How to replace computer games for adults. How to replace games

Dependence on computer games is a real problem of modern mankind. Virtual games are addictive, attract attention, take away valuable time that just goes to waste. Is there a cure for video game addiction and how can you make it work? The answer to this question lies through understanding the psychology of those who are more involved in it than in reality.

  • Who and why is at risk of being addicted to computer games?
  • What are the negative aspects of psychological dependence on computer games?
  • Why do people who depend on computer games have bursts of aggression and they make a transfer from virtuality to reality?
  • How to completely and completely get rid of the addiction to computer games?

Who are you, dear reader? Concerned and saddened parent who is looking for information about children's addiction to computer games? A loving wife or a caring husband who has discovered signs of addiction to computer games in his soulmate? Or maybe you yourself feel and understand that something is wrong in your life, that you devote too much time and importance to computer games?

One way or another, one thing is clear: addiction to computer games exists, this is not fiction and not a far-fetched hype around a non-existent problem. For the players themselves, the game is the reality that leads to real problems. The game creates a world in which you can find an outlet, at the same time it interferes with life and seems to make a pariah out of a person - this is exactly what the player risks becoming after many years of dependence on computer games. And the symptoms that can be observed in the player are more than frightening even for him.

What to do? How to avoid addiction to computer games? Where to look for salvation? Is there a cure?

Before answering these questions, let's agree on one convention. We will not condemn a person who is addicted to computer games, but will try to understand why the player is so attracted there, to the virtual world. And it is through this understanding that we will be able to find answers to the above questions.

I'm on a trolleybus. Next to me, a boy, 15 years old, hovered in the tablet, with skillful fingers trying to pass the most difficult level of his game. The boy is focused on the process, his stubborn zeal for victory is surprising, his tension with which he approaches the game is fascinating - it feels like now, at the moment, his whole life depends on victory. And there is nothing around. And nobody.

I look at his screen over my shoulder and see - the boy lost. Once again, obviously. Although outwardly he does not express any emotions, not a single muscle flinched on his face, I literally feel his evil disappointment. But he does not waste time - he launches the same level in a new way. And again - into battle!

The guy seems to be falling into the game. This is life! Beautiful graphics, characters perfectly traced to the smallest detail, great response speed to the slightest movement with one finger - it seems that the player is God himself in this game.

But here the boy's mother gets into the game. She suddenly jerks him sharply by the shoulder, shouting in his ear - our stop, it's time to leave. It is at this very moment that the decisive episode takes place on the screen. Probably the one that the boy had gone through many times already. And each time, he lost. The one for the victory in which he, for sure, now, at the moment, is ready to give half his life and half his kingdom, if he had it.

The boy continues to play, but his mother pulls him, and the trolley bus inexorably starts to slow down. The player is unable to take his eyes off the screen, he tries at the same time, and play, and get up, and go to the exit. And, of course, there was confusion. The guy hit some wheelbarrow grandma, apples rained down on the cabin and rolled out into the already open doors. The grandmother groans, the passengers are perplexed, the guy and mother roll out of the trolleybus. And through the already closing doors, I hear my mother’s screams and lamentations that all the boy’s attention, his whole life is in this damn toy and in the computer, that he studies poorly and does not communicate with his peers, that he is a real hermit. Her voice breaks into a squeal, she literally drags a child who is taller than her head, by the collar and yells something. What, I can't hear it anymore.

Surprisingly, the boy never takes his eyes off the screen. He continues to play and does not seem to hear his mother. And she, although she threatens to take the toy from her son, does not do this, because she knows what an inadequate reaction can be in response to this action, including an aggressive one.

I feel sorry for my mother, she really wants everything to make her son happy. But even more I feel sorry for the boy, because he, too, just wants to be left alone.

Everyone played computer games. Through systems-vector thinking, it is easy to understand that those who spend time playing computer games for days are most often people with a sound vector. It is the sound engineers who have a whole set of characteristics, which makes them potentially addicted players.

For all people in the world who were born without a sound vector, the ordinary world is all life. Such a person with early age learns to communicate with others like himself, to distinguish between plants and animals, to benefit, to benefit, to create something of high quality, to build cities, to live in a state. For a sound engineer, the world around is illusory. The less a sound engineer has managed to develop, socialize, acquire social skills, the more illusory the surrounding world is for him.

Computer games often become a salvation, they replace the real world for a sound person, involving him in virtuality, as in real life. A life in which everything is different, in which one can truly (as it seems to the sound engineer) live. There the whole world is built around him, he decides what happens in this world. In it he is God and king, almost the Creator. Yes, and do not interfere with any bodily defects, such as smells.
It would seem, well, what's wrong with that. Well, a person plays a game for himself, well, let him play. He does not interfere with anyone with his actions. Especially when it comes to children. Someone plays real games, and this one plays virtual ones - what's the difference? In fact, there is a difference and it is huge.

A person with a sound vector lives all his life with a special division of the world: into internal and external. For him, as it were, there are two separate environments: one is his soul, what he experiences inside himself, and the other is the world around him. Already being small, he distinguishes these two worlds from each other, and reaches for understanding where the line between them lies. At the age of 6, he asks the questions “why was I born?”, “What will happen when I die?”, “Is there a God and what is he like?” And the world that is inside is very important and valuable for him, and the one that is outside - it is outside, unexplored and often hostile. When a small sound child is brought up correctly, instilling in him the morality of society, developing internal moral attitudes, barriers and principles are formed in him, it is they who allow him to live in society as an adequate person. But while he is small, while these boundaries do not yet exist, getting into virtual games, where the line between reality and the fictional world is blurred, he is more and more fixed in the idea that the outside world is just an illusion. The more he hangs out in games, the more socially unadapted he becomes. Living more and more in his illusion, he runs the risk of never getting any moral or moral restrictions, which means that he can afford everything that he wants at some point.

If for 20 hours a day, without interruption, firing a pistol at characters drawn to wrinkles, then a shift gradually occurs when the hated real world merges with the virtual one. There is a feeling that ordinary people on the streets are almost the same characters and you can express your hatred for them by simply pulling the trigger. A sound engineer who has lost touch with reality can do this. And news feeds from time to time explode with such terrible reports of mass shootings.

Plunging into virtual reality, a person with an unfilled sound vector falls into a trap. He ceases to strive to fulfill his role, that is, in fact, begins to degrade as a person, a socially useful member of society. While such a life suits him, it brings less discomfort. And at this time, this is what really happens: he stops studying, works poorly and becomes a burden, both for relatives and for teachers or employers. Everyone wants to get rid of him, they avoid him, and so he is gradually forced out of normal life. And this pushes him even more into the game, from which you never want to leave.

An adult developed person with a sound vector, having "gone" into the game with his head, still has a chance to get out of it. After all, he runs there from depression, from his sound questions, and, having been filled, he can still return to a full life. But if a child initially does not develop until puberty, does not receive a moral inoculation from parents and society, lives in games, risks forever ceasing to distinguish between reality and virtuality.

If you are a parent of a child or a close person of one who is addicted to computer games: If you yourself feel addicted to computer games, and this worries you:
Learn one thing, the more you put pressure on the gamer, the more you try to remake him, the more you increase the discomfort in this world for him, thereby pushing him even more into the game. Forcibly taking away a computer, banning games, you can lead to disaster with your own hands. This does not mean that there is no need to act. Necessary, and without delay. But not with prohibitions and moralizing, but by luring the gamer out of his virtual space by what will be more interesting to him in this world. Keep in mind that you are not worried for nothing. Yes, video game addiction is a real problem. And yes, it will progress. By itself, everything will not pass and will not resolve, no matter what age and gender you are. But to refuse it just like that, on willpower or self-prohibition, will not work either. Just because our body is not designed that way: you will continue to do what brings you pleasure. And a computer game brings you this pleasure, although it is small (but it seems big simply because there is nothing to compare with). You can get rid of this only by replacing the pleasure of the game with something larger in mass and value.

How to get rid of, or save a loved one from addiction to computer games?

It is impossible to cure a person/child from addiction to computer games simply by taking away a toy or forbidding him to play. It is like depriving a hungry person of food, like taking water from a thirsty one. Of course, we understand that a computer game is a bad filler for a sound vector, like insipid oatmeal for a hungry person, but it is all he has. Nothing but aggression and deaf misunderstanding can be expected in response. Moreover, the ban will only increase the desire to play, and by doing so, we will push him even more into this very addiction. And if we also put pressure on the player, shout at him, force him to do something, strain him, then we seem to be pushing him into the virtual world with our own hands. After all, there is no all this swearing and stupid fuss, because there it’s good!

It is necessary not to take away a game from a computer game addict, but to offer something that will be an order of magnitude higher, better, more interesting. If you give a person more delicious food, he himself will refuse unleavened oatmeal.

Therefore, there is only one way to treat addiction to computer games - and it is not an easy one. The sound man can only be taken out of the game by giving him answers to his inner questions "why?" and why?" By the way, you can distract an addicted person from computer games in just a couple of minutes, simply by starting a conversation with him on the topic of the meaning of life and carefully listening to his thoughts on this matter. And he will definitely have a lot of them, and many of them are bad and depressing, which is not surprising for a depressed sound engineer. But by attracting his attention with questions, hooking him with a “bait”, making it clear that this answer exists, you can gradually pull him out of the pit of gambling addiction and lead him to another life.

Where to look for these very answers to the questions "why?" and why?" They lie in the understanding of human nature, the characteristics of all people, their lives, and most importantly, the very sound vector from which all these mental torments come. Yuri Burlan talks about this at trainings in system-vector psychology. He reads his lectures online, so that everyone can attend them, regardless of where they live. Free lectures are held every month, find out about the next dates or click on the banner:

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Content

A hobby for an adult is not only a good way to diversify a rather monotonous life, but also to get away from stress. Someone cannot live without models of military equipment, repeating their prototypes in the smallest detail, someone does not like the soul in stamps or old postcards, and someone is attracted to Spanish dances or choral singing. Such interests can only be welcomed. Many hobbies expand the horizons and social circle of a person and even become family ones. But what to do if a seemingly harmless occupation becomes a mania, a person does not develop, but degrades, mutual understanding and good relations in the family are violated.

What is gambling addiction?

Computer addiction can lead to such disastrous results, which addicts serious family, adult people, more often than men. The father of the family, who has returned to work, plunges into the virtual world and stops responding to both quiet requests and loud reproaches from loved ones. Sometimes, it is difficult for a man to tear himself away from the monitor, even for dinner, just for the reason that he is participating in the attack or there, behind the glass, there is a decisive battle.

How to deal with such a warrior? How can a spouse and the whole family regain the attention of a husband and father who has gone into the world of computer games? It turns out that psychologists have long been interested in this problem and put a kind of diagnosis of “gaming addiction” to people who give virtual wars more than twelve hours a day. It is difficult for people who have not encountered this disaster to believe that it is possible, after working all day, to get so involved in the game. In fact, the situation may develop in such a way that a person quits work, and sleeps and eats haphazardly and clearly not enough. In the most difficult, neglected cases, the gamer stops taking care of himself, forgetting about hygiene procedures and the most basic household duties.

Multiplayer games are also dangerous because virtual friends and enemies enter the subconscious so much that they become part of supposedly real life. The computer world replaces the real one, and it will be necessary to pull a person out of the network of the game with the help of qualified doctors. Psychologists use various psychotherapeutic techniques, hypnosis and even medications.

Husband is always at the computer

Women who are not too serious about addiction to computer games and say that such leisure of a husband is better than alcohol or gambling are mistaken. All these activities, when abused, lead to the same ending. The family loses its head, the wife loses contact with her husband, the marriage will fall apart sooner or later.

The psychology of men is such that in the depths of their souls each of them remains a child, playing with accessible toys with passion and sincere delight. Someone from morning to night is ready to spend next to their favorite car, someone enthusiastically fishes or hunts. This is the manifestation of masculine nature - the nature of a warrior, earner and winner. And what could be easier, turn on the computer, start the game and become a brave conqueror of space, a captain of free pirates or a fearless lone hero from a tribe of forest elves. The world is beautiful and bright, there is no garbage waiting in the wings, no vacuum cleaner and burnt out light bulbs ... In this kind of Looking-Glass, there are no annoying family members. There is only epic music, a well-aimed hand and loyal comrades-in-arms, ready to fight and win tirelessly!

That's just where to go to the real relatives and friends of the hero, who are no longer virtually, but completely truly losing the gamer?

In no case should you withdraw yourself and step aside. Not finding the strength to fight the imperfection of the world, an adult often starts to play in order to maintain his own reputation at least in the game. It's a non-aggressive way to get away from problems big and small, and can also be a real-life simulation.

Husband plays tanks

It's not so bad when a spouse's hobby becomes single-player games. Even the brightest and most addictive sagas come to an end sometime. Someone will need a couple of days off and the same number of sleepless nights to go through the whole story, someone will get stuck for a month or even six months. But after the end of the story, the man will not immediately want to return to mi games. Moreover, the continuation of your favorite toy, most likely, will not be released soon.

It is much worse if the husband has gone into the world of a multiplayer game. This means that a person got into the community of the same gamers and the endless process of building a great empire and fighting for someone's bright future.

Strategies that allow you to play online take a lot of time waiting for the next building to be built or the necessary skill to develop. Dozens of minutes, hours and whole days are spent building fortresses and recruiting armies. All this time a person is tied to a computer. This process does not capture everyone. More often, people with low self-esteem or unfulfilled ambitions fall into dependence on strategies. A virtual emperor or general tries to exalt himself in the game and thus forget about real failures.

Network role-playing or action games are even more dangerous than strategy games. A carefully thought-out plot, servers running around the clock, thousands of simultaneously online players and eternal action, once in which it is already unrealistic to escape. Players organize themselves into motley teams and interact within the storyline. Sometimes the game replaces life so much that people in it begin to acquire first friends and enemies, and then the economy.

Everything would be fine, but the spouse, following the purchase of a webcam and a microphone, begins to modernize his gaming arsenal, improve armor and acquire real estate. The process is accompanied by a waste of the real family budget, absenteeism from work and stupid, almost childish deception for the sake of the opportunity to play for fun.

If this stage of gaming disease has come, it is no longer possible to delay!

How to deal with computer addiction

To tear her husband away from the monitor, women sometimes decide on the most stringent measures. Someone is limited to banal abuse and saws the spouse, blaming him for abandoned children who receive deuces, a washing machine that has not been working for six months and a vacation postponed for the next century. But this approach, probably, has never yet given a positive effect. Wounded pride makes the head of the family plunge even deeper into the virtual world, where no one scolds, where he is a hero and ruler.

Resolute ladies cut to the quick and turn off the Internet. It’s just that the whole family suffers from this, because today both children and the mother herself need access to the network. It is impossible to tear a gamer out of his hobby with such actions. He will easily start playing at work, take advantage of free access somewhere in a cafe, or will constantly overpay for mobile Internet.

The most desperate women, sacrificing themselves, their interests and time, are taken to play with their spouse. This path is the most ambiguous. On the one hand, you can get hooked and also become addicted, and, on the other hand, communication with your husband will certainly improve, since new communication interests will appear. If you collect all the will into a fist, then you can control your spouse and save him from many side dangers that accompany network games.

This is hidden aggression, which can break out into reality during many hours of virtual battles, and beer gatherings with real, and more often with virtual friends at the monitor, and pleasant online acquaintances of a husband that can become a real problem for his wife.

Are there effective ways to return a husband to the real world? It turns out there is.

What to do?

First of all, do not impose a strict ban on games. There is nothing more offensive and outrageous for an adult man than a ban. The main task of a woman is to distract her husband from harmful activities as much as possible and to occupy his free time with useful things. Therefore, let him play, but in the pauses between going to the garden for his son, walking with the dog, minor furniture repairs, a trip with his mother-in-law to the country, and a hundred more all sorts of important assignments. Cases must be brought to the performer in advance, so that he plans his time, and be, of course, urgent.

Such a technique can turn out to be both a good prevention for beginners and a cure in the early stages of the disease, but only on the condition that no one will indulge a man in his excessive passion for the game. You should not bring dinner to the computer and do everything that has not been done around the house for your spouse: hang shelves that fell a month ago or clean the siphon in the bathroom.

But it is necessary to praise the husband. The sooner he realizes that in reality he is loved and appreciated, that he is a real hero here, the easier it will be to return him from the virtual world.

How to reconnect with your spouse

To restore the lost contact, it is enough to become interested in your spouse's favorite game and start discussing the events taking place in it. What is the plot, who are the heroes of the game, and on whose side does the husband fight? Surely he will be pleased to talk about his achievements, show off his equipment and introduce him to his comrades-in-arms. Even if all these details do not captivate the spouse, you can pretend to be interested in the name of establishing contacts and returning the husband.

And sincere admiration for a spouse can play a good role in restoring emotional ties and trust in his wife. This will be the start of the next stage in extracting the second half from the depths of the world of games.

You should not leave your husband alone for a long time with a computer. There are many topics for discussion, including those that are not very pleasant to the spouse. In this case, you need to take his side and, talking about failures or difficulties, still praise your husband, approve of his actions and rejoice at solving problems. Pleasant moments from childhood or the recent past, common memories and dreams can give pleasure to all family members and turn into a dream of an upcoming vacation or a Sunday walk together. No matter how good and interesting people surround the spouse, at this stage it is important to move the range of his interests and trust to the family.

If the family has enough acquaintances and friends, you can often receive guests, accompanying the gatherings with all sorts of competitions and board games. A pleasant conversation at the table and a victory not over a virtual, but quite tangible opponent is the right way to free a husband from computer captivity.

Bearing in mind the natural tendency of men to feel like hunters and getters, it is important to show that a woman is pleased to be around just such a man. Here are just house pants with bubbles on the knees and an old T-shirt with coffee stains in no way correspond to the image of the hero. A woman is simply obliged to help her husband feel like a desired hero, without whom she is practically helpless.

Women's tricks

Women do not take cunning, therefore, in the struggle for their own spouse, this serious weapon can and should be used.

In the game, the spouse is an invincible knight, pumped to the hundredth level? Let the husband feel in life that only he can overcome the severe trials in this house, and the woman, as usual, is too weak to be a hero. To do this, you can go to the trick and pretend to be clumsy, cowardly, stupid and sissy at the same time. Let male stereotypes work for women!

Even if the wife can install with eyes closed toilet, sort out the engine of the car and change the wiring in the apartment, you need to assure the husband that without his help the woman will disappear. Let the spouse show his skills, receive well-deserved praise and begin to believe that it is still better on this side of the monitor.

You should not rush things, patience is a much better ally than anger and abuse. More significant results can be achieved without arranging high-profile scenes and not arranging a boycott, but by talking heart to heart and entrusting important tasks for the family, which the spouse will certainly do “perfectly well”. A man must independently establish himself in the idea that this beautiful, bright, and, most importantly, the real world cannot do without him.

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Computer games are an exciting process. We may not notice how we spent several hours behind him. It's pretty easy to get lost in fictional worlds and plot twists that will keep you on the screen for "another 10 minutes."

Psychologist John M. Grohol is sure Coping with Video Game Addiction, which in such a case can help track time. Write down what time you start playing and what time you finish. At the end of the week, calculate how many hours you spent playing games. Most likely, this figure will make you change your mind.

2. Set a limit

Set a timer to help you with this. Even if you continue to play after his signal, you will still know how much time you spent. And knowledge is the key to your salvation. Perhaps this will help to develop a rule, for example, play only with friends or only on certain days.

Do not limit yourself too much, this will aggravate the situation.

In addition to the time limit, set . Determine how many games per month you can afford.

3. Choose your games wisely

Some games take a very long time to complete. Discard them in favor of those that can be completed in a shorter time.

4. Don't be afraid to end the game if you don't like it

Many players try to choose more difficult games in order to prove to themselves and everyone what they are capable of. Pacify your gaming ego. This is just virtual reality. If the game doesn't give you pleasure, just don't play it.

Do not take online games as a real competition. No one will judge you if you just quit the game. It's your life, and it's up to you to decide how you spend your time.

5. Earn time to play

If because of games you abandon household chores, work and personal life, then you have serious problems. Try to earn the game. Do not sit down at the computer until you complete the current tasks. Remember that the goal is not to completely eliminate video games. It is important for you to realize that they are only part of yours.

Many people find it strange and useless to stream video games live on YouTube or Twitch. And in vain. Instead of wasting your time, you can watch how someone else does it. It doesn't have to be in front of a screen. You can do useful things, like cleaning.

7. Have a gaming hunger strike

Not everyone will be able to abruptly give up video games for a while. But sometimes it works. If you feel that it's time for you to return to reality, try deleting all games from your computer or collecting all the discs and taking them to a friend for safekeeping. For example, for two weeks or a month.

You will have more time for important things and meetings with dear people.

You will understand that real life is much more interesting and games will not replace it for you.

8. Find the reason for your escape from reality

Computer games are a good way to relax. However, gambling addiction is a form of escapism. Consider if you are hiding from something in the virtual world.

If you have problems in your personal life, discuss them with your partner. If you are under pressure from work, seek help and try to find a solution to the problem. This is more effective than hiding behind a monitor.

In the game, we are all strong and hardy, but in reality - not always. But after all, you will not acquire these qualities if you persist in the trials that life has prepared for you.

Today's kids no longer play hide-and-seek and daughter-mothers. They rarely walk outside with friends, rarely fall from trees and do not really like to throw snowballs. That without which we cannot imagine childhood is a thing of the past!

Instead of friends around the yard and classics on the pavement, today's children have friends in social networks and shooters on the computer. But launching a bird into a bunch of pigs on a tablet (who doesn’t know - this is the plot of the most popular game Angry Birds) is not at all the same as getting hit on the head with a scoop in the sandbox! What will children grow up to be, for whom the window to the outside world is Windows?

I brought down all these universally important questions on the head of Marina Chizhova, Vice-Rector of the Institute of Perinatal and Reproductive Psychology.

Tablets instead of books

Parents always say: “We weren’t like that at your age!” Is it really because of the dominance of gadgets that modern children are really closer to the terminators than to moms and dads?

It's true, picking up gadgets, children change, - Marina Alekseevna nods. - But it normal! The environment around us is also changing, and we adapt to it. There is nothing we can do about the development of gadgets. If we throw tablets and TVs out of the house, then the child will bury himself in them, having come to visit someone. Simply because now mastering gadgets is an evolutionary task. Immediately, as with alcohol: the right parent understands that the child will encounter it anyway. So let him try alcohol at home.

- But the problem is that you can’t drag children away from the screen by the ears!

And addiction occurs when a person does not have an internal regulator of behavior. If an alcoholic drinks, he becomes well. But on his own, without alcohol, he cannot do it “well”. And with gadgets the same story. As long as I have a tablet in my hands, everything is simple. He dictates what we should do: run and shoot or give likes. They cut off the Internet or electricity - and emptiness, it is not clear what we should do. In order not to become addicted, we must learn to regulate ourselves. Or rather, we should be taught this by parents in childhood. But the child will not learn to determine his needs in any way if mom and dad severely limit him.

- So after all, the parents themselves, who buried themselves in the book, who in the TV ...

If a mother is dependent on something, she cannot teach the child to be independent. It's just that parents used to go to books, now they go to Odnoklassniki. And the more a parent is attached to something, the harder he tries to impose it! Mom says: books are good, but gadgets are bad! Although there may be the same book on the tablet ... And the child does not understand how to satisfy his needs.

Birds vs dolls

- And what needs do gadgets satisfy in general? Need to post a picture on your wall?

Gadgets fulfill our need for play. It is basic, it is a normal stage of development. This is how children learn behavioral skills.

- So let them play with dolls and cars ...

It’s only in our head that such a division, and it’s normal for a child to play with dolls and on the phone. A girl who plays with a doll at home is no different from a girl who plays Angry Birds on a tablet! Parents who say video games are cruel simply haven't seen their kids play. Cars are not interesting just to roll - they need to crash and turn over ... Or do you think everything is rosy with dolls? Yes, kindergarten teachers learn this about their parents by watching their children play with dolls ... We need the game as a simulator of life. And we don’t need to work out positive situations, we are already coping well with them. We need games as a simulator to overcome negativity.

- So, it's pointless to ban computer games with rivers of blood - they will recoup on Barbie ...

If a child has a need to work off violence, there is no point in hushing it up. We need to sit down and discuss it - like a movie after watching it. And to convey the difference between real life and the game - we can say "I'll go and tear everyone", but we don't do that in real life.

- But is there a difference between shooting games on the tablet and war games in the yard?

Yes, at the same time, the bodily sensation is lost, the way it is actually experienced. But if we work out our needs in a symbolic form, then let it be clearly symbolic! We do not let a child play with another child - we give a doll. And the more unrealistic it is, the better the child understands the difference with life.

Teach to learn

- Okay, games and gadgets are needed, but not 24 hours a day...

And how is he supposed to understand that he needs to break away from the gadget? We ourselves put a tablet with cartoons in his hands to go about our business. Why should a child suddenly understand that this is bad? He was simply not taught anything else.

- So all the same, how to tear the child away from the computer? For the ears?

Well, suggesting that he do homework instead of games is definitely pointless. Consider the generation of parents themselves: 90 percent of them definitely watched TV instead of solving problems! And our strategy is not to limit the pleasant, but to offer to do something else interesting. Buy a board game and go play, and invite your child to join. He himself will crawl out from behind the computer and come to see what it's like to have fun without him. There is no need to force him and say: “Look, what a good game, now you will play and rejoice” - he should see this pleasure in the eyes of his parents.

- In general, it is necessary to set an example. And when are the lessons to be done, if we have solid games?

The best thing to do here is to stop being interested in them. Did the child get a deuce for unlearned lessons? You have to ask him: how do you like it? Don't like what the teacher scolded? Well, perhaps the lessons should have been done. And if the child does not care, then the parent should not be interested in this. Yes, the teacher will call on the third deuce - but he needs to explain that the lessons are the responsibility of the child himself. And if the parent is in contact with him, then after three or four deuces the child himself begins to prepare for the lessons. And then we are in primary school we sit with him all the time on tasks - so the child gets used to the fact that his mother does the homework, and not him.

- And how to explain to him that you need to sit down and learn the years of Napoleon's life, and not peep at them in a lesson on the Internet?

We all learn through play. At first, the child and I do what he is interested in, through this he develops a skill, which he then applies anywhere. If he is interested, he himself will find and remember everything about Napoleon! And the fact that we can find any information with one click will change our school. We cannot limit the flow of information, but we do not teach children to analyze it either.

under a big ban

- Now we will enlighten our readers, and then their children will study in a regular school. Where the computer is clocked and the Internet is filtered.

It is necessary to explain to the child that school is only one of the life stages, that you need to take skills there and move on. And it's not worth killing yourself trying to make him fulfill all the school requirements. If we accept that a child can be a C student, he will grow up to be normal. And we need to support the children, not the school! The child is with you for life, and you will say goodbye to school. So why cut it for the sake of meeting abstract requirements?

EXPERIMENT

Selected mobile phone - the path to suicide?

Two years ago, the Snob portal conducted its own experiment. 68 teenagers from 12 to 18 years old were asked to spend 8 hours alone without gadgets. All "human" activities - reading, playing, walking - were allowed.

Only three survived until the end of the experiment - two boys and one girl. Five hours alone were able to spend only seven.

Twenty girls and seven boys experienced hot flashes or chills, dizziness, nausea, sweating, dry mouth, tremors in the hands or lips, pain in the abdomen or chest, or a sensation of hair stirring on the head. Almost all experienced anxiety, fear, five experienced panic attacks. Three had suicidal thoughts.

All fears and symptoms disappeared immediately after the termination of the experiment.

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