Passage of the plot. Passage of the plot Truckers 3 secrets of the game

Third life behind the wheel

Three centuries without sleep.

"You are not alone", DDT group

Dawn. A few hundred miles behind, pink mountains ahead, and behind them the base where I take the crabs. They are very welcome there. And with the proceeds, I can finally hire a new driver, upgrade the suspension and buy myself draft kvass: they now sell it in any bar instead of beer. These guys just conquered America ... That's who you need to take an example from!

On the dusty highways of distant states

Here are the connections. At dawn, they look especially beautiful.

The last part of the series came out almost ten years ago, and almost all this time there was an active development of the third part. Time, frankly speaking, is not small. And it hasn't been wasted.

The new part has thrown us almost to the opposite end of the globe: to California. And all landscapes in the game are real! The developers undertook four expeditions, traveled more than ten thousand kilometers, and then painstakingly transferred everything they saw into the game. Of course, not life-size, but not much changed either. Cities tried to compress less, and long sections of the road - on the contrary, so that we would not get bored with an excessively long path. But the time proportions are completely preserved! That is, if we actually drive from point A to point B for 17 hours, then in the game it will take the same 17 hours. The amount of work is really impressive.

It is interesting: in total we are waiting for about two thousand kilometers of roads.

This step, which at first caused a storm of indignation, should as a result please both domestic and foreign players. Americans will appreciate the accuracy and be able to ride around their favorite places, and we will learn a little more about the mysterious USA. True, at first they are too mysterious. There is no normal map, you have to follow the signs. The fact that they are in English interferes little, but the system of interchanges for an inexperienced player will confuse more than once. You can’t just take it and turn around on the highway - you need to look for a special exit, don’t drive it, don’t go to the side, don’t ... In general, at first it’s continuous torment. Then, as you learn the basic routes, it will become easier. In the end, you will generally become a connoisseur of California roads. But this does not mean that there will be no problems on the road.

I am bringing a very important product to the inhabitants of this quiet town: beer.

Nothing affects handling like the weather. Moreover, we are not talking about the banal light-dark, no. The territories in the game are very extensive, and each zone is worth waiting for its own surprises. Best of all, of course, when the gentle southern sun shines. But then a couple of hours passed, you drove off into the depths of the mainland, and the sky was covered with clouds. Then it started to rain. It's bad, but the order must be fulfilled. In the mountains, an even greater misfortune awaits you: snow. But this is not the limit of failures. A couple of times you will find yourself in "freezing rain", when everything first gets wet, and then freezes and becomes covered with a thin, but terribly slippery crust of ice. Management, already difficult, at the same time becomes more complicated to the point of impossibility - at least sit out in a motel! The physics in the game are reliable, so if you brake badly on a wet slope, you run the risk of going down much faster than planned. True, without cargo, some parts of the car and self-esteem. Moreover, the damage will also be calculated based on the trajectory of the fall: what hit, then fell off. We can create anything with our car: from a torn off footrest to premature disassembly for spare parts.

We will soon move on to trucks, but for now, a few words about management. It is complex. To be more precise, "Truckers 3" is a full-fledged simulator in which you will quickly feel the difference between good and bald tires, a powerful and not so powerful engine, a van of horses and a tank of beer. But to drive, damn it, you also need to follow the rules! Otherwise, the evil police will catch up with you and fine you for a very impressive amount. Not the slightest oversight is punished, but the situation on the road must still be monitored, not to go into the opposite direction, not to interfere with others, not to provoke accidents ... at least in front of the servants of law and order.

Our second home, friend, faithful horse and pride

The truck, without exaggeration, is the main character of the game. And in terms of development, and in terms of opportunities. The first thing that immediately catches your eye is the rendering. The car really looks like the real thing.

It is interesting: if you are carrying a tanker with something, then in the back flap you can perfectly see what is happening behind you, thanks to the reflection.

Does my truck really look like a snail?

But it not only looks real, it also has such a wild amount of detail that any technical guide would envy. And all this diversity, from the engine to the last mount, can break down and interfere with life, which it does with pleasure. At the service station, you can then delve into all the systems of the car for a very long time and look for a breakdown. Well, or just pay a little more to the craftsmen, although this does not guarantee proper repairs.

And at the stations you can make your car really unique. Who wants to drive for two days behind the wheel of a rusted, battered and old truck?

It is interesting: on our continent it is very rare to see traditional American "bonneted" trucks, because the length of the road train is limited to 24 meters, and in the USA - 28.

Starting with simple painting, in the future we will be able to add a lot of decorative details - from the rear wing to the grilles. In addition to the decorations, there are also useful improvements: for example, a device that automatically turns on the wipers when it starts to rain.

On a note: There are a total of 14 trucks available in the game.

In search of happiness

And now about the man who improves his tractor. His name is Nikolai Perepelov. He came to America to earn money, first buying a small office, a truck and leaving a large amount in the account. Well prepared, do not say anything!

With initial funds, you can already hire a couple of hard workers (and buy cars for them), and after that you will go on flights yourself. This is how our transport empire will begin to develop.

It is interesting: there are more than two hundred types of goods in the game, which differ in cost, fragility, weight, delivery routes and, of course, rendering.

Meet Nikolai Perepelov.

In addition to delivering goods, we can take fellow travelers and participate in races. It is better to combine both with the main task, so the income per unit of time will increase significantly. Also, don't miss the trends that can be found in the newspaper in the bar. They are very well paid.

It is interesting: be careful when picking up a fellow traveler on the road - it could be a robber! Moderately talkative DJs on the radio will always warn you about this and other dangers.

Initially, bases in a couple of cities and a small assortment of goods are available to us. The better we fulfill orders, the better relations and more profitable contracts will be. After that, you can start to expand your influence, lengthen routes, buy new trucks... And then the game smoothly turns into a manager. We need to hire drivers, pick up cars and tasks for them, keep an eye on competitors. You can still drive on the roads yourself, but there is much less sense from this.

In addition to the economy, the third part of the series finally has a plot. However, it can be completely ignored. Although it is better not to do this, because during the story we will get new friends, enemies, workers and even a girlfriend. And you will also have to communicate very closely with the local police and the mafia.



The return took place. These are all the same "Truckers", but much brighter, more interesting and unusual. Trips to night Californian towns are great pacifying. Even for a moment you forget that two evil competitors are hanging on your tail, which you must by all means bypass in the speed of delivery of crabs!


ADVANTAGES LIMITATIONS
Fascination
7
you can spend hours exploring authentic Californiamonotonous tasks
Graphic arts
9
a variety of landscapes, worked out to the smallest detail
truck parts, weather effects
the buildings turned out much worse
Sound
8
the opportunity to put your own music, radionot marked
Game world
7
authentically transferred America, the plot appearedsome desert
Convenience
6
management can be both extremely simplified and brought closer to realityit is impossible to adjust the mouse, scroll videos, it is difficult to navigate the road

getting ready

The first thing to do before playing the game is to decide what you want: furious realism or complex, but still arcade? In the first case, it is worth choosing a view from the cab and a manual gearbox, as well as memorizing all the hot keys, of which there are quite a lot. In the second, select the top view and the machine.

I may be the second, but the winner will come without a load!

On a note: even with an automatic transmission, you have to turn on the reverse gear with a separate key, and not by pressing the “brake” for a long time.

It is also worth considering the choice of difficulty level. It's not just that you have to learn the entire road atlas and drive as if you and the truck were a single organism. You will still have problems with repairs, refueling and the police. The amount of fines and the cost of repairs will increase markedly. And it’s better not to start talking about evacuation from the road - we fix it only when we reach the service station on our own and find the breakdowns with our own hands. So before you start playing, weigh everything well.

On a note: if in doubt which mode to choose, complete a couple of single orders and decide.

Begin

So we are in the game. Where do we start? The first thing to do is to go to the office. There you need to hire at least one (or better two) car - let them work. And also, if you do not want to travel to the same places, open a representative office away from your hometown. Then we go ... to the bar.

A competitor is now rushing to the right, but the photo finish will testify to my victory.

It is interesting: playful America is a slightly curious sight. The technology has already reached the projected holographic screens - and these are all its achievements. And a certain firm captured the entire beer market and forced out the foamy drink, replacing it with its own kvass, no less foamy. This kvass will climb into your screen just with wild persistence. Spammers...

There we choose a more profitable trend and fly to the supplier. Then we take the goods and take them to the right place. For a long time this scheme will be our main source of income. With the first money earned, you need to improve the car: tires, suspension, engine, and also buy nitric oxide for especially important contracts.

On a note: Always keep $20-30 thousand with you. You never know what awaits you on the road!

There is no point in changing the tractor at this stage, unless the current one really offends your taste. We are expanding the zone of influence and bringing the number of drivers to 4-5 people. The plot is better to develop in parallel with this. You can take fellow travelers, but you won’t earn much on this, or even lose it altogether. Pick up people if you are really on the way.

It is important: look closely at the driver's rough driving performance. Special scorchers need to be given out only indestructible goods, and even better they will show themselves in "burning" orders. Racing is generally their element.

Now everything is easier. We are gradually expanding and shifting more and more responsibility onto the shoulders of mercenaries.

Driving Secrets

Everything is politically correct: black and white policemen. Only Afro-American
The end is clearly about to shoot something at the malicious intruder, and his partner is trying to calm poor Nick with friendly pats on the shoulder.

There is one more important parameter that we did not mention at the beginning, because it can be changed at any time. This is the intensity of the movement. High rates make movement very difficult, but the picture looks much more alive.

So, our main enemy on the road is the police. But unfortunately, we can only do one thing with them: avoid them. And if they decide to catch us, then you can do two things. Stop and pay a fine or not stop and then still pay at the first parking lot. If you are fulfilling an important order, keep moving, otherwise stop.

It is important: cops love to cut you off and park their cars in front of yours to force you to stop. Look, do not hit them, otherwise the amount of the fine will increase significantly.

And if the police are out of sight, we can do these nice things:

Driving in the opposite direction. Cars in the oncoming lane, at the sight of a huge tractor flying at them, are always frightened, and then free the lane, away from sin. And we calmly go forward and do not twitch. Thus, moving towards the flow, you can not only easily overtake a competitor who has taken our lane, but also get ahead thanks to the reasonable cowardice of AI.

Lawn driving. Helps to cut corners and turns. It is especially effective when you need to make a detour along the road to enter the base. Having cut the grass in time, we will be able to snatch victory from under the very nose of the enemy. There is only one danger, but a big one: skidding and loss of control. Therefore, advance yourself straight off-road route.

U-turn in the wrong place. It will simply save you a lot of time looking for interchanges or intersections.

At least now on the desktop. It remains only to add the inscription: "Leave your worries behind and go on your way."

Fight. Sometimes it happens that you have to be the first in the race, and the competitors just don’t give in. And, even if you overtook them, they still pull ahead. Then you can drive up to them from behind and gently poke the front of your car from the side into the ass of the adversary. This will cause his trailer to turn around and fly away, and if there is no load, it will turn the entire truck around. After that, level the course and tear your claws. Just get ready for problems with the law and a fine.

Finally, a few more tips, already more legal.

If you don't know how to get to the destination, catch up with the race favorite and tail him, and just before entering the base, overtake with the help of "dirty" tricks or nitric oxide.

Listen to the radio. It will warn you about weather vagaries and other dangers, and sometimes it will share an additional task (but you need to know the map very well to complete it).

If all your competitors are driving to their destination on one road That doesn't mean she's the best. Find your own routes!



Now you are ready for almost any situation on the yet alien roads of California. Good luck with your game! Believe me, soon all these highways and forks will become your family. And will it ever come in handy for you?

Third life behind the wheel

Three centuries without sleep.

"You are not alone", DDT group

Dawn. A few hundred miles behind, pink mountains ahead, and behind them the base where I take the crabs. They are very welcome there. And with the proceeds, I can finally hire a new driver, upgrade the suspension and buy myself draft kvass: they now sell it in any bar instead of beer. These guys just conquered America ... That's who you need to take an example from!

On the dusty highways of distant states

The last part of the series came out almost ten years ago, and almost all this time there was an active development of the third part. Time, frankly speaking, is not small. And it hasn't been wasted.

The new part has thrown us almost to the opposite end of the globe: to California. And all landscapes in the game are real! The developers undertook four expeditions, traveled more than ten thousand kilometers, and then painstakingly transferred everything they saw into the game. Of course, not life-size, but not much changed either. Cities tried to compress less, and long sections of the road - on the contrary, so that we would not get bored with an excessively long path. But the time proportions are completely preserved! That is, if we actually drive from point A to point B for 17 hours, then in the game it will take the same 17 hours. The amount of work is really impressive.

It is interesting: in total we are waiting for about two thousand kilometers of roads.

This step, which at first caused a storm of indignation, should as a result please both domestic and foreign players. Americans will appreciate the accuracy and be able to ride around their favorite places, and we will learn a little more about the mysterious USA. True, at first they are too mysterious. There is no normal map, you have to follow the signs. The fact that they are in English interferes little, but the system of interchanges for an inexperienced player will confuse more than once. You can’t just take it and turn around on the highway - you need to look for a special exit, don’t drive it, don’t go to the side, don’t ... In general, at first it’s sheer torment. Then, as you learn the basic routes, it will become easier. In the end, you will generally become a connoisseur of California roads. But this does not mean that there will be no problems on the road.

Nothing affects handling like the weather. And it's not about the banal light-dark, no. The territories in the game are very extensive, and each zone is worth waiting for its own surprises. Best of all, of course, when the gentle southern sun shines. But then a couple of hours passed, you drove off into the depths of the mainland, and the sky was covered with clouds. Then it started to rain. It's bad, but the order must be fulfilled. In the mountains, an even greater misfortune awaits you: snow. But this is not the limit of failures. A couple of times you will find yourself in "freezing rain", when everything first gets wet, and then freezes and becomes covered with a thin, but terribly slippery crust of ice. Management, already difficult, at the same time becomes more complicated to the point of impossibility - at least sit out in a motel! The physics in the game are reliable, so if you brake badly on a wet slope, you run the risk of going down much faster than planned. True, without cargo, some parts of the car and self-esteem. Moreover, the damage will also be calculated based on the trajectory of the fall: what hit, then fell off. We can create anything with our car: from a torn off footrest to premature disassembly for spare parts.

We will soon move on to trucks, but for now, a few words about management. It is complex. To be more precise, "Truckers 3" is a full-fledged simulator in which you will quickly feel the difference between good and bald tires, a powerful and not so powerful engine, a van of horses and a tank of beer. But to drive, damn it, you also need to follow the rules! Otherwise, the evil police will catch up with you and fine you for a very impressive amount. Not the slightest oversight is punished, but the situation on the road must still be monitored, not to go into the opposite direction, not to interfere with others, not to provoke accidents ... at least in front of the servants of law and order.

Our second home, friend, faithful horse and pride

The truck, without exaggeration, is the main character of the game. And in terms of development, and in terms of opportunities. The first thing that immediately catches your eye is the rendering. The car really looks like the real thing.

It is interesting: if you are carrying a tanker with something, then in the back flap you can perfectly see what is happening behind you, thanks to the reflection.

But it not only looks real, it also has such a wild amount of detail that any technical guide would envy. And all this diversity, from the engine to the last mount, can break down and interfere with life, which it does with pleasure. At the service station, you can then delve into all the systems of the car for a very long time and look for a breakdown. Well, or just pay a little more to the craftsmen, although this does not guarantee proper repairs.

And at the stations you can make your car really unique. Who wants to drive for two days behind the wheel of a rusted, battered and old truck?

It is interesting: on our continent it is very rare to see traditional American "bonneted" trucks, because the length of the road train is limited to 24 meters, and in the USA - 28.

Starting with a simple painting, in the future we will be able to add a lot of decorative details - from the rear wing to the grilles. In addition to the decorations, there are also useful improvements: for example, a device that automatically turns on the wipers when it starts to rain.

On a note: There are a total of 14 trucks available in the game.

In search of happiness

And now about the man who improves his tractor. His name is Nikolai Perepelov. He came to America to earn money, first buying a small office, a truck and leaving a large amount in the account. Well prepared, do not say anything!

With initial funds, you can already hire a couple of hard workers (and buy cars for them), and then go on flights yourself. This is how our transport empire will begin to develop.

It is interesting: there are more than two hundred types of goods in the game, which differ in cost, fragility, weight, delivery routes and, of course, rendering.

In addition to delivering goods, we can take fellow travelers and participate in races. It is better to combine both with the main task, so the income per unit of time will increase significantly. Also, don't miss the trends that can be found in the newspaper in the bar. They are very well paid.

It is interesting: be careful when picking up a fellow traveler on the road - it could be a robber! Moderately talkative DJs on the radio will always warn you about this and other dangers.

Initially, bases in a couple of cities and a small assortment of goods are available to us. The better we fulfill orders, the better relations and more profitable contracts will be. After that, you can start to expand your influence, lengthen routes, buy new trucks... And then the game smoothly turns into a manager. We need to hire drivers, pick up cars and tasks for them, keep an eye on competitors. You can still drive on the roads yourself, but there is much less sense from this.

In addition to the economy, the third part of the series finally has a plot. However, it can be completely ignored. Although it is better not to do this, because during the story we will get new friends, enemies, workers and even a girlfriend. And you will also have to communicate very closely with the local police and the mafia.

The return took place. These are all the same "Truckers", but much brighter, more interesting and unusual. Trips to night Californian towns are great pacifying. Even for a moment you forget that two evil competitors are hanging on your tail, which you must by all means bypass in the speed of delivery of crabs!

getting ready

The first thing to do before playing the game is to decide what you want: furious realism or complex, but still arcade? In the first case, it is worth choosing a view from the cab and a manual gearbox, as well as memorizing all the hot keys, of which there are quite a lot. In the second, select the top view and the machine.

On a note: even with an automatic transmission, you have to turn on the reverse gear with a separate key, and not by pressing the “brake” for a long time.

It is also worth considering the choice of difficulty level. It's not just that you have to learn the entire road atlas and drive as if you and the truck were a single organism. You will still have problems with repairs, refueling and the police. The amount of fines and the cost of repairs will increase markedly. And it’s better not to start talking about evacuation from the road - we fix it only when we reach the service station on our own and find the breakdowns with our own hands. So before you start playing, weigh everything well.

On a note: if in doubt which mode to choose, complete a couple of single orders and decide.

Begin

So we are in the game. Where do we start? The first thing to do is to go to the office. There you need to hire at least one (or better two) car - let them work. And also, if you do not want to travel to the same places, open a representative office away from your hometown. Then we go ... to the bar.

It is interesting: game America - a sight slightly curious. The technology has already reached the projected holographic screens - and these are all its achievements. And a certain firm captured the entire beer market and forced out the foamy drink, replacing it with its own kvass, no less foamy. This kvass will climb into your screen just with wild persistence. Spammers...

There we choose a more profitable trend and fly to the supplier. Then we take the goods and take them to the right place. For a long time this scheme will be our main source of income. With the first money earned, you need to improve the car: tires, suspension, engine, and also buy nitric oxide for especially important contracts.

On a note: Always keep $20-30 thousand with you. You never know what awaits you on the road!

There is no point in changing the tractor at this stage, unless the current one really offends your taste. We are expanding the zone of influence and bringing the number of drivers to 4-5 people. The plot is better to develop in parallel with this. You can take fellow travelers, but you won’t earn much on this, or even lose it altogether. Pick up people if you are really on the way.

It is important: look closely at the driver's rough driving performance. Special scorchers need to be given out only indestructible goods, and even better they will show themselves in "burning" orders. Racing is generally their element.

Now everything is easier. We are gradually expanding and shifting more and more responsibility onto the shoulders of mercenaries.

Driving Secrets

There is one more important parameter that we did not mention at the beginning, because it can be changed at any time. This is the intensity of the movement. High rates make movement very difficult, but the picture looks much more alive.

So, our main enemy on the road is the police. But unfortunately, we can only do one thing with them: avoid them. And if they decide to catch us, then you can do two things. Stop and pay a fine or not stop and then still pay at the first parking lot. If you are fulfilling an important order, keep moving, otherwise stop.

It is important: cops love to cut you off and park their cars in front of yours to force you to stop. Look, do not hit them, otherwise the amount of the fine will increase significantly.

And if the police are out of sight, we can do these nice things:

Driving in the opposite direction. Cars in the oncoming lane, at the sight of a huge tractor flying at them, are always frightened, and then free the lane, away from sin. And we calmly go forward and do not twitch. Thus, moving towards the flow, you can not only easily overtake a competitor who has taken our lane, but also get ahead thanks to the reasonable cowardice of AI.

Lawn driving. Helps to cut corners and turns. It is especially effective when you need to make a detour along the road to enter the base. Having cut the grass in time, we will be able to snatch victory from under the very nose of the enemy. There is only one danger, but a big one: skidding and loss of control. Therefore, advance yourself straight off-road route.

U-turn in the wrong place. It will simply save you a lot of time looking for interchanges or intersections.

Fight. Sometimes it happens that you have to be the first in the race, and the competitors just don’t give in. And, even if you overtook them, they still pull ahead. Then you can drive up to them from behind and gently poke the front of your car from the side into the ass of the adversary. This will cause his trailer to turn around and fly away, and if there is no load, it will turn the entire truck around. After that, level the course and tear your claws. Just get ready for problems with the law and a fine.

Finally, a few more tips, already more legal.

Here are the connections. At dawn, they look especially beautiful.

If you don't know how to get to the destination, catch up with the race favorite and tail him, and just before entering the base, overtake with the help of "dirty" tricks or nitric oxide.

Listen to the radio. It will warn you about weather vagaries and other dangers, and sometimes it will share an additional task (but you need to know the map very well to complete it).

If all your competitors are driving to their destination on one road That doesn't mean she's the best. Find your own routes!

Now you are ready for almost any situation on the yet alien roads of California. Good luck with your game! Believe me, soon all these highways and forks will become your family. And will it ever come in handy for you?

1 2 All

Third life behind the wheel

Three centuries without sleep.

"You are not alone", DDT group

Dawn. A few hundred miles behind, pink mountains ahead, and behind them the base where I take the crabs. They are very welcome there. And with the proceeds, I can finally hire a new driver, upgrade the suspension and buy myself draft kvass: they now sell it in any bar instead of beer. These guys just conquered America ... That's who you need to take an example from!

On the dusty highways of distant states

Here are the connections. At dawn, they look especially beautiful.

The last part of the series came out almost ten years ago, and almost all this time there was an active development of the third part. Time, frankly speaking, is not small. And it hasn't been wasted.

The new part has thrown us almost to the opposite end of the globe: to California. And all landscapes in the game are real! The developers undertook four expeditions, traveled more than ten thousand kilometers, and then painstakingly transferred everything they saw into the game. Of course, not life-size, but not much changed either. Cities tried to compress less, and long sections of the road - on the contrary, so that we would not get bored with an excessively long path. But the time proportions are completely preserved! That is, if we actually drive from point A to point B for 17 hours, then in the game it will take the same 17 hours. The amount of work is really impressive.

It is interesting: in total we are waiting for about two thousand kilometers of roads.

This step, which at first caused a storm of indignation, should as a result please both domestic and foreign players. Americans will appreciate the accuracy and be able to ride around their favorite places, and we will learn a little more about the mysterious USA. True, at first they are too mysterious. There is no normal map, you have to follow the signs. The fact that they are in English interferes little, but the system of interchanges for an inexperienced player will confuse more than once. You can’t just take it and turn around on the highway - you need to look for a special exit, don’t drive it, don’t go to the side, don’t ... In general, at first it’s continuous torment. Then, as you learn the basic routes, it will become easier. In the end, you will generally become a connoisseur of California roads. But this does not mean that there will be no problems on the road.

I am bringing a very important product to the inhabitants of this quiet town: beer.

Nothing affects handling like the weather. Moreover, we are not talking about the banal light-dark, no. The territories in the game are very extensive, and each zone is worth waiting for its own surprises. Best of all, of course, when the gentle southern sun shines. But then a couple of hours passed, you drove off into the depths of the mainland, and the sky was covered with clouds. Then it started to rain. It's bad, but the order must be fulfilled. In the mountains, an even greater misfortune awaits you: snow. But this is not the limit of failures. A couple of times you will find yourself in "freezing rain", when everything first gets wet, and then freezes and becomes covered with a thin, but terribly slippery crust of ice. Management, already difficult, at the same time becomes more complicated to the point of impossibility - at least sit out in a motel! The physics in the game are reliable, so if you brake badly on a wet slope, you run the risk of going down much faster than planned. True, without cargo, some parts of the car and self-esteem. Moreover, the damage will also be calculated based on the trajectory of the fall: what hit, then fell off. We can create anything with our car: from a torn off footrest to premature disassembly for spare parts.

We will soon move on to trucks, but for now, a few words about management. It is complex. To be more precise, "Truckers 3" is a full-fledged simulator in which you will quickly feel the difference between good and bald tires, a powerful and not so powerful engine, a van of horses and a tank of beer. But to drive, damn it, you also need to follow the rules! Otherwise, the evil police will catch up with you and fine you for a very impressive amount. Not the slightest oversight is punished, but the situation on the road must still be monitored, not to go into the opposite direction, not to interfere with others, not to provoke accidents ... at least in front of the servants of law and order.

Our second home, friend, faithful horse and pride

The truck, without exaggeration, is the main character of the game. And in terms of development, and in terms of opportunities. The first thing that immediately catches your eye is the rendering. The car really looks like the real thing.

It is interesting: if you are carrying a tanker with something, then in the back flap you can perfectly see what is happening behind you, thanks to the reflection.

Does my truck really look like a snail?

But it not only looks real, it also has such a wild amount of detail that any technical guide would envy. And all this diversity, from the engine to the last mount, can break down and interfere with life, which it does with pleasure. At the service station, you can then delve into all the systems of the car for a very long time and look for a breakdown. Well, or just pay a little more to the craftsmen, although this does not guarantee proper repairs.

And at the stations you can make your car really unique. Who wants to drive for two days behind the wheel of a rusted, battered and old truck?

It is interesting: on our continent it is very rare to see traditional American "bonneted" trucks, because the length of the road train is limited to 24 meters, and in the USA - 28.

Starting with simple painting, in the future we will be able to add a lot of decorative details - from the rear wing to the grilles. In addition to the decorations, there are also useful improvements: for example, a device that automatically turns on the wipers when it starts to rain.

On a note: There are a total of 14 trucks available in the game.

In search of happiness

And now about the man who improves his tractor. His name is Nikolai Perepelov. He came to America to earn money, first buying a small office, a truck and leaving a large amount in the account. Well prepared, do not say anything!

With initial funds, you can already hire a couple of hard workers (and buy cars for them), and after that you will go on flights yourself. This is how our transport empire will begin to develop.

It is interesting: there are more than two hundred types of goods in the game, which differ in cost, fragility, weight, delivery routes and, of course, rendering.

Meet Nikolai Perepelov.

In addition to delivering goods, we can take fellow travelers and participate in races. It is better to combine both with the main task, so the income per unit of time will increase significantly. Also, don't miss the trends that can be found in the newspaper in the bar. They are very well paid.

It is interesting: be careful when picking up a fellow traveler on the road - it could be a robber! Moderately talkative DJs on the radio will always warn you about this and other dangers.

Initially, bases in a couple of cities and a small assortment of goods are available to us. The better we fulfill orders, the better relations and more profitable contracts will be. After that, you can start to expand your influence, lengthen routes, buy new trucks... And then the game smoothly turns into a manager. We need to hire drivers, pick up cars and tasks for them, keep an eye on competitors. You can still drive on the roads yourself, but there is much less sense from this.

In addition to the economy, the third part of the series finally has a plot. However, it can be completely ignored. Although it is better not to do this, because during the story we will get new friends, enemies, workers and even a girlfriend. And you will also have to communicate very closely with the local police and the mafia.



The return took place. These are all the same "Truckers", but much brighter, more interesting and unusual. Trips to night Californian towns are great pacifying. Even for a moment you forget that two evil competitors are hanging on your tail, which you must by all means bypass in the speed of delivery of crabs!


ADVANTAGES LIMITATIONS
Fascination
7
you can spend hours exploring authentic Californiamonotonous tasks
Graphic arts
9
a variety of landscapes, worked out to the smallest detail
truck parts, weather effects
the buildings turned out much worse
Sound
8
the opportunity to put your own music, radionot marked
Game world
7
authentically transferred America, the plot appearedsome desert
Convenience
6
management can be both extremely simplified and brought closer to realityit is impossible to adjust the mouse, scroll videos, it is difficult to navigate the road

getting ready

The first thing to do before playing the game is to decide what you want: furious realism or complex, but still arcade? In the first case, it is worth choosing a view from the cab and a manual gearbox, as well as memorizing all the hot keys, of which there are quite a lot. In the second, select the top view and the machine.

I may be the second, but the winner will come without a load!

On a note: even with an automatic transmission, you have to turn on the reverse gear with a separate key, and not by pressing the “brake” for a long time.

It is also worth considering the choice of difficulty level. It's not just that you have to learn the entire road atlas and drive as if you and the truck were a single organism. You will still have problems with repairs, refueling and the police. The amount of fines and the cost of repairs will increase markedly. And it’s better not to start talking about evacuation from the road - we fix it only when we reach the service station on our own and find the breakdowns with our own hands. So before you start playing, weigh everything well.

On a note: if in doubt which mode to choose, complete a couple of single orders and decide.

Begin

So we are in the game. Where do we start? The first thing to do is to go to the office. There you need to hire at least one (or better two) car - let them work. And also, if you do not want to travel to the same places, open a representative office away from your hometown. Then we go ... to the bar.

A competitor is now rushing to the right, but the photo finish will testify to my victory.

It is interesting: playful America is a slightly curious sight. The technology has already reached the projected holographic screens - and these are all its achievements. And a certain firm captured the entire beer market and forced out the foamy drink, replacing it with its own kvass, no less foamy. This kvass will climb into your screen just with wild persistence. Spammers...

There we choose a more profitable trend and fly to the supplier. Then we take the goods and take them to the right place. For a long time this scheme will be our main source of income. With the first money earned, you need to improve the car: tires, suspension, engine, and also buy nitric oxide for especially important contracts.

On a note: Always keep $20-30 thousand with you. You never know what awaits you on the road!

There is no point in changing the tractor at this stage, unless the current one really offends your taste. We are expanding the zone of influence and bringing the number of drivers to 4-5 people. The plot is better to develop in parallel with this. You can take fellow travelers, but you won’t earn much on this, or even lose it altogether. Pick up people if you are really on the way.

It is important: look closely at the driver's rough driving performance. Special scorchers need to be given out only indestructible goods, and even better they will show themselves in "burning" orders. Racing is generally their element.

Now everything is easier. We are gradually expanding and shifting more and more responsibility onto the shoulders of mercenaries.

Driving Secrets

Everything is politically correct: black and white policemen. Only Afro-American
The end is clearly about to shoot something at the malicious intruder, and his partner is trying to calm poor Nick with friendly pats on the shoulder.

There is one more important parameter that we did not mention at the beginning, because it can be changed at any time. This is the intensity of the movement. High rates make movement very difficult, but the picture looks much more alive.

So, our main enemy on the road is the police. But unfortunately, we can only do one thing with them: avoid them. And if they decide to catch us, then you can do two things. Stop and pay a fine or not stop and then still pay at the first parking lot. If you are fulfilling an important order, keep moving, otherwise stop.

It is important: cops love to cut you off and park their cars in front of yours to force you to stop. Look, do not hit them, otherwise the amount of the fine will increase significantly.

And if the police are out of sight, we can do these nice things:

Driving in the opposite direction. Cars in the oncoming lane, at the sight of a huge tractor flying at them, are always frightened, and then free the lane, away from sin. And we calmly go forward and do not twitch. Thus, moving towards the flow, you can not only easily overtake a competitor who has taken our lane, but also get ahead thanks to the reasonable cowardice of AI.

Lawn driving. Helps to cut corners and turns. It is especially effective when you need to make a detour along the road to enter the base. Having cut the grass in time, we will be able to snatch victory from under the very nose of the enemy. There is only one danger, but a big one: skidding and loss of control. Therefore, advance yourself straight off-road route.

U-turn in the wrong place. It will simply save you a lot of time looking for interchanges or intersections.

At least now on the desktop. It remains only to add the inscription: "Leave your worries behind and go on your way."

Fight. Sometimes it happens that you have to be the first in the race, and the competitors just don’t give in. And, even if you overtook them, they still pull ahead. Then you can drive up to them from behind and gently poke the front of your car from the side into the ass of the adversary. This will cause his trailer to turn around and fly away, and if there is no load, it will turn the entire truck around. After that, level the course and tear your claws. Just get ready for problems with the law and a fine.

Finally, a few more tips, already more legal.

If you don't know how to get to the destination, catch up with the race favorite and tail him, and just before entering the base, overtake with the help of "dirty" tricks or nitric oxide.

Listen to the radio. It will warn you about weather vagaries and other dangers, and sometimes it will share an additional task (but you need to know the map very well to complete it).

If all your competitors are driving to their destination on one road That doesn't mean she's the best. Find your own routes!



Now you are ready for almost any situation on the yet alien roads of California. Good luck with your game! Believe me, soon all these highways and forks will become your family. And will it ever come in handy for you?

Another part of a realistic truck driver simulator from the Russian team of creators. In the game Truckers 3 we are given to captivate the western routes with the help of Cheat codes. The gameplay involves a trip on designated trucks, delivery of goods, races between them, and similarly part of the strategy with components of economic development.

Press pause in the game.

During the game, press the pause button, then enter the following cheat codes, and press pause again:
Slrepair - repair by pressing "space"
Slmar - open all roads
openallroads - open all roads
Slfullup - refuel
Slturnup - Get Turbo
Slrecover - free "911" by pressing +
slallcheats - all roads and everything on it, license
sllottery - get 100,000 and a license.
advancedmap - see hidden containers on the map
hardtruckisthebest - money and license
wininalottery - money and license

While playing, use:
+ - sharp forward acceleration
+ - sharp acceleration back
+ - takeoff
+ - landing

To repair for free, during the game, press the key
, and to take off press [.]

Cheat codes for version 5.5 and 6.6:
During the game, press "Pause", and enter one of the following codes:
slallcheats - enable all cheats at once
sllottery - cash and license
slroads - open roads
slmap - show the whole map
slfillup - fill up
slrepair - free backspace repair
slturbine - turbine!! !
slrecover - [Ctrl] + = 911

Truckers 3. Conquest of America
Choose to pause the game.
Codes:

SLALLCHEATS All codes
SLLOTTERY Give money and a license
SLROADS Whole map
SLMAP Whole map
SLFILLUP next level
SLRECOVER Turn around
SLREPAIR Repair

1. There are two types of vehicles in the game: trucks and tractors.
Trucks carry the load on themselves, and tractors pull it behind.
When creating your own company, it is most profitable to recruit car enthusiasts
on Russian freight transport they are inexpensive, they are fast and efficient. If you want to constantly come first, install all the bells and whistles on your own car.

2. Blow up all gas stations and get $100,000 then go to one of the bases where you can buy yourself a helicopter. You can buy a rocket launcher and a machine gun from the mafia. Flying on it you can blow up anything and compete with police helicopters.

3. When you wake up everywhere and always in the original, then it's time for you to take the best truck if it is a three-axle one that holds the road best of all.
If you are on a tractor and have delivered the cargo, then do not rush to get rid of the trailer
with it you can take orders in any village. It's best to go
on huge machines so that the mafia and all sorts of cops could be embed
Well, the load will increase with force.

Truckers 3: the passage of the plot. (C) Gray Khimki Notes. a) In every place where it is said that a lot of time is given - we assume, however, that we do this task right there (this affects the chronology). b) "Informative" means that nothing needs to be done (more precisely, that nothing can be done with this event - just listen). c) The indicated time allotted for completing quests is real; to find out the game time - you should remember that the time scale in the game is 1:24 (the day of the game for an hour of real). But the chronology of the game, of course, the game. 0) The game starts on March 6, 2014. His American friend Matthew will help Nick Perepelov create a transport company and introduce him to his colleague Koch. 1) Koch will meet you on the highway a mile from Oxnard (either way) and ask for a balloon. Even if you do not go anywhere further than the motel, he will call and say that he took it from the garage. Informative. 2) On the 8th at midnight, call Matthew and ask his friend Dorothy to help. By accepting this task, all others will automatically fail. On the other hand, it can be painlessly skipped altogether. 3) On the 8th at noon, Koch will call and say that Matthew is missing. Informative. 4) On the 9th at midnight they will call the police - this is at Oxnard's. This task is given 2 real hours, but let's say that we did it in a minimum of time. The police will say they found Matthew's burned car. 5) On the 10th at 13:00 someone will call and say that he has information about Matthew. You can meet him at the Oxnard Bar any EVENING (from 4:00 p.m.; wait at the motel if you arrive early). Have 1500 bucks with you (fee for information). 6) This someone will send you to a bar in Santa Barbara to meet Peter Pan. Same system: catch him any EVENING. 7) On the first visit (say, on the same evening) Peter will not be there, but his urks will advise him to come the next day. 8) Tomorrow (say, the 11th) a meeting with Peter will take place, Nick will offer him a race where he will put his car on the line, and Peter - information about Matthew. Be sure to have a fast car (you can start)! Overtake at any cost (you can beat the car)! After overtaking - go between the lanes, otherwise it is almost impossible to win. Valuable information, however, Peter will not give. 9) Now you need to return to Oxnard, go to Topokinaki (office at the junction to the west of the city). Two hours to complete. 10) When we get there, the 12th will come. Topo will give the task to carry illegal cargo. Despite the cutscenes and the inability to save, they cannot kill in this mission, even if you follow the order of the bandits and stop - someone Frank Dakota will save you anyway. However, you have to meet the time, so either a fast tractor is needed, or you need to scout the intricacies of the road to Palmdale in advance (there is a foul interchange). Winning will give you 22 thousand bucks, losing will give you bankruptcy and GAME OVER. Will be returned to Oxnard automatically. By the way, Matthew will take the cargo (he is quite alive) - although they won’t show it clearly. 11) They will immediately call the police again (again two hours to complete). The police will say that Peter Pan was killed by a canister given by Nick in paragraph 1, and they will almost arrest him (the key word is "almost" - Dakota will come and smear him). 12) On the 13th at 20:45 a serious-minded man will call and call to Oxnard. They will give enough time to complete a not very long trip, but no more - so in this period of time it makes no sense to take an order for delivery over a long distance. Time failure results in bankruptcy and GAME OVER. 13) On the 15th at midnight, Dakota will call and offer a meeting in Oxnard (the same situation as in the previous paragraph). You can ignore or be late - he will call back again in a few days. The meeting itself is purely informative. 14) On the 16th at 7:00, Matthew will call and also score an arrow - in the mountains between the Mojave and Long Pine. Time will give with a solid margin - about an hour. You can go to Bakersfield with a load, then it is fraught (see below). 15) At the entrance to the fork in Lone Pine, Koch will call and say not to drive: they will kill them. If you go anyway, all other tasks will be canceled, but the rank will increase significantly and a video will be shown where Matthew will die covering Nick. If you do not drive, Matthew will still be killed, but the issued quests (if any) will remain. You decide what you need - "turnip" or "cabbage". 16) On the 17th at 1 am Dakota will call with bad news. Informative. 17) In the evening of the same day, the bandits will call and issue an ultimatum. Informative. 18) On the 18th at 15:00 Monica will call and say that she has found the base of bandits. Informative. 19) At 19:30 Dakota will call (which will reset all other tasks) and make an appointment at the parking lot north of Bridgeport. Time will run out - it's better to drive there in advance, but DO NOT drive into the parking lot before receiving the quest (the opposite leads to the impossibility of completing it). Failure in time is fraught with the fact that Dakota and Frank will leave, and in the next few hours, Nick will be bang anywhere in the state (which, naturally, will cause the END OF THE GAME). 20) After the meeting, you will be given 10 minutes to drive to the secret base in the direction of My Wook Village. The secret forest road starts where the serpentine ends - keep an eye on the right side of the road! After the exit from the road there will be forks and dead ends. On the first (immediately after the exit from the road) - sharply to the right, across the lake, on the second (after the lake) - to the left uphill, thus going around the lake counterclockwise (on the right bank). Drive slowly and carefully along the far bank - a lot of boulders, one collision - and the removal of the engine. Save as soon as Dakota and John's cars come into view. If you don't meet the deadline, you will lose (although they won't show the Cheetah's rocket fuel explosion video - it's just a regular murder video). By the way, you can save at the beginning of the mission, and for your own pleasure ride the legendary Cheetah - a racing tractor (this, in fact, is the only possibility). However, one repair of the emergency gang can bankrupt him... 21) The most difficult part in the plot: we jump over the rocks. We accelerate simultaneously with gas and accelerator (S), pressing the latter for a short time (1-1.5s) 3-4 times in a row up to a speed of 70mph. Then we maintain this speed with gas. The springboard will extinguish the speed to 65, which was required to be proved. In no case do not press the accelerator on the springboard! This is guaranteed to give you 10mph of acceleration, which is fraught with rock bashing. The speed can even drop to 62-63mph, but there is still a chance to jump over; at a speed of 75mph, this chance will not be. It is also important to enter the ski jump exactly (not at an angle) and in the center. Having flown over, we immediately put pressure on the brake (but at the same time we do not steer - it will skid). Having slowed down, we head to the right (barrels in the center - dynamite). If the mission is at night (and most likely it will be) - the cables will not be visible. Just drive near the almost collapsed building where the flat gray surface is not water, it's asphalt. The cables break even at low speeds. However, it is also impossible to slow down for a long time - a bandit will come out and shoot. I think there is no need to explain what happens if this mission fails (you will see it yourself many times). The video of Dakota's jump with the collapse of the water pump (as well as the video of his death; like the rest of the videos in the game) cannot be interrupted, which is a big minus for the developers. 22) We watch the video, we find out that Koch is actually the head of the bandits, we go to wet him. Catching up with an ordinary tractor (even a Dakota tractor) on a Cheetah is like taking candy from a pioneer, but the track is winding, so the Cheetah's speed can play a bad joke when cornering. To win, it is enough to catch up with Koch's tractor at a distance of 1 body. 5 minutes of the race is tantamount to defeat (will show Nick's office in Oxnard, but any attempt to start will cause the car to explode). 23) We watch another video, we get a prize and 500 pieces of greenery, Dorothy is leaving on a Cheetah (?), Nick is returned to his car and teleported to the office. Everything, then you can live in peace and earn the title of Golden Carrier. Thus, the entire plot is completed in 12 days of play. As you can easily see, the plot itself consists of only five trips (not counting the quests completed in a couple of minutes within Oxnard) - however, it will not work to complete the plot in a couple of hours of real life by sitting in motels: some missions, as I understand it, are issued only upon reaching a certain rank. For example, you can immediately after the start of the game buy one car, hire one driver and go to sleep - the money will accumulate until you get bored, and the plot will not advance beyond the 1st point. In general, if the story missions are issued later than the specified time, it means that you are not cool enough fast enough. The file added to the 9 Lives database:

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