the inhabitants are in danger. We'll have to help him close the gates of Obvilion. Immediately after completing the quest, move to Weynon. For the life of the heir, you can not worry. He is "unkillable".

Hint: if you didn't have time to talk to Martin right after the siege, go to the refugee camp at the foot of the hill. There you will meet the heir.

The servants of the Mythic Dawn attacked the monastery and killed Prior Maborel. Deal with the assassins and run to the chapel. We need to help Joffrey with the occultists. A secret society has stolen the Amulet of Kings. Joffrey suggests sending Martin to Cloud Ruler Temple. You can get to the place by fast moving.

Path of Dawn

The passage of the next part of the main quest will reveal the secret of the location of the sanctuary.

Joffrey will tell you that Baurus may know how to get the Amulet back. Go to meet the blade at Luther Brod's boarding house.

Volume 1. Baurus suspects that he is being followed and will ask you for help. The blade will leave the room and an unknown man will follow him. In a deserted place, Baurus will be attacked. Kill the enemy and search the corpse. You will find the book "Commentaries on the Mysterium Xarxes". Baurus will direct you to Tar-Mina at the Arcane University, while he himself will remain looking for spies.

Volume 2. Leader of the Mythic Dawn - The location of the secret sanctuary is encoded in the four books he wrote. Tar-Mina will give the second volume and advise you to look to the owner of the store "First Edition" for the third.

Volume 3. Fintias will tell you that the one copy he has is intended for Gwinas, who has already paid for the book and now must pick it up.

You have several options:

Raise Phintias' attitude towards you to 80 and for 100 gold.

Tell Guinas the whole truth. Then he himself will give the book and a note about the meeting.

Kill Gwinas and take the book and note.

The Sponsor's note states that the final volume can only be obtained from a member of the Mythic Dawn. A description of the meeting place is given.

Volume 4. Tell Baurus about everything and go for a book together. The blade is "immortal" only until it enters the room. Therefore, first save the game. Enter the room and sit on a chair. Raven Camoran, the "sponsor", will be coming soon. Deal with the cultists who attacked Baurus, take the last tome and the key to the Flooded Sewers from Raven. Baurus goes to the Temple to Martin, and you move to Tar-Mina with all the books. Save the game.

The four volumes contain the code - the first letters of the paragraphs: "Green Emperor Way Where Tower Touches Midday Sun". The Green Imperial Path is the central area of ​​the city with the White-Gold Tower. Find the tomb of Camarril there. At noon, the wall map will glow bright red. Activate the drawing and get a mark.

Hints: If Baurus dies on the way to the temple, go back to save and replay the level.

Sanctuary of Dagon

The secret place is located in the caves of Lake Arrius. Save your game before entering there. The gatekeeper will inform you that you must speak with the caretaker of Harrow. He will take you for a beginner, demand to give him all the property and put on a robe.

The passage of the game "Oblivion" at this stage requires a clear assessment of their abilities. There are two options for action: the first is to accept the offer and pretend to be your own, the second is to refuse and fight. In the first case, you will find yourself without money and weapons in front of a crowd of enemies who will expose you sooner or later. Otherwise, you will have to fight from the first minutes of your stay in the cave.

If you have put on the robe, Harrow will lead you through the hall to the hall with Mankar Camorn and the faithful. After a short speech, the Master will open a portal and disappear. It will not work to interfere with him at this stage. You need to take possession of the book "Mysterium Xarks". Mankar's daughter, Ruma, suggests that you slaughter the priest Jilius. If you refuse, they will immediately attack you. Agree. Wait until all the occultists leave the company, grab the book and run through the living quarters.

If you refuse to give up Harrow's property, you will have to clear all the premises in a similar scenario. But then the first battle will come much earlier. After getting out of the caves, go to Martin. He will decipher the texts.

The passage of "Oblivion" with Karn revealed another clue. As soon as you take the book, the statue will collapse and fall on the Argonian. Therefore, first you need to kill all the cultists, then free the lizard and take the book.

In search of stones

spies

Talk to the captain of the guard and the locals about the wanderers. Search Jerl's house. In the pockets you will find the key to the basement and a note with a plan to attack Bruma. Report it to Joffrey and Martin.

Daedra Blood

Martin will tell you that 4 items are needed to open the portal. The first of these is "the blood of Lord Daedra". You need to read Modern Heretics from the Temple library. A marker will appear on your map indicating the Shrine of Azura. As a result of the quest, you will receive a "reusable" soul stone - Azura's Star. It's better to leave it to yourself. But to close the quest, you need to give Martin one of the following artifacts of your choice: Golden Sword, Skin of the Savior, Volendrang, Ebony Blade, Ring of Khajiit, Mace of Molag Bal, Skull of Corruption.

Blood of the gods

This is the second item to open the portal. The ancient ruins of Sancre contain armor splattered with the blood of the founder of the dynasty. In the north, in the mountains, there is an old fort. There is an entrance to the catacombs. The key will be given by Julius. Stock up on potions. You will have to face a lot of evil spirits. In the dungeons you will find the undead blade. It must be destroyed. The liberated soul will tell you that you need to find and get rid of three more such blades. Then go to the Reman tomb, pick up the armor and take it to Martin.

Bruma Gate - Entrance to Oblivion

Passing the next quest requires closing the portal. The countess needs help. Go to the city gates. There you will meet old comrades. Lead them through the gate. They lead to the vast area of ​​Oblivion. It is desirable to quietly slip through the guards. You can't kill them - you'll get a fine of 1000 coins. In the main tower, take the key to the Dremora. Take the Sigil Stone to Sigillum Sanguis. This will close the gate. Head back to the Temple.

Protecting the city

Bruma allies

Joffrey will report that the guards failed to protect the city from the Mythic Dawn. Help should be sought from the Council of Elders in But the chancellor will explain that the soldiers are involved in other battles. Captain Savlian Matius will provide one soldier to help if you have completed the "Battle for Castle Kvatch" quest. Otherwise, contact the Counts and Countesses of Cyrodiil.

Miskarkand

To perform the ritual, you need the Great Welkynd Stone, which is in ruins. Take a varla stone along the way. Take the key from the body of King Miskarkand, which opens a short passage to the exit.

Defense of Bruma

The fourth item is the Great Sigil Stone.

Follow Martin to the city exit. Mythic Dawn opens three gates, including the Great. In this battle, you need not only to survive, but also to save the life of the heir. It will be difficult to do this if the level of the hero is high. Bring everyone you can. The passage of the game "Oblivion" at this stage requires maximum concentration of forces. Grab enchanted weightless items into battle, including the Ritual Stone. It will be required if partners die in battle. Also take maximum recovery potions. Learn the fights "chameleon" and "invisibility".

During the battle, the most important task is to save Martin's life until the moment he enters the gate. If he dies, the game will end. After you cross the gate, Martin will become immortal again. For killing a random ally, a fine of 1000 coins is charged. You can not run away from the battlefield, otherwise the heir will die.

Great Gate

The Daedra car must not pass through the exit. You will have a quarter of an hour to find the Great Sigil Stone. Spend the first three minutes exploring the area. Pay no attention to the siege machine. The main thing is to get to the "Destroyer of the World" tower. Move north to Smoke-and-Burn Cave. From there, climb to the top of any of the three towers, activate the controls and go down to the war gate level. Skirmishes with opponents are best avoided. To do this, use the "chameleon" skill. On the ground floor is the entrance to the Vaults of the End of the World. A corridor with traps leads to a hall with three doors. Open the left and go up to Sigillum Sanguis. Take the stone. In Cyrodiil, help fight the Daedra and Dremora. Give Martin the last item and take him to Cloud Ruler Temple.

Paradise is the final task of the main quest "Oblivion". Passing this level is different from the others. Immortals cannot be killed here under any circumstances.

Martin began the ritual. Enter the portal. You will enter the Wild Garden. You need to get to the Forbidden Grotto using the Bracers of the Chosen. Here you will meet the elf Eldamil. He promises to help if you kill Master Mankar. Trust him and follow the instructions. After getting outside, move to the Mankara Palace. Raven and Ruma will help him in the battle. The first prefers close combat, the second - long-range. After the death of Mankar, Paradise will begin to collapse, and you will be transferred to the Temple. Don't forget to take the Amulet of Kings, staff and robe with you.

"Oblivion". Passage of quests: tips

Rarely what game does without patches. The Elder Scrolls IV is no exception. The Oblivion: Gold Edition walkthrough has its advantages. It corrects typos in the text, voice acting of the characters and the map. In addition, the add-ons "Knights of the Nine" and "Quivering Islands" in Russian have been added to the patch.

The passage of the game "Oblivion 4" takes several days. Although you can save it at any time, you don’t want to return to the same mission several times. Therefore, you are presented with tips for completing tasks.

1. Quests with which it is better not to delay.

1.1. All recommendations from the Mages Guild. Entering the University of the Arcane Arts will allow you to create. But after that, it is better to suspend career growth. The level at which the success of completing the task directly depends on the development of the main character (GG) - Oblivion Mages Guild. Passing the "Wizard's Staff" at an early stage of development will give the maximum value of the staff's parameters.

1.2 "Namira" is better to master until Charisma is pumped above 60.

1.3 Sketches with Death is best done at level 1, when the ratio between poison damage and health is the most optimal.

1.4. The first and fourth tasks of the Thieves Guild are closely related to each other, so you won’t be able to get the maximum reward for each. But you need to master them at level 10. Passage of Thieves: Azani Blackheart" in the early stages will allow you to get an elven cloak and a set of armor.

2. Quests with which it is better not to rush.

2.1. "Dark Brotherhood Oblivion". The passage of these tasks is evaluated not only by rewards, but also by points of Infamy. At the beginning of the game, when the level of Fame is still very low, this will greatly interfere.

2.2 "Information for services". Before the quest, you should buy the Lord's Slumbers spell from Volanaro. After the mission, he will die.

2.3 "Sins of the fathers". After completing this task, Fatis Ules will stop buying stolen goods.

2.4. "Dreams of Oblivion". Passing this quest causes difficulties for many. As part of the task, you need to collect 4 crystals and complete side tasks. Almost everyone finds the first three crystals, but problems arise with the fourth. You need to take a quest from Galen to find the fourth stone. It is located next to the port.

"Oblivion". Trembling Isles Walkthrough

This addon introduces the player to the new world of Sheogorath. The gate to the portal is located near Bravil. The new world is divided into two parts: Mania and Dementia. The first is a bright and colorful realm with highly emotional personalities. The second is the exact opposite of the first. Sheort is a city of the new world, divided into two parts. He is the only one of his kind in all of Oblivion. The passage of the "Quivering Islands" consists in completing 17 main and 15 side tasks, during which the player will get to know unique characters. For example, a female blacksmith turns the ore of madness into a powerful weapon. The city is patrolled by golden saints and cute seductresses who, for the slightest violation of the order, throw the player in jail.

Summary

The passage of the game "Oblivion" is an exciting process. A large number of different quests, unique characters and an exciting storyline take the player into a world of amazing adventures. The replayability only enhances the impression.

Known Issues and Solutions

Installation problems
If you've uninstalled and reinstalled Oblivion multiple times, some systems may throw an error the next time you try to uninstall Oblivion. To fix this, insert the Oblivion disc and run the setup.exe program. This action will fix the error and you will be able to uninstall and reinstall the game.

Saved games
Your saved games are located in My Documents\My Games\Oblivion (or \My Documents\My Games\Oblivion).

Before installing the game
Before installing Oblivion, please make sure your computer meets the system requirements for the game.

We also recommend that you make preparations by running a disk check (ScanDisk) and a defragmenter (Disk Defragmenter) prior to installation. These utilities are part of the Windows® operating system and can find and fix disc problems that cause problems with installation and/or the game itself.

To run these programs and optimize your hard drive:

  1. Open "My Computer".
  2. Right-click on the drive icon where you plan to install the game (usually C:).
  3. Click on "Properties"
  4. Select the "Service" tab.
  5. Click "Run Check" to launch Scandisk.
  6. When Scandisk is finished, repeat steps 1-3 and click on "Run Defragmenter" to launch Disk Defragmenter.

    Please note that defragmentation can take a long time. It is better to start it in the evening and leave it to work at night.

A.T.I. Crossfire
Game performance on systems using ATI Crossfire will be degraded until ATI releases updated drivers that support Oblivion.

Error messages when launching Oblivion:

They appear as messages about dlls not found, like "d3dx9_27.dll not found."

To fix the error, open the Oblivion DVD and find the DXREDIST folder. Open it and run DXSETUP.exe. You will install the version of DirectX required for Oblivion to work.

Inability to create new saved games
If you press the Tab key while entering your character's name during character creation, there may be a problem when the game tries to write the save to the appropriate folder. It occurs because the character name is included in the name of the save file in Windows. This usually happens when you try to switch to another program with Alt-Tab while typing a name. If this happens, then autosaves and quicksaves will function correctly, but saves via the menu will not work. The problem can be solved by renaming the hero, this opportunity will be provided just before the exit from the prison at the end of the character generation process.

The following will be helpful if the character creation process has been completed:

The player name can be changed using the console by pressing the ` (tilde) key and typing the following: player.SetActorFullName "Player Name" (where Player Name = character name). Press RETURN and exit the console window by pressing tilde again.

It is also possible to save games using the console by pressing ` (tilde) and typing the following: save filename (where filename = the name of the save file you choose). Press RETURN and exit the console window by pressing tilde again.

Input problems
Keyboard input problems can be the result of peripheral control devices. Editing Oblivion.ini may fix the problem. The Oblivion.ini file is located in the My Documents\My Games\Oblivion folder. In the section, change the "bUse Joystick=1" setting to "bUse Joystick=0" or simply disable the peripherals. Make sure you save your changes. Please note that changes to the Oblivion.ini file will not be saved if the game is running at the time the changes are made.

Frequent "crashes" of the game due to an old system file
For some users, the game may crash due to an old system file. They may be due to the "mpeg2dmx.ax" file. Just rename it to "mpeg2dmx.ax.old" to fix the issue.

Frequent "crashes" of the game when an HP printer is connected
The program that comes with the HP printer may cause the game to crash. Before launching Oblivion: Press Ctr-Alt-Del to bring up the task manager. Go to the Processes tab. Right-click on any process that begins with the letters "HP" and select "End". After that, you can start Oblivion. Note: The computer will need to be restarted to be able to use the printer again.

"FF" icons in the system tray
Some players have reported "FF" icons appearing in the system tray during or after playing Oblivion. These are icons from a separate video/audio decoder you installed called "FFDShow." This program handles Oblivion sound files, which some users have reported slowing down the game and leaving tray icons behind. Remove them by simply hovering over them after the game is over. Removing FFDShow may fix this, but it is NOT required. You can follow the steps below to stop FFDShow from processing audio for Oblivion.

Instructions for disabling FFDShow for Oblivion without completely uninstalling it:

  1. Click Start.
  2. Click "All Programs" (or just "Programs", depending on the Windows setup scheme)
  3. Go to the ffdshow folder.
  4. Click "Audio decoder configuration."
  5. On the left panel, click on "Info & debug." This is the second line on the list.
  6. In the right panel, closer to the bottom, find the line with the checkbox "Don" t use ffdshow in: "
  7. Check the box and in the text box below it (it's highlighted when you check this box), add "oblivion.exe" (don't use quotes). If there are already entries in the field, type a semicolon (;) after them, followed by oblivion.exe. DO NOT use spaces as ffdshow treats them as part of the filename. The correct entry is "explorer.exe;oblivion.exe" (without quotes).
  8. Finally, click "Ok" and run Oblivion.

Working with a gamepad

While the PC version of Oblivion is best suited for keyboard and mouse control, you can play using gamepads from various manufacturers. Due to their differences, you may need to make some changes to the Oblivion.ini file located in My Documents\My Games\Oblivion. The following are settings that can be changed to make an Xbox 360 controller attached to a PC work better with Oblivion. However, it should be noted that since the PC version of the game is optimized for keyboard and mouse play, the game experience will NOT be the same as when using the 360 ​​controller for the Xbox 360 version of the game. These settings can also be applied to other gamepads, but the values ​​​​given will have to be changed again. Finally, the button assignment must be set in the game itself in the "Settings-Controls" section, called from the main menu, however, DO NOT change the movement settings (Forward, Back, Left, Right), as this will overwrite the changes made to the Oblivion.ini file.

These are the default Oblivion.ini values:

iJoystickMoveFrontBack=2
iJoystickMoveLeftRight=1
fJoystickMoveFBMult=1.0000
fJoystickMoveLRMult=1.0000
iJoystickLookUpDown=6
iJoystickLookLeftRight=3
fJoystickLookUDMult=0.0020
fJoystickLookLRMult=0.0020

Modify them in such a way as to improve the functionality of the 360 ​​controller attached to the PC.
;X = 1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6
iJoystickMoveFrontBack=2
iJoystickMoveLeftRight=1
fJoystickMoveFBMult=2.0000
fJoystickMoveLRMult=2.0000
iJoystickLookUpDown=5
iJoystickLookLeftRight=4
fJoystickLookUDMult=0.7500
fJoystickLookLRMult=0.7500

Make sure you save your changes. Please note that changes to the Oblivion.ini file will not be saved if the game is running at the time the changes are made.

Updated launch menu (Oblivion Launcher)
The updated launch menu now includes options to change the auto-detected "Video Quality" settings. These include "Very Low", "Low", "Medium", "High", and "Very High". If you select "Default", your system will be analyzed again and you will be offered the best settings for it.

5. Changes introduced by patch 1.2.0416

Error correction

Fixed a bug caused by "bad" form IDs.

Fixed a situation where the game tried to use form IDs that are currently prohibited or not available.

Fixed an issue where form IDs were not properly marked as free, causing items to disappear from the game.

5. Patch 1.1 Changes (PC & Xbox 360)

Note. transl. Attention users of the Russian version Oblivion from 1C, released in June 2006.
The game was released with patch 1.1 in mind, so skip ahead to the section Changes brought by patch 1.2

Plugin fixes

Fixed a bug when saving the game if the actor is in a new internal cell created in the plugin, and loading the saved game without connecting the plugin.

Fixed a bug loading saved games with a plug-in connected containing new basic objects such as containers, NPCs and creatures.

Fixed bug with plugins modifying pathpoints scripts.

Companion NPCs no longer disappear after fast traveling to an external cell modified by a plugin.

New scripted spell effects in the plugin now execute correctly.

6. Changes brought by patch 1.2

New Features

10 New Xbox 360 Achievements, Including the Shivering Isles Addon

Error correction

Improved level of detail (LOD) for landscapes.

Optimization of the file upload system.

Taking items from dead creatures is no longer a crime.

The situation with incorrect saving of the state of doors (closed/open) has been fixed.

NPCs are no longer "shown" on the screen when the player exits the Wait state menu using the "Cancel" button.

Fixed a "leak" of memory associated with repeated sitting on a chair.

Reflection of the environment in windows is now performed correctly.

Fixed a situation where the player continued to be in the "battle" state, while the enemy had not been nearby for a long time.

The player can no longer use the fast travel option while paralyzed.

Fixed dialogue looping when a player is arrested by a guard with whom they have a "friendly" relationship.

Fixed a bug in the crime / punishment system when pickpocketing from a guard.

Summoned creatures from leveled lists now correctly "evaporate".

Fixed a situation where stolen items could lose their "stolen" status in the case of a female player.

Fixed a crash that could occur when spawning NPCs with arrows.

Incorrect sounds no longer play during the loading screen.

Attacking a creature you own no longer triggers a crime report.

Fixed a situation with incorrect loading of the level of detail when entering / exiting global areas (worldspaces).

Fixed a bug that allowed the player to achieve an infinite increase in the number of soul stones when dropping and picking up groups of stones.

Fixed "crash" when summoning a creature and immediately leaving the cell.

Fixed a "crash" when stealing an item, leaving and immediately returning to the inner cell.

Fixed issue with NPC idle animation not playing correctly.

Fixed an occasional "crash" when a creature loses sight of the player.

Fixed an occasional "crash" related to incorrect loading of NPCs participating in the battle.

Quest Fixes

In the "Light the Dragonfires" quest, an incorrect journal entry was fixed when the player closed the Oblivion gate.

In the "Vampire Cure"/"Till Death do They Part" quest, an issue with Melisande not correctly giving the player a cure for vampirism potion has been fixed.

Life Steal:

How to become a vampire

The hero can become a vampire at will, using one of the features provided by the game, or by chance, having contracted Porphyric Hemophilia in a fight with vampires, which at first is common disease adds a debuff to the hero Stamina Decreases (Drain Fatigue) with a magnitude of 5 pts, and leaving it untreated for three days causes the hero to turn into a vampire after waiting or sleeping. At the same time, the hero's appearance changes - he ages, wrinkles appear and eyebrows almost disappear, not to mention the self-evident red eyes and fangs.

Starting from the second stage of vampirism, people around pay attention to this and in some cases attack the hero. There are no vampire clans in the game that the hero could join, almost all vampires encountered are always enemies, with rare exceptions, and there is only one quest for the vampire hero - .

Possibilities to become a vampire at will:
  • Dark Brotherhood Quest - Darkness Eternal
    After completing the last contract given to the hero by Vincente Valtieri (Vicente Valtieri), namely, the quest The Assassinated Man, he offers as a reward for the service the Dark Gift (Dark Gift) - to turn the hero into a vampire.
  • Quest from the official plugin "Mehrunes" Razor - Unearthing Mehrunes Razor
    During the search for the Razor, the hero finds a special ingredient - Beating Heart, it is not necessary to use it to successfully complete the quest. The hero who ate the heart falls ill with Cannibal's Prion Disease, and, if he was not previously a vampire, then also with Porphyric Hemophilia.
Vampire Locations (Non-quest):
  • Ayleid ruins - Nornalhorst, Lipsand Tarn (Nornalhorst, Lipsand Tarn),
  • forts - Fort Redwater, Fort Naso, Fort Redman, Fort Hastrel (Fort Redwater, Fort Naso, Fort Redman, Fort Hastrel),
  • caves - Barren Cave.
Vampire Habitats (Quest):
  • Thieves Guild Quests:
    • Boots of Springheel Jak - Catacombs under Jakben Imbel's House in the Talos Plaza District (map) ;
    • The Ultimate Heist - Beneath the Bloodworks and The Palace Sewers (map) ;
  • Mages Guild quest Information at aPrice - Bloodcrust Cavern;
  • Quest Origin of the Gray Prince - Crowhaven Fort;
  • Quest The Collector - Ayleid ruins Fanakas, Ninendava;
  • Quest Ancient Wine (A Venerable Vintage)- Fort Karmala (Fort Carmala), Fort Vlastarus (Fort Vlastarus);
  • Azura Quest - Gutted Mine;
  • Quest Order of the Virtuous Blood - Memorial Cave;
  • Quest Vampire cure- Redwater Slough Cave.

How not to become a vampire

To avoid becoming a vampire, you must take a potion with the effect of Porphyric Hemophilia within three days after infection with Porphyric Hemophilia Cure Disease, or eat an ingredient that has this property first, there are several such ingredients - Clannfear Claws , Mandrake Root , Root pulp and Shepherd's Pie (Shepherd's Pie), or cast a spell with this effect, or use a scroll. You can also go to the city chapel and receive a blessing on the altar.

Stages of Vampirism

If Porphyric Hemophilia has not been cured within three days from the moment of the disease, then the first sleep or rest (T) after this period will be accompanied by strange visions - this means that your hero has turned into a vampire, while he receives special abilities the first stage of vampirism and increasing some parameters and skills, all this is reflected in the magic menu (F3) on the active effects tab.

If the hero sleeps or rests after more than 24 hours have passed since turning into a vampire, then strange visions again appear to him and vampirism goes to the second stage with additional special abilities and vulnerabilities, as well as an even greater increase in the same skills and parameters, and so it can continue until reaching the fourth, highest stage of vampirism.

To change (increase) the stages of vampirism, the hero needs to sleep or rest (T), without this the stage will not increase, no matter how much time passes. For a hero who drank blood, the stage of vampirism will decrease from any to the first (and of course, it will remain the first, if it was), while only the abilities of the first stage of vampirism remain, and the rest are lost, and the values ​​of previously increased parameters and skills change downwards. Such an increase-decrease in the stages of vampirism can be repeated an unlimited number of times.

Attributes and skills that benefit from lifesteal bonuses:
  • Attributes: Strength (Strength), Willpower (Willpower), Speed ​​(Speed)
  • Skills: Acrobatics, Athletics, Destruction, Hand-to-Hand Combat, Illusion, Mysticism, Stealth
Abilities of different stages of vampirism:
  • Hunter's Sight:
    Night eye (Night-Eye) for 30 seconds on yourself, Detect Life 100 feet for 30 seconds on yourself. St-st - 5 units. of magic.
  • Vampire's Seduction:
    Charm 50 points for 20 seconds per touch. Applied once a day.
  • Reign of Terror:
    Silence 20 feet for 60 seconds Demoralize incl. up to 6 ur. for 60 seconds per touch. Applied once a day.
  • Embrace of Shadows:
    Invisibility for 180 seconds on yourself, Night eye (Night-Eye) for 90 seconds on yourself. Applied once a day.
Regardless of the stage of lifesteal, complete immunity to diseases and paralysis:
Stages of Vampirism:

Vampire food

To satisfy the hunger of a vampire hero, you need to find a sleeping person (vampires are not suitable for this purpose). When hovering over a sleeper, the crosshair should change to a bat icon, after pressing the action button, the sentence "What do you want to do with this character?" appears, you can choose either Feed (Feed) or Talk (Talk). If the hero is in stealth mode, then instead of Talk (Talk) will Steal (Pickpocket). When drinking blood, you should not lose caution - this action is considered a crime (a fine of 40 septims), although in fact it does not harm the victim in any way. Please note that bottles with human blood do not quench the vampire's thirst.

Disadvantages of Vampirism

How to cure vampirism

  • To heal you can complete the quest Vampire cure, in many ways tedious and full of bugs. Although I managed to pass it on the whole normally, except for the sudden and inexplicable outburst of aggressiveness from Melisande when I first met her. After treatment, it is impossible to become a vampire again in an honest way (without using console commands).
  • If you install the official plugin "Dark Lair" (The Vile Lair), then it is possible to recover much faster and easier. After the treatment of vampirism in this way, it is also impossible to become a vampire again in an honest way.

Useful bugs, tricks and small strategies for Oblivion on PC and Xbox360

All of the above that follows has been collected from many sites - these are tips from players around the world. Many of them can be useful and useful if you play Oblivion on PC or Xbox360. However, on PS3, it doesn’t hurt to at least try it.

Fight melee attacks

If a hand-to-hand combatant is heading towards you, climb onto the hill and shoot him with all available weapons.

If you are afraid of a big and scary melee that is coming right at you, then ... run.

Run and look for rocks, rocks - anything you can jump on.

So, climb to the very top and just shoot the enemy with arrows, fireballs - everything that is.

The poor fellow may live long, but he won't be able to defend himself.

How to get to you.

Your success is guaranteed!

Slow Items

If you're playing Oblivion and using different weapons, you may notice how quickly your inventory fills up.

If you're playing Oblivion like a true nerd and using different weapons, you may notice how quickly your inventory fills up. Well, and how much objects in general can slow you down, even if you still have two-thirds of the free space.

So, gentlemen, here's a good way for you to carry around a bunch of armor, potions, weapons - everything your darling wants, and even useless quest items that you, in general, did not give up.

When you receive Shadowmere from the Dark Brotherhood, you automatically forget about all other horses in principle. Is that the animal rights activists will suffer.

So, beat Tenegriva until you pass out. His, not yours. And immediately, before he comes to his senses, search him as you would any enemy. Usually an unconscious character lying on the ground will only give you, uh, "Talk" to yourself. The horse you can search; press the left trigger and discard whatever you need to transfer. This is much better than carrying around any slag in your inventory during a battle.

This works on Xbox360 using horse armor; in other cases ... Well, check.

Proper selection of weapons

Carry different types of weapons with you at the same time: fiery, stunning, having a magical effect - and ordinary.

To hell with the various enemies in Oblivion, and remembering them all is simply unrealistic. And even more so their vulnerability to different elements and abilities. After the fifth level, you won’t get anywhere from enchanted weapons, so carry with you a simultaneous fiery, deafening, magical effect - and an ordinary, unenchanted one. Yes, all together. And with the weight, the Ease Burden spell, which can be bought in magic guilds, will help you.

Why is this? So that you do not feel stupid, hammering a fire-resistant enemy with a fire weapon and wondering what you will need to take with you next time. You meet the enemy - and start sorting out weapons one by one in search of vulnerabilities. Yes, sometimes the difference is pitiful units per hit. But somehow it can save your life.

Quickly close the Oblivion Gate

If you do not want to take a long bath with this or something else, then believe me, this is not difficult. Once you get into Oblivion, run as fast as you can and grab the Sigil Stone. Everything.

Quick Acrobatics Skill Upgrade

Well, who doesn't want to get a skill quickly? Exactly. Acrobatics is by no means an exception. Run to the stairs or the steep hill and just jump the way up. This way you will be in the air for a record short amount of time and quickly start a new jump. Voila!

To increase your Stealth skill, go to the Imperial City Arena, go to one of the sacred lotus ponds and press Q (by default) to enter Stealth mode.

The same egg, only in profile.

Go to the Imperial City Arena, go to one of the sacred lotus ponds and press Q (by default) to enter Stealth mode.

There are guards behind the door, so the skill will increase.

You do not worry - go, drink coffee, let the brave hero run while on the courts, think about his behavior, learn to hide well.

By the way, if Stealth is a profiling skill, then your level will increase.

Take note.

fun in the air

Well, finally, t, this is not a hint. But it's fun.

Jump up next to the NPC and start a conversation with him. And as long as he talks to you, you... stay in the air. It's a pity, but when you leave the conversation, you will also fall. Sadness.

Duplicate Items

To duplicate any item in your inventory, you will need a bow and at least two of any arrows.

To duplicate any item in your inventory, you will need a bow and at least two arrows - any. Stretch the string and, leaving the bow in this state, go into inventory. You need to remove equipped arrows from the active cell; then a message will appear stating that you cannot remove the weapon during the attack.

After that, select the item you want to copy and discard it.

After exiting the inventory, you will find that there is as much dropped item on the ground as arrows were equipped.

This only works if there were more arrows equipped than there were items you wanted to copy. That is, if there are two arrows, and, for example, three keys, it will not work. Before opening inventory, make sure the bow is fully drawn.

This doesn't work on most enchanted and rare items either, but there are exceptions.

They say that if you double-click on a magic scroll, and then throw the item away, the effect will be the same ... But this is not certain.

Kill Umbra and take her armor and sword

To kill Umbra and take her equipment, jump on the destroyed pillar in the square and shoot her. Well… Everything. The sword that devours souls is yours.

Quick increase in Stealth skill

There is another way, yes. Enter the house where someone is sleeping, go into stealth mode, and then go into the wall. Into the wall Into the wall And don't stop.

In my opinion, the option of drinking coffee is still preferable.

Reminder

Play Oblivion as if you were in this world, living the life of the character you created.

Just a little reminder that Oblivion is a sandbox where you can and should have fun.

Many gamers try to play Oblivion the way they played any other RPG - Final Fantasy, Neverwinter Nights, Diablo... They think they're playing a game with standard features and objectives.

However, Oblivion must be played as if you are in this world, living the life of the character you have created. When someone says they didn't like Oblivion, but they liked other RPGs, it usually comes down to a desire to stupidly follow directions: tasks in a journal, a strictly built plot ...

Only here in Oblivion you create your own story. And, realizing this, you will greatly facilitate your gameplay. You just have to make choices as you would in real life - and don't be afraid to make mistakes.

The most fun for me usually started when I was about to be caught, or when I was not strong enough to win the fight - and I had to get out and come up with something unusual. No, really, Oblivion is a huge sandbox where you can both build your little world out of sand and destroy it to hell! Do not be shy.

Light Enemies While Playing

If you want enemies to be easier to defeat, just create a new character and choose as your main skills those that you hardly use or don't use at all. Yes, you will not be particularly pumped - like the opponents you will meet.

Tired of being overloaded?

To reduce weight, you can make potions that will reduce weight, though not for long.

Unfortunately, this advice does not apply to real life, but only to games.

In general, there are several tips. One of them requires a more or less pumped Alchemy skill and access to the Arcana University.

The simplest solution is to enchant a weapon or piece of armor to increase strength or decrease weight.

There is more difficult - through alchemy. If you have the skill level, you can make potions that will reduce the weight by hundreds.

True, only for a few minutes. And if you drink several potions at a time, you can lose weight over 1200 units for more than 500 seconds.

Quickly kill ten bears

In order to get a bear, you can lure it into the garden, and then shoot it with a bow or fill it with spells.

If you have problems with pumping, and you nevertheless committed to kill ten wild bears for the farmer, then you should not despair.

Go for a walk, and when you run into a bear, run as fast as you can back to the farm. And then head to the fenced garden.

The bear will chase you. And when he's in the garden, run outside before he kills you and slam the door behind you.

Everything. The bear is trapped, and now you can shoot him with a bow or spell. Repeat ten times.

Easy killing minotaur lords

The Minotaur Lord is the most complex and expensive monster.

Once you have passed through all the steps to the title of Grand Champion of the Arena and become one, you will be able to fight against certain monsters once a week for a certain fee. The most complex - and expensive - of these is the Minotaur Lord. It comes to the point that you can oppose three of these peppers at a time.

The trick is to run back to the exit to the Arena at the very beginning of the battle: the minotaur lords are simply too gigantic to crawl through after you. And since they don't have long-range weapons, you become unreachable.

You will need a bow and at least about 50 arrows. Well, or a good arsenal of attacking spells. Voila - without any problems, the minotaur lords were defeated. And for your torment, you get at least 2000 gold. Agree, it's quite good.

Solving problems with Eloquence

Things will become much easier when you join the Arcana University (mutka with the Mages Guild). You just need to create a very cheap spell: increase Charm (Charm) by 100 points for 2 seconds. It's really cheap. This will solve all possible problems with Eloquence. This is insanely useful in terms of Trade.

Gold from Count Skingrad

The Count of Skingrad is very distracted - which is what needs to be done.

Oh, this Count of Skingrad is very distracted - and it will do you good.

When you finish the vampire quest (the one where you get cured of vampirism), he will offer you a reward for saving his wife from suffering.

Only now he will not remember that he has already awarded you.

Ask him for 2500 gold again and again.

You will quickly be able to afford that ohhhhhhof that lovely house or upgrade your Alchemy or Commerce skill, which are pretty slow to fill up.

It's easier to win battles

The easiest way to defeat the AI ​​is to climb to a high point where the enemy cannot reach you.

The easiest way to defeat the AI ​​is to climb to a high point (like a rock) where the enemy can't reach you.

The pumped Acrobatics skill is very useful here - you can easily jump to where no one will ever touch you.

Well, now use long-range attacks - magic and arrows to help.

Well, what if the enemy is also a trucker? See if you can hide behind cover or at least dance around something without going down.

If you fall or the enemy somehow rises towards you, try doing the same thing again in the same place - or find a better place.

Best light armor for beginners

Best Light Armor for Beginners - Bruzef Amelion Armor Set

Probably the best light armor you can get at the beginning. Go to Leyawiin (a town in the south). Right outside the city you will find the Tomb of Amelions - in the north, on the east bank of the "river". Follow the right side of the river and you will be happy.

Inside will be a whole set of Bruzef Amelion's armor. They increase resistance to frost damage, the sword adds 5 cold damage. Believe me, at the beginning of the game it's just great. And it looks pretty. Pieces of armor are scattered throughout the tomb, but finding them is not difficult.

Just leave the cuirass and sword in your inventory later - a quest will be associated with this tomb, and if you don’t have them, you will lose a thousand gold.

You don’t have a house, but do you have to leave garbage (and not only) somewhere? Use rooftops. Country houses are especially good for this purpose; they can usually be jumped from slopes or rocks. Items do not lie in the inventory, NPCs do not climb roofs, so your things will be safe and sound.

But it’s not worth shoving anything into random containers - when the game is restarted, everything can simply self-destruct.

+5 to favorite stats

Oh, this is puzzling. The issue is resolved through the console. Will you risk? Forward.

Open the console (key "~") and enter "setdebugtext 10", then add "TDT" - these commands will display all the information about your skills and show how much is left before the skill leveling. By entering "TDT" again and again, you can open and close this information.

Have you played enough? Look at how many points you have earned in each attribute.

For example, if it says STRENGTH: 10, it means that you have received 10 points of strength, which means that you will receive another +5 after leveling up. If you manage to take advantage of this and choose your profiling skills wisely, it will be quite easy to have +5 to the selected stats during each level up.

Easily increase Stealth and Athletics

To increase the Stealth and Athletics skill - rest your forehead against a wall or corner and turn on the autorun.

These two skills can be well pumped at the same time. Stealth increases when you fulfill the following three conditions at the same time: you have at least one NPC near you, you remain undetected (the eye icon is dark), you move. Achieving this is very simple: just find a wall or corner next to which there is an NPC who is not looking at you.

Well, a guard or a goblin in a cave would be perfect. Did you find this? Fine. Enter stealth mode, rest your forehead against a wall or corner, and turn on autorun. Well, autorun, as you like. The hero will continue to move into the barrier, while remaining in stealth, and at this time you can calmly admire how your skill grows. Just don't forget to get rid of all light sources first: spells, torches... And remember: if your Stealth is less than 50, take off your shoes, otherwise you will be noticed.

Athletics, even without being the main skill, stuffs even easier. All you have to do is walk or run. Well, you understand, right? You rest against a wall - better in a corner, so as not to turn anywhere - and use the autorun. Thus the displacement is zero, but the velocity is not. This means that you are rocking yourself calmly, as if traveling. Also, you automatically provide yourself with +5 speed when you catch the next level-up.

Story above all else

In open world games, as a rule, everyone dilutes the storyline with the help of side quests and exploring locations. However, in Oblivion, things will have to be done a little differently. To be more precise, quite the opposite. The fact is that with the performance of various tasks you are pumped, and at the end of the game your opponents will automatically be of the same level as you. But the allies with whom you go will remain low-level, and therefore die with ease. And you probably won't be able to finish the game.

100% invisibility

First of all, you need to be able to enter the University of Magic - for this you need to complete at least one quest of the guild of magicians. Then make sure you have five large soul gems. Yes, it is difficult, but very important. Now enchant five pieces of armor with Chameleon. Congratulations, you are completely invisible! Enemies will not attack you, and the guards will not notice that you are stealing something. Check it out if you don't believe me.

Is there a threat?

If you are not sure if you should be afraid of an attack, quickly enter stealth mode. If the crosshairs of the sight are yellow, then look around: the enemy is somewhere nearby.

Loot storage in bones

Perhaps the most heartbreaking thing about Oblivion is when you have to part with valuable loot due to overload. This problem can be solved by killing a collapsing enemy - for example, a skeleton or a lightning atronach.

Take a fragment from the corpse of a fallen enemy using the "Z" key. In a small bone, you can store as much loot as you need. Don't forget to bring it back to town to sell or keep for later.

Seeking cover under fire

When you're being stormed hard in the abandoned tower, run up the stairs to the very top.

When you're being stormed hard in the abandoned tower, run up the stairs to the very top.

There you can jump onto a ledge where the enemies can't reach you.

There you will have time to heal and prepare for the second run.

It's also a great vantage point to gauge the number of enemies - not just for tactical purposes, but also, um... aesthetically.

Always immediately try to mark such safe places.

It can be high cliffs that are not easy to reach, destroyed walls ... Sometimes it can even reach the roofs of buildings.

Slight increase in Alchemy skill

Alchemy, oddly enough, is one of the most easily pumped skills. Duplicate the necessary ingredients (it is written above how) and start preparing potions. Lots of potions. And yes, these potions can also be sold, and not cheap ...

Life hack for the quest "Through the Nightmare"

For a successful passage, reload until you get a weapon with 80 damage and an enchantment for nine times the use of weapon disintegration.

For those in the tank: a quest from the Mages Guild in which you need to free Henantier from the world of his dreams. It's about the Test of Perseverance. First, it's worth saying that if you have the Acrobatics skill, you can jump onto the balcony without a ladder and bypass the battle with two minotaurs. If this skill is not enough for you ... Let's move on to the second point.

Save before starting the Trial. The fact is that weapons spawn randomly, that is, each time is different. Yes, the lightning staff will always be in place, but the other two ... Randoooom!

Got a not-so-good set? Reboot. Reload until you get a weapon with 80 damage and an enchantment for nine times the use of weapon disintegration. Now you can destroy minotaur hammers, and everything will be much easier. This is especially noticeable at higher difficulty levels.

Lots of free money

After you become the Grand Champion of the Arena, you will have the opportunity to fight with one, two or three minotaur lords.

This thing will provide you with a minimum of 6000 gold per week. After you become the Grand Champion of the Arena, you will have the opportunity to fight with one, two or three minotaur lords. Actually, these guys are hard to put down. But go ahead and take three at once. But when the gates go down, run not forward to the arena, but back.

Minotaurs simply won't fit into your corridor because of their huge heads. It is enough to move away and throw spells at them or run up to them with a sword, beat them and run back so as not to get hit.

If you start to lose health, back off. Wait until the mana is restored, heal up and ... Again.

You will receive 3200 gold for the victory and you will be able to pick up three weapons that the minotaurs leave behind - usually axes, hammers, etc. Selling cheap.

Almost easy to increase your Speech skill

Pretty quick and easy way to level up Eloquence - albeit only for Xbox360. Start a conversation with someone and try to convince them. Start the circle mini-game - it doesn't matter if you understand what to do in it or not. Just spin the circle and press A without stopping. You can do this for a very long time. You can relax and watch TV. The main thing is to continue to twist and press. It doesn't matter how the NPC reacts there. Well, something like this...

Enemies don't like eyebrows

Well, eyebrows. Borders. Like invisible barriers between locations. As some oldfags remember, in Morrowind, opponents could not move to another zone. In Oblivion, this seems to have been fixed ... Or not?

It turned out that aggressive NPCs can indeed cross the boundaries between locations. But they very rarely do this in large groups. Sometimes they don't do it at all. This is especially noticeable in Kvatch if you enter a location with about six hostile Daedric subjects. You can just turn around and leave - one will follow you, the rest ...

Further experiments showed that the enemies go out of the zone one at a time, maximum two at a time.

Rule and humiliate, gentlemen.

Free cool horse

The game gives you the opportunity to get a unicorn or a horse.

To get a free horse or even a unicorn, head south of the Imperial City across the moat until you see a camp on your compass.

Enter it and go south again until you see Hircine's shrine, then go south again into an open field, kill the three minotaurs and...

Here it is, the unicorn.

Fast and strong!

Just do not attack him, otherwise he will never let you ride on himself.

Choose the Journeyman as the mage's birth sign

When starting a game as a mage, always choose Journeyman as their birthmark. In the end, this will allow you to cast master spells that require 500+ mana points.

Well fed crab

On the road from Skingrad to the Imperial City, there is a cave called "Green Meadow". You will have to wander inside, but in the end you will find a crab that has already eaten even the grandmother who cooked it.

Secrets of the game The Elder Scrolls IV: Oblivion

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