Review of The Old Hunters add-on for the game Bloodborne. Walkthrough The Old Hunters (DLC) Achievements bloodborne the old hunters

You are doing the right thing.

I'm not doing very well. But I didn't come here to whine. I came here to help you. Yes, that's it for you. You did not ask me for advice, but I will still give it. I ask you to read it carefully and take it very seriously.

Here's what you should do today, after you read it all, straight away:

1) Reinstall your operating system. Format the disk for this case, overwriting the entire space, do not save time. Best of all is linux (for example, modern Linux Mint is quite pleasing to the eyes of an old Windows user). At least for surfing the Internet. If you are the same addict of AAA games like me, you can run Windows with the second system, purely for the games. But it’s better not to let her on the Internet. Encrypt both systems. Mint or Ubuntu will offer you this option in a casual and straightforward manner from the standard installer. Encrypt your home folder too, there will be such an option. Windows can be encrypted using VeraCrypt after installation.

2) Use the same VeraCrypt to encrypt all your storage media. Everything. For paleov, create a hidden partition inside a regular encrypted one, with the possibility of denied encryption. In case our laws are tightened to the level of English and you can be imprisoned for forgetting your password.

3) To store passwords, use KeepassX or Keepass 2. You only need to remember the following passwords by heart: to decrypt the disk, to decrypt the Keepass file. Don't skimp on them, 128 bit will do. The home folder password, which is also the superuser password, will have to be entered often, so you can save money here. It's still a cipher in a cipher. Password for an encrypted partition with a palette. Even the keepass cannot be trusted, in the case of the English law, the kipas will have to be surrendered, but only you should know that there is, in principle, nature in nature.

4) Set up a VPN connection. You can take it not expensive, it's just a basic level of security. When you feel you have to be careful use an anonymous overlay like Tor, i2p or a promising development promised by MIT when it comes out ...

5) Buy a clean SIM card from the metro. Or several. Use one for everyday communication. Another as needed. Encrypt the phone too. You shouldn't even call your mom with a SIM card registered in your name - just throw it out, it's rubbish.

7) Torrents are extremely dangerous. What you download is visible to your provider, and for the cracked Windows you downloaded, they may not come for you tomorrow, but in a year or three. They don't forget, they just have a long queue. If you download a torrent, then only with a magnetic link, only with a prayer and only using the anonymous version in Tribler. Just forget about donkeys, goats, shareazu and so on. Orthodox anonymous networks of the new generation, such as RetroShare, can and should be used, but you won't find nifig there. For now.

8) Minimize your social media presence. It's safe to read, but G-d don't let you click the wrong like or repost somewhere. And remember that the service that is not hosted in your country is by definition better. If you are in the United States, then be afraid of the NSA, if in the Russian Federation - the other three letters. They don't get along with each other, that's your strength. But this is NOT a guarantee AT ALL.

9) Remember that all media will be taken away from you. And if they do not give it back soon, but most likely they will sell it on the radio market to pull the beer after work. Synchronize critical information with well-encrypted cloud storage. For example MEGA.

10) Find a good lawyer. And keep his phone on speed dial.

11) When (not if, but when) they come to you, do not try to explain or comment on anything. You have the constitutional right not to say anything. Use it. Silence is gold. What can the lawyer tell you, he’s on speed dial and is already on his way, right?

12) Maybe you know better than me what security measures to apply, BUT. The most important thing. Do not even dare to think that everything said does not apply to you, just because you are not doing anything wrong. Don't you dare think that you are innocent. If you didn’t do anything wrong, it doesn’t mean that you are not a criminal. Criminal. 10 times. And maybe you will become 20 more while the laws are printed by a mad printer. You have no idea where the blow will come from and for what. You can't keep track of all the insanity. They don't care whether you are collecting a bomb in the basement or jerking off on colorful ponies, sold out to the State Department, or sincerely want to make your country better, raped a child in the middle of the street, or watched a Japanese cartoon with schoolgirls once, wrote mynkampf or liked the post of Citizen Slave, you are finance minister who stole millions or a janitor-drunk who broke a government broom. They just follow. And the degree of your guilt stipulated by brilliant and fair legislation will be approximately the same in any of these cases.

13) Keep your money in stock. A decent lawyer costs about the same as a porcelain Hollywood smile. True, caries will wait, but there is no blindfold Nemesis. Just don't give the money to the bank - they will freeze it. Do not put dollars or even more so rubles under your pillow - currencies will depreciate. And do not bury gold in a jar of cereals - they will confiscate it. Just buy some top cryptocurrency, according to your taste or several different ones. At the same time, you will earn on the rise of the course.

14) It's useless to start a tractor, where you can decently live laws even more beaten off than ours. And where there is no law, the first ebony with Kalash will be cleaned. When it’s bad around, you don’t need to look for another globe, you need to clean up your own house.

15) Don't believe. Do not be afraid. Do not ask. Make the world a better place. Do something for this. When each of us does, everything will change. This is not the bottom. This is the agony of the old world giving birth to a new world in agony, which will not be perfect either, but will be much better. Smile and roll up your sleeves.

Perhaps this will not affect you personally, because you are not alone. The whole world is like us. But this is not a lottery in which you can put your head on the sector "maybe it will blow." And the chances here are not at all as rosy as you think, these nuts are now twisting in full force until the thread comes off. Believe me, when at four o'clock in the morning, without a declaration of war, you are dragged out of bed by a bell or people in black masks will knock down the door in your office with a ram, you will be very glad that your mosquito does not undermine your nose. If you can't do everything I wrote, do something. Even a tiny bit of security is better than none at all. If I weren't a little paranoid, I wouldn't be able to write to you now. But if I were paranoid enough, I would just continue to delight you with fresh games. Don't make my mistake.

Take care of yourself.

Bonus for those who read paranoia. Of course, you are not worried about this nonsense, but the question of what is now with the game. Well ... things get complicated of course, but I hope that everything will be fine, although I can not guarantee anything. Here's what to expect anyway:

Old Hunter is compromised and tired, he wants to go into the Mist;

The Old Hunter will be doing some work on the game's setting and architecture;

Old Hunter will NOT do any extreme content, whether it be violence, sex, or any other sensitive topic, either by himself or in collaboration. They can be outlined and mentioned, but they will not be described or otherwise illustrated anywhere;

This does not mean that the MER game will not receive such content. The project is completely open and anyone can work on it, and we know what everyone wants;

The hunter will open the patreon according to the "white" version of the project, because the hunter needs to pay debts for very expensive lawyers. But neither here, nor here, nor anywhere else, he will not share links to extreme content. You will have to look for it yourself, it will pop up, do not worry - it always pops up;

The hunter will not be talkative at all. Silence is gold;

And if he does speak English. So the Hunter will hear more open ears and fewer malicious ones.

This resource, like all old contacts, will soon be CLEANED BY THE FLAME with some probability. New contacts will appear as needed, possibly in the files of the first release of TBP;

If you want Hunter to write games and not malyavs from Kolyma, you can support him financially, but only and exclusively with bitcoin. The address where to send cue ball is on the panel to the right of this post.

Bloodborne: The Old Hunters is out today and is available for download, but if you are still wondering how to get to the new call, this guide may come in handy. Possible spoilers.

1) Defeat Vicar Amelia in the Main Cathedral
2) Approach the altar to start the event (time of day will change to night)
3) Return to the Hunter's Dream
4) Messengers will appear next to the doll. Accept the Gift (Eye of the Blood Drunk Hunter)
5) Go to Yharnam Tombstone and awaken in the Cathedral District
6) Exit the left exit
7) Go down the stairs, turn right and stand in front of the dead man next to the tree. Players will automatically be transferred to the Hunter's Nightmare

If Vicar Amelia has already been defeated and the event behind the altar has already started, a messenger will appear next to the doll in the Hunter's Dream. Follow steps 4-6.

Also a little Q&A (questions and answers):

Question: What level should a character be to gain access to a new zone?
Answer: There are no restrictions on the level after which The Old Hunters add-on becomes available. Players can enter the new zone at any level, but we recommend using a level 65 character.
Q: How many new weapons will there be in The Old Hunters?
Answer: If you count the weapons for both the left and right hands, then no less than ten.
Q: How many new bosses will The Old Hunters have?
Answer: There will be four new bosses in the expansion.
Q: Are there any additions planned after The Old Hunters?
Answer: No, there are no new additions planned for Bloodborne: Blood Spawn.
Question: Was I able to continue playing with friends if I have The Old Hunters expansion and they don't? (or vice versa?)
Answer: Yes. It is very important that the gaming community remains united despite new data emerging. The Old Hunters expansion is designed in such a way that all players can still interact with each other. Players without the expansion will see the new weapon, but will not be able to use it or travel to new locations unless they purchase the expansion.
Q: How long will it take to complete The Old Hunters?
Answer: Difficult to say given the variety of play styles. Be that as it may, the add-on not only opens up new locations, but also changes the already familiar zones - for example, adding new NPCs. We believe that the players will have a fairly long adventure.
Q: What are the main features of The Old Hunters expansion?
Answer: Lots of new locations, weapons, items, enemies, bosses and NPCs added to the world of Yharnam.
Q: Will there be any new magic (abilities) in The Old Hunters?
Answer: Yes.
Q: How will players be able to access The Old Hunter expansion?
Answer: Players will gain access to new zones after completing a specific episode of the story.
Question: Can you tell us more about the League?
Answer: The League is a group of hunters bound by an oath and pursuing a common goal. As a member of the League, led by a mysterious figure in Constable Robes and Bucket Helmet, you can help other players online and fight for a spot on the overall League leaderboard. The league will be available to all owners of Bloodborne: Bloodspawn, including those who have not purchased the expansion.
Question: Will the online game change with the update?
Answer: There will be no global changes. However, an old hunting bell will appear in the game (this is a new bell that allows players to summon a non-playable helper character).

Here's a quick supplement guide Bloodborne: The Old Hunters.

  • What level must a character be to access Bloodborne: The Old Hunters?

There is no limit, but it is better to pump to level 65 and higher.

  • Q: How many new weapons are there in Bloodborne: The Old Hunters?

11 for the right hand and 5 for the left.

  • Q: How many bosses will Bloodborne: The Old Hunters have?
  • Will I be able to continue playing with my friends if I have The Old Hunters expansion and they don't, or vice versa?
  • How long will it take to complete The Old Hunters?

Depending on your style of play. We walked in 7 hours.

  • How do I get to the Bloodborne: The Old Hunters expansion zone?

Defeat Amelia in the Main Cathedral and go to the altar. Return to Hunter's Dream and look at the floor next to the Doll. The messengers will give you a special item - Blood Drunk Hunter's Eye (Eye of a blood-drunk hunter). Go to Yharnam Tombstone and travel to Cathedral District (Cathedral ward- Oedon Chapel) and exit into the passage on the left. Go down the stairs, turn right and stand in front of the dead man next to the tree. You will automatically be taken to Hunter's nightmare.

  • What is the League and can I join without The Old Hunters?

The League is a new covenant focused on multiplayer with a shared leaderboard. The league is available to all owners of the original Bloodborne.

  • How will online play change?

An old hunting bell will appear in the game, which allows you to summon a non-playable assistant character.

Upon arrival at “ Hunter's Dream”, Pick upBlood Drunk Hunter's Eye”And also selectOld hunting bell”. Then head toCathedral District”And turn left, go through the passage where you will be grabbedAmygdala”, This will take you to the supplement.

Now light the lamp and move forward, as soon as you enter the open area, turn right and climb into “ The great cathedral”.
On the way you will meet Hunter, wielding a whip and a gun, it will not be difficult to defeat him, he very weak, 3-4 hits will be enough to win.
Keep moving up, on the way you discover the gate, but unfortunately until they can be opened.

We return to the passage leading to “ Oedon Chapel", On the way you will again meet one hunter, kill him and jump onto the ledge, there we pick upOld Hunter Gloves”, Now we return Same road, but already passing further protruding roots, and then hit the Blood Bubble, which is on the left on the ground.

Then look below, at the square, there is a horde, soon we will have to meet with them, but for now turn around and head to the spire and turn right. But watch out ahead ambush arranged by two dogs after straighten out with them, keep going forward.

Look out for the hunter hidden on the right and quickly kill him. Ignore the path on the left (it leads to the Great Cathedral), and instead, go on the right. Farther come down to the ground and kill " monstrous crows”And then activate the adjacent lever. This will open the gate that you found earlier, through this gate opened a shortcut back toChapel of Oedon”.

Take the stairs to the top, there is waiting for you Hunter, having overcome it, turn to the left and again go up the stairs. In a few seconds, a huge burning stone will start rolling on you from the top, quickly go down and hide from it. When the stone collapses, continue your let up the stairs, there you will see two hunters who opened the door " Cthulhu executioner with an ax" , he will overcome them with ease, and you need to prepare for battle, lure him into an enclosed space. He is dangerous at any distance, with a jump he is able to shorten the distance, and with a roundhouse kick, break the distance. After killing him, climb to the top and take there "Pendant in the shape of an eye"(gives access to the altar of surgery). Then, turn left and go through the cave. Behind it, a barrier of turrets awaits you, you can only pass them by moving from one shelter to another. After the turrets, you will be attacked by Hunter with a crowd of enemies, luring them one by one, kill them. Then go into the building, two opponents and an explosive trap are waiting for you in it, be careful. If you exit through the door to the left, at the top of the stairs you will meet " Hunter ", a rather difficult opponent, has high speed and powerful blows, by defeating him you will get - Burning Hammer Badge(Opens access to things for Envoy of the Baths).

Door on the right in the building will lead you to the river of blood, and I walk along it Bloodsuckers by luring them out one at a time, overpowering them would be an attainable goal. You need to turn right, you will be prevented from passing Hunters, having dealt with them, go further along the river and you will run into a closed gate. (On the left along the river you will find a cave, there you will be attackedHunter with a Gatling machine gun and Infected, at the end you will receive "Hand of the Amygdala"). Turn left from the gate and go around the fallen tower, behind it you need to overcome Hunter and monstrous crows ... After going further you will see a ladder, use it and climb to the top, following the path, go down the ladder again to the river of blood. There they are waiting for you "Executioner-cthulhu with an ax" and "Executioner-cthulhu with a gun-gun", these are two very dangerous opponents, to begin with, defeat the enemy with an ax, since the cannon takes a long time to reload and you can hide from it. Having dealt with them, go to Church of the Nightmare (located on the right side) there you can light a lantern and you can rest.

You need to go through the locked gate, which was behind the cthulhu with a cannon-gun, to do this, go around them on the left side and head into the cave. There you will find the first boss of the add-on - Ludwig the Damned. This boss also has a second stage - Ludwig Sacred Blade.


You can see detailed tactics in the section .

Underground corpse pile

After defeating Ludwig, light the lantern that appears. Then come to your head Ludwig, she will start talking to you, and then laugh hysterically. If you wear a set of the Black or White Church and choose in the dialog that appears "Yes", you get "Sword of the Sacred Moonlight" or just kill your head.

Go up the stairs next to which the head was lying. The wanderer will be locked in the cell on the left, you will not be able to open the door. Before inspecting other cameras, deal with By the servants of the church... One will be in a wheelchair and with a firearm, it is better to deal with him first and only after him take up the second. When you defeat both, you can safely inspect the cells with the doors open. Having finished looking at the cameras, go along the corridor and go up the stairs, on your right there will be rats, and on the left is the altar, which is guarded by two Churchman... The Churchman in black is very strong, lure him into prison and kill him, and then return and deal with the Churchman in white, he is much easier, because he uses magic.

Go to the altar and insert the one you found earlier. You will see a short cutscene after which you will take the elevator to the next floor. Light the lantern and use the lever to go down. Then, next to the altar, activate the lever, but do not go to the elevator, wait until the platform leaves, and another will take its place. From her you need to take Lawrence's Skull. Return to the Great Cathedral, where you fought " Cthulhu executioner with an ax". As soon as you approach the fiery monster on the wall, it will come to life - it will Lawrence, First Vicar... You can see the tactics of the battle against him in the section -


Research Hall

Climbing on the platform you will find yourself in the location - Research Hall... Going further, you will find a small pool of poisoned water, it is dangerous to stay in this water for a long time, it is better to lure all enemies out of there. Having examined this area, you will see a huge staircase leading to the top, the staircase itself and the floors adjacent to it are dotted with "Patients", most of them will not attack you unless you attack first. But "The patients" with any weapon they carry a threat, although they are not strong enemies. There are shelves with medicines on the floors - these are traps and are triggered by a pressure plate on the floor, while exploring the room, be extremely careful (before moving anywhere, look around carefully).

Already on the second floor you will be met "Wheelchair users"- formidable opponents at long distances, try to quickly get to them and kill them. On the second floor, on one of the ledges, there will be " Church minister "(it can be seen from the lower floors if you look closely) - this is your landmark. Get to him and kill, right behind him you will find a door, go into it. There will be three waiting for you "Wheelchair users". It will be easy to deal with them, since they will not attack at the same time, or they simply may not notice you. After cleaning the room, enter the elevator, going downstairs you will find yourself in a room with Adelina, the Bloody Saint, talk to her and take tasks. Directly behind it, you can open the door to the pool, where you started your ascent.

You need to bring three Brain liquids it is found only in meat pieces:

  • First piece of meat- located on the fifth floor Research Hall on the beams under the roof itself. It is necessary to raise the platform, run along the beams to the non-aggressive patient in the sheets, kill him and you will be able to pick up the cerebral fluid. Reward: Adeline's blood.
  • Second piece of meat- can only be found after turning the lever on the fifth floor. When the stairs at the location change location, a piece of meat will appear on one of the flights, guarded by a hostile Hunter... Kill him and take away the cerebral fluid. Reward: Balcony Key ( Opens the balcony opposite the lantern in the Research Hall).
  • After rebooting the location, Adeline slid off her chair and mutated into a piece of meat, and now lies by the door. Talk to her and then kill. Pick up the next cerebral fluid from her corpse. 3-4 seconds after that Adeline come to life, give her the liquid. Reward: rune " Spurge"

After completing the task, go into the elevator and go up to the floor above, exit through the door, which is on the left. Then turn right and go up the stairs. Opening a huge door you have to fight the boss - Living failures.

Defeating him you will receive Astral Clock Tower Key... When you leave the garden, you can light a lantern. Just behind him, open the gate and you will be taken to Astral clock tower... Go to the corpse and interact with it, after which the video will start, as soon as it ends, you have to fight with the boss - Lady Mary of the Astral Clock Tower.


Fishing village

After defeating Lady Mary, take the heavenly dial and light the lantern. After that, go to the chair where you sat Lady Miriya and "Bring up the heavenly dial", to do this, click on the gamepad [ X] when a message appears on the screen. Go into the opened passage and you find yourself - in Fishing village. Look closely at the village in the right corner, you can light a lantern, and the left side will start attacking you Triton. They are slow, so dealing with them can be very easy. Lure them one by one and move in front, then you will meet Fishmonger, a very dangerous opponent, with powerful blows, with the help of evasions, defeat him. Then go further along the road, there will be again Fishmonger, behind him will be dilapidated hut and lighthouse, in the hut you can light a lantern. Walk around the lighthouse and walk along the rooftops and then across the wooden bridge. Enter the cave, they are waiting for you in it Newts, and below Mermaids. Near Mermaids find the passage, it will lead you to the platform, behind the platform find the passage along which the "worshiper" lie. The passage will lead you to the final boss - Orphan Kosa.


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