Steal-Kill: The evolution of the GTA game series. The huge map of Grand Theft Auto San Andreas and its secrets The size of the gta 5 map in km

Comparison of GTA 5 maps with GTA 4, GTA San Andreas and Red Dead Redemption maps

There is a lot of speculation on the Internet regarding the size of the GTA 5 map. Rockstar Games themselves, even before the release of the game, said that its map would be larger than the maps of GTA 4, GTA San Andreas and Red Dead Redemption combined. But after playing GTA 5, some people got the impression that the map is not that big. This can be due to several reasons: for example, fast cars and light traffic on the roads allow you to develop a high speed, which makes it possible to move very quickly. In addition, buildings and neighborhoods in GTA 5 are somewhat larger than in GTA SA, so comparing the size of the worlds of these games may be somewhat incorrect if it is based solely on sensations. Here we present map size comparisons between Grand Theft Auto 5 and maps from other games, based on rough estimates made with maximum accuracy.

Some were disappointed with the size of the Grand Theft Auto IV map, and R* obviously took that into account. Having played GTA 5, you can say without a shadow of a doubt that the size of the map of this game is larger than the size of the GTA 4 map, but how much larger? A lot more:

This is perhaps the most interesting. The size of the GTA SA map was gigantic for its time, and even now it certainly does not look small. Without further ado, here's the actual comparison:

The world of RDR can seem huge due to the fact that you have to travel on horseback at best, so the speed of movement leaves much to be desired. If we compare the sizes of the maps, we can see that the world of GTA 5 is much larger:

However, a few important details should be noted. The sea occupies a significant part of the GTA 5 map, and at its bottom you can find weapons, ammunition and other small things, as well as barrels of nuclear waste, parts of a submarine, hidden packages and much more, that is, there is content under water, and this is not only algae . We also need to take into account that when comparing the sizes of maps, we do not quite compare what we are really interested in - the sizes of game worlds. The interiors remain completely unaccounted for, which, as a rule, are carefully worked out, as well as the relief: the surface area of ​​\u200b\u200bthe mountain is much larger than the area of ​​\u200b\u200bits base, that is, the more diverse the relief, the more significant its changes and the more of them, the larger, in fact, the game world. On these points, Grand Theft Auto 5 can outperform the rest of the games, so to sum up, we can say that R* did not cheat when they talked about the GTA 5 map - it really is more than the maps of GTA 4, GTA San Andreas and Red Dead Redemption taken together.

Finally, a short video illustrating the scale of the GTA 5 map and comparing it with the scale of the GTA 4 map:

Author's article specifically for the site. When reprinting, an active link to this article is required!

The developers of the Grand Theft Auto series have never stood still. Constant experimentation, often on the verge of a foul, significant changes in the gameplay and the desire to open new horizons - all this has made the cult series of games what it is today.

In anticipation of the release of a new installment of the game, which, according to the guys from Rockstar, promises to be packed with innovations, FURFUR decided to trace the evolution of one of the most popular gaming franchises of all time.

How it all began

The concept of the game that was to become Grand Theft Auto was born back in 1995. Then the game was supposed to be called Race'n'Chase, and most of the missions were related to racing around the city.

Nevertheless, the features of the future hit could be seen already in the early stages: three unique cities copied from real prototypes, a bunch of cars, the ability to crush pedestrians, and some of the missions conceived by the authors included bank robbery and other illegal acts. But crimes in the game were not yet an end in themselves, although the developers were going to screw up the opportunity to steal a cooler car for themselves.

Luckily for all of us, Race'n'Chase remained just a concept on paper, but two years later, a game with a provocative title, Grand Theft Auto, saw the light of day.




Grand Theft Auto

Special mention deserves the DJs, often played by celebrities such as Iggy Pop, Axel Rose, Funkmaster Flex and Karl Lagerfeld.

All the most important features of the series first appeared here. Complete freedom of illegal actions - from performing tasks of the mafia to merry senseless massacre on the streets, a rich assortment of cars and one of the iconic features of the line - the radio.

Developers have always taken the in-game radio very seriously. A huge number of radio stations, each of which specialized in its own style, cynical DJs, pouring jokes on the verge of a foul, and a very high-quality selection of songs.

If in the first parts of the series the musical filling of the games was made up of tracks from not the most popular artists, the most famous among which were Symarip and Upsetters, which were played on the radio in GTA: London 1969, then starting from the third part, everything has changed a lot.

The list of famous artists who appeared on the soundtrack for games in the series tends to infinity. Everyone was here: from Aphex Twin and Slayer to Kino and Ranetki.

The favorite entertainment of the players in the first part was the destruction of people in yellow cassocks, roaming the streets of cities in single file. If it was possible to crush all the Hare Krishnas, the player received the Gouaranga achievement. By the way, Gauranga is a real Krishna saint. It is believed that he is one of the incarnations of Krishna, and his name, spoken aloud at least once, bestows good luck and blessings.

In the first part, three key cities of the series appear - Liberty City, San Andreas and Vice City. True, one can only admire their beauties from a bird's eye view - three-dimensional, and even more so HD graphics in those days did not even smell.

The choice of weapons was not rich - only four items: a pistol, an assault rifle, a grenade launcher and a flamethrower. But the choice of missions that our nameless gangster could take was already quite extensive even then: contract killings, bank robbery and, of course, theft.

Not without echoes of the popular at that time arcades. So, for example, all kinds of bonuses are scattered throughout the city, picking up which could increase the number of points earned several times, reduce the level of police attention, or get the key to the prison.




GTA: London 1969 and London 1961

So far in time and space the series has not climbed yet. Developed on the engine of the first GTA, these two additions transported the player to the swinging sixties.

Of course, the entourage of that time, or rather, a parody of it, was created by the developers with the utmost meticulousness and great love. What are the characters talking in thick cockney and left-hand traffic, which infuriated many players.

Subsequently, nostalgic mockery of different eras will also turn into crown tricks in the games of the GTA series.

By the way, these are the only GTA-branded games where the action takes place in real cities - London and Manchester - and not in their parody versions invented by the developers.

Changes in the game were more aesthetic in nature: cars and music of the sixties. In general, the gameplay differed little from the first game in the series. However, some gamers believe that their acquaintance with the origins of their favorite franchise should begin with this game, and not with the first part.





GTA II

In the second part, the developers continued to experiment. The action of the game was moved to Anywhere city in 2013. The developers are silent about whether the city had a real prototype, but many suspect that the game depicts the New York of the future.

The authors of the game saw a rather gloomy future: in aesthetic terms, they were clearly guided by films like Escape from New York and cyberpunk aesthetics. However, innovations affected not only pictures. First, the main character now has a name. Secondly, each gang began to differ from the rest in appearance and vehicles. In addition, the hero had a reputation: helping one gang, he incurred the wrath of others.

Other new features include the ability to save the game, car thieves and thieves on the streets hunting for your money and cars, and legal work as a taxi or bus driver. There are more weapons in the game, and the vehicle can be equipped with a heavy machine gun, a tank of oil spilling onto the road, or even turn your car into a "shahid-mobile".

Causing chaos in the city is much more fun if you are dressed in a police uniform. In GTA 2, such a masquerade is possible. At the second level, you need to go to the possession of the Zaibatsu Corporation, find a green phone there and take a mission called "Flame It". To complete it, you will need to steal a police car. Having stolen it, the main character will change into a police uniform and will be able to walk around the city in this form. In order not to lose a new outfit, it’s enough just not to complete the mission.





GTA III

The new millennium has raised the bar for the gaming industry. And although games without three-dimensional graphics did not yet look like an anachronism, they were losing their positions rapidly. Rockstar, however, continued to keep up with the times in all respects: the action of the first three-dimensional GTA takes place during the years of the game's release - in 2001.

The car damage system also added coolness to the picture, however, damage has not yet affected their technical characteristics. For some reason, the main character lost his name (it will become known only in GTA: San Andreas), and therefore responds either to the derogatory “Kid” or to the dog nickname “Fido”.

The series has always been famous for the fact that players can do things for which in real life you can quickly get either a term or a bullet. But few people know that in the third part of GTA you can violate not only state laws, but also the laws of physics. To verify this, it is enough to arm yourself with a sniper rifle and shoot at the moon. After this, the only satellite of the Earth will decrease in size. The second shot will return the moon to its previous size. The same can be done in GTA Vice City.

The third part was marked not only by absolutely amazing graphics for that time and habitually cool gameplay, but also by the presence of a coherent plot. If earlier the hero was aimlessly fulfilling missions, working for one or another mafia, now such defections from gang to gang are plot-based, and it becomes really interesting to follow the adventure of the nameless "Fido".

It is worth noting the appearance of colorful secondary characters speaking in the voices of many celebrities. In particular, Kyle MacLachlan, rapper Guru and Michael Madsen were noted here.

The arsenal has expanded again compared to the previous parts, as has the fleet of vehicles. There were boats and the real nightmare of all inexperienced gamers - a helicopter and a Dodo plane, which is very problematic to fly. Rumor has it that the control of the plane was specially complicated by the developers so that the players would not think of famously ramming skyscrapers on it - the game was released a month after the events of September 11th.



GTA Vice City

To make a game about the criminal world and ignore the movie "Scarface" is truly criminal. Therefore, the action of the next game in the series was moved to the fertile 1980s, in the city of Vice City, painfully reminiscent of the cocaine Miami of those years.

The main character becomes Tommy Vercetti, a mafioso of not the highest flight, who greatly annoyed his boss. By the way, Tommy speaks in the voice of Ray Liotta. Of the novelties, it is possible to note the ability to purchase means of destruction in weapons stores or from a huckster.

In addition to new cars, the game has added half a dozen planes and helicopters. In addition, for the first time in the history of the series, damage to vehicles directly affects their performance.



GTA San Andreas

Gangs of blacks and Latinos, slums, low-riders and all other attributes of life that gangsta rappers have been telling us about for so long - that's what GTA San-Andreas presented to the player.

You will have to play for a simple guy from the ghetto, CJ, who, after a five-year absence, returns to his native Los Santos for his mother's funeral, and so he remains here, creating his criminal empire.

The gameplay has undergone significant changes. The game has turned into a real life simulator: here you can eat, drink, paint balloon walls, build muscle and even get yourself a girlfriend. Now you can literally dress the main character from head to toe, choosing not only clothes and shoes, but also accessories. The game also acquired a role-playing element in the form of pumping skills that the protagonist most often uses.

Here we will add a lot of mini-games from basketball to betting on horse races, and a decent number of legal activities for the main character: in addition to the work of a taxi driver already familiar from previous games, the player will be able to try on the role of a fireman and even become a vigilant, destroying criminals.

Hot coffee

A serious roll towards realism has left many players wanting more. In particular, many did not like the fact that at the time when CJ is alone with his beloved, the player has to see only the facade of the house, guessing what is happening only by the sounds. For such voyeurs, a special Hot Coffe mod was released, which opened hidden sex scenes, made in the form of a mini-game.

A terrible scandal erupted, sales of the game were temporarily suspended, and the game's rating was changed from "M" ("persons, over 17 years old") to "AO" ("adults only").

As a result, the developers announced a free exchange of the scandalous game for a version from which everything indecent was carefully cut out. But there were a little more than two thousand such applicants.

There are so many hints and funny bugs in GTA SA that it's enough for a whole book. Here is an example that is not the easiest to perform, but quite spectacular. It is desirable to play together. We bring the wanted level to the point where helicopters will be sent for you. We find a higher hill, wait for the helicopter to hover over you and shoot it down. The main thing is that its skeleton should fall directly onto the slope. Then work together to push what's left of the helicopter down the slope, and when its remains crawl on their own, jump on top and enjoy the ride.

Finally, the protagonist learned not only to swim, but also to climb over obstacles, as well as to shoot "in Macedonian" - with two hands.

The map, which has grown simply to indecent sizes, made a splash. Now you can turn criminal deals not just in different areas, but in different cities: San Fierro (San Francisco), Los Santos (Los Angeles) and Las Venturas (Las Vegas). In addition, the world has become "seamless" - when moving from one location to another, the loading screen no longer appears.

The number of vehicles is off scale: cars, helicopters, planes, bicycles, trains and even a jetpack. Add to this the ability to customize the car to your liking, turning almost any four-wheeled clunker into a super-fast roadster or a low-rider rolling imposingly through the streets. And yes, the mission with the train was right here.



GTA Advance

Released exclusively for the Game Boy Advance, this game is back to the classic top view. It was originally planned to publish GTA III in this form specifically for the portable console, but then the developers decided to tell a completely new story.

The plot of the game is a prequel to the third part, and tells about the misadventures of the petty criminal Mike, obsessed with revenge for the death of his partner and mentor Winnie.

Despite the fact that outwardly the game is like two drops of water two-dimensional first two parts, it contains elements that appeared already in the 3D era - the opportunity to be in the shoes of a law enforcement officer or an ambulance driver and an expanded arsenal.



GTA Liberty City stories

Spin-off to the third part, also released specifically for consoles. This time the protagonist of the game is Toni Cipriani, one of the employers of the unnamed hero of GTA III, and the plot revolves around the Italian mafiosi of Liberty City.

In terms of innovation, there is not a lot here: the developers have slightly expanded the fleet, especially for the PSP they abandoned the old RenderWire engine and made some cosmetic changes to the graphics.



GTA Vice City stories

Another completely independent game, made specifically for PSP and PS 2. The protagonist of this part, Victor Vance, is interesting in that, unlike the rest of the protagonists of the series, he is not a hardened criminal from the very beginning. He, like Michael Corleone, enters the criminal path by coincidence, which does not prevent him from achieving the fame of one of the most dangerous people in Vice City.

This time, the developers decided to bring an economic component to the game. Dens, pawnshops and brothels are scattered throughout the city, by owning which the player can strengthen his influence, earn prestige and chop cabbage.

The protagonist is a retired military man who is forced to become a bandit. But if such a prospect disgusts you, you can always go back to serve in the army. To do this, you need to find a small house to the right of the entrance to the military base, jump onto its roof, and from there jump over the wall. Now you're in the army, son!



Perhaps the closest and dearest part of the line to the Russian player. No wonder, because the main character, a simple Balkan guy Niko Bellic, is like two drops of water similar to that dude who, sitting on the courts near your entrance, asked: “Is there a phone with a camera to call?”.

A fundamentally new engine, cool graphics, a completely new combat system and all this in the entourage of Liberty City, like two drops of water similar to New York.

Shootouts began to look completely different. Instead of standing like a pillar, pouring lead on the enemy, Niko hides behind cars, partitions and garbage cans, sometimes shooting blindly. The character damage system has also undergone changes: a hit in the hand will make the enemy drop his weapon, a shot in the leg will slow him down, and a bullet in the head will calm him down forever.


In the game, you can cut down the dough in an easy way, not only by robbing a bank in one of the story missions. You can also pinch the bankers of Liberty City in your free time. Armored trucks with the inscription Gruppe 6 on the body drive around the city. These are not paddy wagons at all, as it might seem at first glance, but cash-in-transit vehicles. Having stolen such a car, take it to a quiet place and blow it up with any explosives at hand. After that, it remains only to harvest a bountiful harvest from green packs spilled out of the blown up armored car.

In this part, the system of relationships with other characters, the beginnings of which could be seen back in San Andreas, flourished in a violent color. You need to talk to them on the phone, periodically go to a diner or a bar. True, this novelty quickly began to annoy many players: there are a lot of situations in GTA IV when Niko rushes at full speed in the opposite direction, avoiding the chase, while talking on the phone with his brother Roman.

The role-playing part and the beginnings of a life simulator, which were present in GTA SA, disappeared in the fourth part. You can no longer pump muscles or pump skills. But there was an extensive in-game Internet and a multifunctional mobile phone.

The list of media entertainment is supplemented by television, however, such a large city as Liberty City has acquired only two TV channels. But on them you can watch funny videos that parody modern television and pop culture.

The multiplayer in this part offered players a wide scope for joint activities: several types of deathmatches, cooperative tasks, the opportunity to play “Cossack robbers”, taking on the role of SWAT fighters or bandits opposing them.

In addition to the main campaign, two additional episodes were released, telling the story of minor, but no less colorful characters - Jewish biker Johnny Klebitz and Blue Tony's Latin American bodyguard, Luis Lopez.



gta china town wars

An episode of Chinatown wars, also related to the plot of the fourth part, was released exclusively on consoles and mobile devices. The appearance of the game has changed again. Isometric projection has become something between the classic view from above and the "camera behind our backs" that has already become familiar to us. Unlike the graphics of the previous parts as close to reality as possible, the picture here is completely cartoonish.

But the process of car theft came very close to reality. So, for example, it was possible to start a wheelbarrow in several ways: by digging into the ignition switch with a screwdriver, in the old fashioned way - by connecting the wires, or resorting to high technology in the case of expensive cars.

It is impossible not to mention such an important novelty that appeared in this part, as the ability to rummage through trash cans in search of various goodies.



gta v

It has become a good tradition to expect some changes, good or bad, from each new GTA series. So far, what will be in the new part can only be judged by the words of the developers themselves.

So, in GTA 5 we are waiting for: three characters at once, between which you can switch almost at any time; the largest map of all games in the series; return to sports scuba gear and bathyscaphe; hobbies for characters and the ability to rob banks.

The main characters, as usual, are not ordinary scumbags, but dudes with a complex and strange fate. Two former bank robbers, one of whom began to lead a quiet life, and the second went to the very bottom, and a novice bandit who was forced to earn extra money in a car dealership.

Since the first information about Grand Theft Auto 5, there is talk in the gaming community about map sizes. Rockstar promised that its scale will be commensurate with the combined territories gta4, GTA: San Andreas and Red Dead Redemption. But for a fan of the series, these words are not enough.

A fan of the game, hiding under the nickname deffpony, compared the scale in the screenshots, the size of the buildings and the growth of the characters.

In order to determine the parameters for a rough size comparison of Los Santos and Liberty City, I first took out a 3D model of the Algonquin district, a virtual analogue of Manhattan from GTA 4. It is known that the Rotterdam Tower corresponds to the Empire State Building in a ratio of 1: one. It is likely that Los Santos Bank Tower also corresponds to its prototype on a one-to-one scale. I combined the drawings of both towers and placed them side by side to compare the two cities. With the help of some screenshots, I was able to compare the growth of characters from 4 and 5 parts of the game. It turned out identical, which once again confirms the correctness of the calculations. The only mistake can be the dimensions of Los Santos Bank Tower, if not they do not correspond to the original building, then all comparisons are very approximate.
— deffpony.
On the images we see the process of calculations and comparisons, and on the last animated picture - the map overlay GTA 5 on the map gta4.


A pirated version of the acclaimed game of the year GTA V is already freely available online. My friend has been playing it all day on his PS3, and I don’t have a console, so I decided to just write a post.

For a long time there was an idea in my head to compare the cards, why not do it. After all, I can’t do a review of the game yet. Comparing maps without some kind of scale is a rather difficult thing, but if we take the width of the road as a basis, then we can understand approximately what we are dealing with and how much the GTA 5 map is larger or smaller than others.

The scale is completely fucked up, everything is by eye and intuition.

GTA 1

The game of 1997 now will not surprise us with the large scale of its map, a typical GTA square map with bridges and several cities.


GTA2

In the second game of the series, the card system was changed, now instead of one there were three cards at once. This does not mean that the space has become three times as much as we would like.

GTA3

If in the first two games, few people played and remember the cards, then this one, at least a little, but remained in memory. 3.5 square criminal miles.

gta vice city

I remember these beaches; the island where they are filming; mansion. An ingenious map designed to never be forgotten.

A whole 5.67 square miles of gaming joy.

GTA San Andreas

San Andreas had the best map in the entire series, apart from GTA 5, of course. We were given three huge cities, among other things, there were a lot of all sorts of villages, fields, mountains, forests. Here everything could be remembered intuitively. No wonder they say about GTA that they know them better than their city. To be completely precise, it is somewhere around 13.9 square miles or 36 square kilometers.

GTA 4

GTA4 maps after the last version of the game look a little more modest. We were saved from the village fun, now we have the city at our disposal, and to be more precise, the same Liberty City, familiar to us from the first game of the series. Only 6.8 square miles.

GTA5

It has already been said that the GTA V map looks like a ninja turtle. I don't think so, unless it's in size, since it's definitely not huge, as it was previously invented.

Judging by the inscriptions and my careful analysis, we will be in the city of Los Santos from San Andreas (the first city in the game). That is, the GTA 5 map consists of one city out of three San Andreas. Does this mean that the map is three times smaller than San Andreas? No.

The city is more detailed and the surroundings have been changed, there are even more side and more detailed forests. If you believe the mathematicians with peek-a-boo, then the ZhTA 5 map has an area of ​​\u200b\u200b51.33 square miles, which is almost 3.5 times more than the setting in San Andres, beloved by everyone.

This is a good sign that in the new GTA they are moving forward to progress not by reducing locations. Judging by the city, it will immediately be all open, which is a direct innovation compared to other versions of GTA.

The GTA San Andreas map at one time impressed even the most experienced gamers with the scale and number of various chips.

At the time of release, it was one of the largest projects. This is evidenced by the fact that even now some users go through it again and try to achieve the coveted 100 percent.


Other players have gone online called SA:MP. For such people, it will be useful to read the information in the article.

common data

In this part of the GTA series, the map is really huge, because the developers have presented their version of an entire fictional state. It includes three cities that were created on the basis of Los Angeles, Las Vegas and San Francisco.

Between megacities there is an uninhabited territory with a variety of biomes. In the north, almost the entire region is covered with sand, while in the south, nature blooms with green plains, hills and even forests.

Huge map of the game GTA San Andreas

In the southwest, the developers have created a small patch of mountainous terrain. To imagine the dimensions, you should know that it is possible to fully explore every nook and cranny of the map only in a hundred hours. At the same time, new areas become available only after advancing the storyline.

Two fun cards

If the symbols in English in GTA San Andreas are already hurting the user's eyes after several hours, then you should use the map from Russian 1C localizers. This company has created an official translation of all the terrain that is available to players in this part of the game.

The user can always keep it in front of their eyes for additional orientation. This document also has all the necessary information about interesting places. The guys from 1C did not reveal all the secrets, but restaurants, bars, clubs and other establishments in cities and rural areas are shown here.

Map history

It is useful to use the map when traveling with the exploration of the world. In order not to do the same work twice, you should take a document with you that shows the location of all the secrets. Most of them are also present on the first map, but they might have missed the secret 1C clothing store.

Each player is encouraged to drive through the designated places to discover something new for themselves. Mostly secrets are located in three cities. There are many of them along the left bank of the river in the west. A trip to such places will definitely bring pleasure to the player.

Love twists and turns

The ability to have a girlfriend in this part of the series was an innovation, since before that the players were forced to go through their criminal path alone. This project has changed everything, but in order to captivate the heart of his beloved, the user must prepare. In this he will be helped by the presence of a map of shells that are hidden on the coasts and the depths of the sea.

If you find a large number of them, then the level of sexuality will increase, and as a bonus, lung capacity. Map for GTA San Andreas with the designation of all places will help to cope with a difficult task. Most items from this category are present in the water near the eastern and northern coasts of San Fierro.

One of Carl Johnson's girls

You should also hunt in the west of Los Santos. Such activities are required to achieve 100 percent completion, and therefore the presence of maps is of paramount importance. This also applies to the houses of girls with whom the protagonist may have a romantic relationship. Two of them live in the south of San Fierro, the third lives in the west in El Quebrados.

The fourth potential lover for the protagonist can be found right in the center of the map in Blueberry, and the fifth in the east of Los Santos. The choice is small, but each user will be able to decide after a trip to all of the above places. For better orientation, use the map.

Developer tricks

All developers, without exception, try to keep the public in their project for a long time, because it is a guarantee of success for the continuation. Rockstar Games is no different in this regard. With the release of GTA San Andreas, they used one simple thing - the grind.

This term refers to the monotonous classes that are necessary to complete the project. Only here it concerns the achievement of 100 percent, it has nothing to do with the main storyline. Players usually do not like to do this, but to get the desired achievement they have to.

Graffiti scattered throughout San Andreas

In this case, maps, images and paintings in GTA San Andreas to indicate places with some objects. This applies especially to photographs and graffiti. They are scattered in the corners of two huge cities. In the case of a photo, the player will have to explore the entire streets of San Fierro and find fifty of these objects.

Graffiti developers have done twice as much and scattered them all over Los Santos. It should be noted that it is almost impossible to search for these objects without a special map indicating all the places. This can take hundreds of hours, and one or two objects will remain without cleaning. It is better to systematically search area by area, and a graffiti map for GTA San Andreas will help in this difficult task.

Other activities

The developers also did not deprive the attention of the third city of Las Venturas in terms of collective activities. On the streets of this metropolis, the developers scattered horseshoes in the amount of fifty pieces. They are present in all regions of the city. If singled out separately, then the largest number is in the northeast and southeast.

There are fewer objects in other parts. As in the first case, players are strongly encouraged to use the map in searches. Saving time when hunting for 100 percent in a playthrough is incredibly important.

Prize horseshoe

Fans of extreme sports and vehicles will need information about places where you can make unique jumps. These are special springboards in the amount of seven dozen, which allow you to use vehicles to perform tricks. High-speed cars and motorcycles are best suited.

To use such objects, acceleration is needed, and therefore bicycles, as well as slow equipment, can be immediately thrown back. Most places with unique jumps in Los Santos, in the center and west of Las Venturas, as well as San Fierro. There are also around Blueberry, but for a more accurate search, it is better to use an accurate map showing places with jumps.

A lot of information

In the state of San Andres, in various nooks and crannies of megacities and in the countryside, places are hidden where there are a wide variety of types of equipment. For any fan of the project to ride on all models of transport is almost a law. That is why a special map was created, on which all the places where equipment is present are marked.

This number even includes golf carts, loaders, boats, boats and bicycles. You don't even have to talk about motorcycles, means of air transportation and cars. The developers have really allocated a lot of places for transport, and therefore you can’t do without a map.

Map with secret cars

Even with the knowledge of all the locations, it takes a lot of time to visit them. The same situation with weapons, armor and police badges. The player hunts for these items throughout the game, even during story missions. Of course, any user can enter special codes and get guns with immortality, but it becomes boring to play this way.

If you independently collect a collection of weapons, then the feeling of victory will be really palpable. This will help our map, which marked the right places. The information in the article will help all players achieve maximum progress when passing the legendary GTA San Andreas game.

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