The Evil Within - Not starting? Is it slowing down? Flies out? Black stripes? - Problem solving. The Evil Within won't start, crashes, cheats, turn on the console, black bars and other problems The evil within 2 won't start

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I quote Orion16RUS:

I quote RadeoForce:

vekt0r



we will leave the kintso to the console peasants, and the PC boyars play GAMES.

Quoting Zmey:

"" - definitely admit. Well, couldn’t a clown write that?


Was it a shame for the profession? Afraid that you and the others might be overshadowed?

I quote from sergtrav:

I quote RadeoForce:



"admit the existence of clowns"- definitely admit it. Well, couldn't a clown write that?

I quote RadeoForce:

Maybe you should have asked before throwing accusations around?


Or maybe we should admit the existence of clowns and call them by their proper names, without hesitation?

I quote RadeoForce:

vekt0r
Such a drawdown on the gamegpu segment is most likely not due to the processor, but due to the dopa, which, according to the mind, turns off altogether


why? it also adds a cinematic effect. especially in this segment, it is only at the end when shooting. in the game itself it is almost absent and it is only in cutscenes.

SASHKA-KUZNECOV-VKONTAKTE
Quote:

Because I don't think that most of them bother too much or pay attention when their FPS drops from 50 to 38 for a couple of seconds or in a couple of scenes.

maybe you are right. the fact remains a veil - that is how much fps, exactly in that place and when repeating the test segment. I have there at 1070 at 1440r even 51 average and does not smell if you do nothing with the process, but the minimum converges. even taking into account that there is no ref and with a slight overclocking.
this site shows the worst moments of the games. if you want everything to be clear, then you are definitely in the wrong place. so you can stand in the corner in any game or look at the sky. Wow! 300 fps on a triple.
RADEOFORCE
Yes, yesterday we figured out everything. the game is absolutely not for the test. whoever could, he launched it. whoever succeeded more or less, he fixed the percentage at a constant frequency of 100 pounds and drove to the navel. here is the cut here for example: www.playground.ru/video/the_evil_within_2/the_evil_within_2_gtx_1080_ti_vs_gtx_1080_vs_gtx_1070_vs_gtx_1060-164439/ somewhere from 2.05 this forest. I don’t want to look for Duda on YouTube. By the way, it also converges with it if the percentage is up to 4.2 to overclock and fix. although the difference in frequencies may give nothing. haven't tried it.

I quote RadeoForce:

Sashka-Kuznecov-vkontakte

On average, 970 fps is somewhere around 50+ - a couple of three frames. I noticed this from the already 3 hours of play.
Regarding the conspiracy, well, then they are always chosen on this site for such segments, because it all started with what I wrote that usually on this site I always +10 fps to the minimum or average. Because I don't think that most of them bother too much or pay attention when their FPS drops from 50 to 38 for a couple of seconds or in a couple of scenes.
And yet ... I sleep :) Sori for srach and for some quick temper in some moments

Sashka-Kuznecov-vkontakte
and you look at it from the other side: looked into the tests for the Germans, there it is at 970 50-53 fps, you think, I will overclock it, it will be about 60. You buy. And then you start the game, you come across such places, and bummer. Not even on the example of this game, but in general.
There is no conspiracy here, they chose a difficult segment and that's all.
Quote:

By the way, here's a quote from the article, smiled

Well I do not know. Several times I ran the segment with measurement, before recording the video, the spread was no more than 1 fps

Sashka-Kuznecov-vkontakte
Quote:

Well, you played about 7 hours and that often there was a minimum FPS as indicated here on the site? or even at least average. well, so purely at a glance.

typical fps at an overclocked 470 is about 55-65, but drawdowns up to 45 are found here and there. The game section at gamegpu is one of the most difficult, there are only a few such places. On the segment of gamegpu, I sank to 36, I even wrote it down yesterday. By the way, you can record a video in the same way.
www.youtube.com/watch?v=m19p3cUwDP4
Quote:

It makes no sense for me to lie

I’m not saying that you’re lying. But I also see you for the first time to just take your word for it.
And to believe that this is exactly 970 - run msi ab or gpu-z, everything is written there. Although I don’t think it will come to this and someone will not believe
Quote:

I just expressed the opinion that the site is fooling people by deliberately underestimating the performance in some positions, this applies to both the CPU and GPU, period.

Well, look: you want people to take your word for it, and you yourself are not ashamed to accuse others of lying.
I don’t know how, in such situations, one can complain about the underestimation of the results, when the Maxwells in this segment showed themselves the best, 980 in general almost caught up with 1070, 980 - 1080 and vega. Moreover, all the other cards are in their places, without surprises (except that the trucks still performed well). It would be fine to drop 970 below the baseboard, but then level 580

Quoting Vanos:

RADEOFORCE, ROW

What did they get to the dude, so what about the ref, so what can really be indicators like in the test, the main thing is that he has at least 50 kadriks and period

It featured very poor optimization on both consoles and PC, and the recent sequel unfortunately inherited many of the technical flaws of its three-year-old predecessor. As part of the Digital Foundry heading, Eurogamer journalists found out that only the PS4 version turned out to be of sufficient quality from this point of view, and on Xbox one and the PC game works with numerous flaws. Moreover, on computers, stable 60 frames / s cannot be achieved even in 720p resolution on the most modern system equipped with NVIDIA graphics Titan Xp and an overclocked Intel Core-i7 5820K processor.

While the first part was based on the id Tech 5 engine, The Evil Within 2 uses a STEM Engine based on the technologies of the same studio. Not much is known about him, but Tiago Sousa, Lead Rendering Programmer at id Software confirmed that the development used the elements he created for. Probably STEM Engine is a modified version of id Tech 6. The new engine supports advanced graphical features that were not available in the first part, such as motion blur for each object. As noted by John Linneman, this effect does not blur the image, but it significantly improves the smoothness of the animation compared to the first The Evil Within.

It is also important that the game world has grown significantly in scale, while the number of loading screens has decreased. “You can run across vast locations and enter houses without any hesitation,- wrote the journalist. - The textures are not very high resolution, but the surfaces look good, and the high-quality specular highlights give the objects a finished look. In addition, screen space reflections are used, and in any case - whether it is wet asphalt or shiny glass pieces of furniture - the implementation is simply great. Chromatic aberration looks great too, but you can turn it off if you want. In general, the new engine made it possible to take a big step forward and opened up even more creative possibilities for the team of artists. "... Anti-aliasing also works great: good temporal anti-aliasing removes the jaggies that often appear at the edges of objects.

Improved motion blur partially compensates for the lack of smooth frame rate, but on consoles, the developers did not manage to achieve a stable 30 frames / s. Linnemann noted that the PS4 version came out much better and "polished" better than the first part on this platform. The journalists were surprised by the complete lack of support for the unique features of the PlayStation 4 Pro (the patch should be released later), but on this console the game still works a little better if you activate Boost Mode. In the first part, during serious battles, the frequency barely kept at around 20 frames / s.

The Xbox One version is traditionally inferior both in resolution (it varies from 1440 × 810 to 1600 × 900 pixels, depending on the load on the video system), and in the image refresh rate (it drops especially strongly in the open air). The rest of the console options are identical - this concerns even a not too high level of detail when changing the distance to objects (LOD). However, they are noticeably superior to the original The Evil Within on consoles.

It would seem that the PC version should show impressive results on a powerful system, but it was not optimized well enough either. At a frequency higher than 30 frames / s, regardless of the configuration, the game starts to "stutter" - this was the case with the first part. The journalists launched the horror game on a PC with an Intel Core-i7 5820K processor with a clock speed increased to 4.4 GHz and an NVIDIA Titan Xp graphics card - the fastest single-chip currently on the market. It turned out that even at 720p, not all available resources are used, which leads to picture tearing and hitching, so it is best to set a frequency limit on this platform. On the same PC in 4K resolution with "ultra" graphics settings, the average frame rate was 45 frames / s, and on low frames it rose to 55 frames / s.

“Undoubtedly, most of the problems are observed in the computer version of- wrote Linnemann. - The game works better on a sufficiently powerful system than on consoles, but it is impossible to achieve a stable 60 fps. Alas, the situation was repeated with the first part. We noticed that the resources of the video card and CPU are not fully utilized, which means that this could be avoided. We hope the developers will fix the situation at least a little with the help of patches. "


This page is sort of like an FAQ for technical issues with The Evil Within.

Here we will look at the causes of the problems with The Evil Within and their solutions. Problems with starting, brakes, crashes in the game will be affected. These are the most common problems with The Evil Within.

The Evil Within crashes

If The Evil Within doesn't work for you and you can't even start it, most likely we can help you. Follow the instructions and descriptions and you will understand what the problem was and, if possible, fix it.

1. Is your computer suitable for the minimum system requirements The Evil Within?

Often the problem with the players is precisely the discrepancy between the system requirements of The Evil Within:

OS: 64-bit Windows 7 SP1 / Windows 8.1
Processor: i7 or equivalent with at least four cores
Memory: 4 GB RAM
Video card: GTX 460 1 GB VRAM or equivalent
DirectX: 11
Hard Drive: 50 GB available space

It is worth dwelling on this point in more detail. Please note that The Evil Within is working only on 64-bit Windows 7 and Windows 8.1, if you have a different operating system or 32-bit system, the game will not start with you. We are sorry.

The second and no less important point of system requirements is the DirectX version. Your graphics card must support DirectX 11 otherwise you will get an error when starting the game. You can check the DirectX of your video card in its specifications on the Internet, or using the GPU-Z program.

2. The second common problem is the absence or improper installation of important components for the operation of games. Install these components one by one:

We hope our material helped you in fixing technical troubles with The Evil Within.


Many players were upset that the game The Evil Within comes with black bars on the top and bottom, and the frame rate in the game is limited to 30 fps. But there is a solution and in the instructions below we will tell you how remove black bars in The Evil Within, as well as remove the limitation of 30 frames per second.
For all manipulations with the game The Evil Within, we need to activate the console, depending on the version of the game (steam or disc version), the manipulations for activating the console are slightly different, so:

For the steam version of The Evil Within:
Go to the games library and select The Evil Within, then right-click on the game and select "Properties", then in the "General" tab, click on the "Set launch parameters .." button and add the command + com_allowconsole 1 there. We save, start the game and during the game press Insert to start the console.

For the disc version of The Evil Within:
You need to register the same command + com_allowconsole 1. but in the properties of the game shortcut. To do this, click on the shortcut of The Evil Within game with the right mouse button and select the "Properties" item in the "object" field at the very end, after the quotes, put a space and write the command + com_allowconsole 1, save and start the game, in the game press Insert to start the console.

Now that we have launched the console, we can write commands in it with which you can enable full-screen mode, increase fps and even walk through walls.

command removing the limit on the number of frames per minute

R_swapinterval "value"

  • the default is -2, the limit is 30fps
  • by registering -1 you will raise the limit to 60fps, in this mode minor bugs are possible, which the developers will soon fix.
  • By writing the value 0, you can completely remove the fps limitation, but the game will become very buggy, it is not recommended to use this mode

black stripe removal team

R_forceaspectratio "value"

  • defaults to 2.5
  • writing 0 activates full-screen mode, but according to the developers, it has drawbacks and it is recommended to use values ​​1.8 or 2.

other console commands for The Evil Within

  • god mode - God
  • passing through walls - Noclip
  • infinite ammo - G_infiniteammo
  • stop time - G_stoptime 1
  • start time - G_stoptime 0
  • enable FPS counter - Com_showFPS
  • slow time - Startslowmotion2
  • disable slow time - Startslowmotion

black bars remover
1.start the game with the parameter + R_FORCEASPECTRATIO 0 (register in the properties of the game shortcut)
2. run the trainer EvilWithin_FOVFIX_3_0.EXE and press Shift + Home to activate
3.In the game, adjust the FOV using the Shift + PageDown and Shift + PageUp keys to increase or decrease

Well, that day has come, the day of the release of the game The Evil Within - a horror that promises to scare the player not only by surprise, but also by the atmosphere, graphics, soundtrack. it is up to you to decide how far the developers have succeeded. We do not know if the game will be able to surpass the same Alien Isolation, which turned out to be a gorgeous survey horror - time will tell. In the meantime, the standard theme at the start of the game is about errors, crashes and bugs in the game. Go.

Important: problems such as black bars and FPS limitations can be solved by installing the latest update on the game. It has built-in advanced options in the game settings and you can customize the game in more detail for yourself.

The Evil Within cheats or how to turn on the console. Useful console commands
In order to use the console in the game, add the parameter + com_allowconsole 1 in the launch parameters of the game
In the game, press Insert to open the console and enter the cheats:
God - immortality
Noclip - walk through walls
G_infiniteammo - Infinite Ammo
Toggledebugcamera - Free Flight Camera
Com_showFPS - turns on the display of the number of FPS frames in the game
Startslowmotion2 - time dilation ON
Stopslowmotion - time deceleration OFF
G_stoptime 1 (or 0 for off) - stops time. There is a bug in the commands with the interface, which has not yet been fixed.

The Evil Within how to change aspect ratio
To do this, the console provides the R_forceaspectratio command
The default is 2.5
Letterbox 2.35 available for widescreen monitors
Developers recommend 1.8 or 2

The Evil Within how to remove black bars
It's all about aspect ratio and letterbox format. To remove black bars, play in the console with the R_forceaspectratio command - the only option.

The Evil Within how to skip the intro / opening cutscenes
Run the game with the parameter + com_skipIntroVideo 1

The Evil Within how to remove the 30 FPS (frames per second) cap
In the game, by default, this is the number of frames, but using the console and the R_swapinterval -1 command, we will set the limit at 60 frames per second, but if there are no restrictions at all, then R_swapinterval is 0, but bugs may arise for which the developers are not responsible.

The Evil Within won't start / Appcrash
Everything is simple and complex at the same time:
1.Game must support Directx 11
2. The PC must meet the system requirements of the game.
3.Install it
4.Run the game as administrator or in compatibility mode
5.Turn on DEP to play
6. Turn off your antivirus while playing.
7.Check the game cache
8. There should be no Russian symbols on the way to the game

The Evil Within crashes
1.Check the game cache on Steam.
2.In the control panel of the video card, reset the settings to default.
3.In NVidia Control Panel, reset 3D settings to default.

The Evil Within will run on Windowx XP / 32 bit / Directx 10
The game will not run if at least one of these conditions is not met. Those. the system must be older than XP, it must be 64 bits, and your video card must support Directx 11

The Evil Within error The Graphics card supporting DirectX11 was not detected

If you have error 0xc0000142, 0xc000007b or 0xc00007b in The Evil Within
Problem solving is discussed in these topics:

The Evil Within steam_api.dll error - missing
There is only one option - the file is blocked or eaten by the antivirus. Disable it during the installation / game, and if you have already eaten it, then re-download the crack for the game / check the cache steam.

The Evil Within unarc.dll error

So far, these are all problems known at the time of the launch of the game. If YOU didn't find something or you have a problem of another nature - comments to help.

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