The Witcher 2 armor of the wild hunt. Kaedweni leather jacket

1. The Witcher 2 best swords made of steel, chapter I:

  • Strong cord - the level of damage dealt ranges from 14% -20%, and this melee weapon also increases bleeding and poisoning rates by 10%. To get this unique sword, you need to go to the burnt psychiatric hospital and go down to the lowest floor, where there is a chest, in which there is a strong cord.
  • Excellent long steel sword - with this sword you can deal from 14% to 20% damage, it also blocks 10% of incoming damage and increases mana regeneration in battle by 5%. This melee weapon can be found in the Burnt psychiatric hospital On the second floor. It is worth noting that there the player will be met by the ghost of a Nilfgaardian soldier, Rupert and Gridlya, with whom you must first talk, and then start searching.
  • Excellent Kord - the level of damage dealt ranges from 16% -22%, bleeding and poisoning indicators increase by 10%. This melee weapon also falls into the category "The Witcher 2 best swords" and can be found in the southeastern part of the region in the forest. There you need to find a hut, but it will be closed. The key itself can be found on the corpse of the leader of the bandits, who was the main character in the quest "Trouble with the Troll".
  • Toothy blade - with this sword you can deal damage in the range of 19% -25%, the level of poisoning of the enemy will increase by 10%, and bleeding - by 15%. Before creating, you need to buy a special drawing, which is sold by the dwarf blacksmith Berthold Candelarius, who can be found in Flotsam.

1.2. The Witcher 2 best swords made of steel, chapter II:

  • Sword of the Brown Banner - with this sword you can deal from 26% to 33% damage to the enemy. The sword also blocks incoming damage by 20% and increases knockdown by 5%. This sword becomes available after completing the quest "Eternal battle - a symbol of death", in which you need to give the correct answers to the questions that the banner spirit will ask.
  • Angivar - damage indicators fluctuate between 24% -30%, the level of poisoning increases by 10%, and stun - by 4%. In order to get this sword, you must first complete the task "With a trembling seed" and destroy the succubus, and then follow the Path of Yorvit and find Eleas there, who will issue a well-deserved reward.
  • Kaedwen Black Sword - With this melee weapon, you can deal from 30% to 33% damage, increase bleeding by 15%, and knockdown by 6%. To get this sword, you need to go along the Yorvit Path and find the body of a Kaeven soldier there, which was left after the battle near Vergen. To be more precise, the body lies on the way to the dwarf catacombs.
  • Gwihir - This sword can deal 30% to 40% damage. It also blocks 30% of incoming damage and increases bleeding by 20%. Gwihir also increases stun and health by 8% and 20% respectively.
  • Arbiter of Fates - Damage ranges from 28%-33%, Bleeding is increased by 12%, and Stuns are increased by 4%. This sword, which also falls into the "Witcher 2 best swords" category, can be picked up from a skeleton that lies at the bottom of a small lake located near the Henselt camp. From this military camp, you need to move in a northeast direction to get to the desired lake. You just need to be extremely careful, because the territory is under the protection of the head eye.
  • Poisoned Zerrikan Saber - With this melee weapon, you can deal damage in the range of 28% -35%. Also increases the rate of poisoning by 18%. The saber can be retrieved from Philippa's house when the siege of Vergen is over. It is worth going to the tower, which stands near the brothel, to meet there with the seller, who will give out weapons. You can also meet him in front of the descent leading to the Kotel tavern.
  • Strong sword from Dol Blathanna - the level of damage dealt ranges from 28% -34%, the rate of poisoning increases by 8%. This sword can also be found by following Jorwit's Path. Only now you need to get to the Vergen mines and find the body of the dwarf in one of the locked warehouses, on which the key is located. After that, it remains to open the mine and pick up the sword.
  • Zerrikan saber - the level of damage dealt ranges from 28% -35%, the mana recovery time in battle also increases by 7%. This sword also belongs to the category "The Witcher 2 best swords". In order to get it, you need to go to the Henselt camp and look into the first of the tents there. There should be a chest in it, in which the desired weapon lies. It can be reached by following Yorvit's path before starting the quest" Royal blood"other than not to be found.

1.3. The Witcher 2 best swords made of steel, chapter III:

  • Forgotten Sword of the Vran - the level of damage dealt ranges from 50% -55%. Freeze effect is increased by 20%, and the character's health regeneration is increased by 2%. Also, with the help of this sword, the chance of a critical strike is increased by 2%, the level of mana is increased by one. This weapon can be obtained if you help in the release of Anais, who was captured by Detmold (task "Flesh of Flesh"). The sword will lie in the safe that stands in the magician's room. However, he will be dead, you need to search his body and remove the key to the safe from him.
  • Ceremonial sword from Deitwen - the level of damage dealt ranges from 36% -45%, the rate of bleeding increases by 25%. Before the krat, you need to buy a special drawing, which is sold by a merchant who calls himself Falas. It can be found in Loc Muinna Square.
  • Kerm - with this sword you can deal from 50% to 58% damage, the level of health recovery is increased by 2%, the chance of a critical strike is increased by 1%, and the duration of the oils is also increased by 4%. In order to get this sword, which belongs to the "The Witcher 2 best swords" category, you need to complete the "Order for Gargoyles" quest. During its passage, you need to search all the cellars in order to find a chest in one of them. You don't need a key to open it. Inside there will be a blueprint for crafting or a manuscript. After it is in the hands of the player, you need to go to Ban Ard and find Bras there, who must decipher or remove the spell from the find (the Encrypted Manuscript quest). But before that, you need to find the following components necessary for crafting: the blood of an old naker, the brain of a duck, the pheromones of the queen endryag, a harpy egg, or a foulbrood tongue.
  • Nilfgaardian Harpy - with this melee weapon, you can deal from 42% to 46% damage to the enemy. If you block blows with the sword, then the incoming damage will be reduced by 50%. Bleeding rate is increased by 15%. To get this melee weapon, you must successfully complete the quest "Where is Triss?". In the process of passing it, you need to reach the Nilfgaarian camp and open the chest.

2. The Witcher 2 best swords made of silver, chapter I:

  • Sword from Kaer Morhen - with this sword you can deal damage, which ranges from 15% -25%, the level of bleeding increases by 8%. It also increases your critical strike chance by 1%. This sword can be found in the clearing, guarded by the head-eye, on the skeleton to the left of the descent. It is worth noting that the player can get to this location with the help of Zoltan during the passage of the "Killers of Kings" quest. Without this character, you cannot get to the clearing, because there will be no special bridge that will allow you to cross the huge abyss leading to it.
  • An excellent silver witcher's sword - the level of damage dealt ranges from 18% -26%. Bleeding is increased by 15%, and with each accurate hit on an enemy, adrenaline levels are increased by 1%. This sword can be obtained after completing all the tasks located on the "Naker Contract" and "Endriag Square" bulletin boards. Quests are issued by Ludwik Meers.

2.2. The Witcher 2 best swords made of silver, chapter II:

  • Parliamentarian - the level of damage dealt ranges from 19% to 25%. Increases health by 30% and bleeding rate by 20%. In order to find this sword, you need to go along the path of Vernon Rocher, on which there is an entrance to the hideout of the assassins of kings, where the corpse of Zerrit is lying. It is worth noting that access to Jorvit's Path opens after completing the quest "A Matter of Life and Death", in which you need to save Saskia.
  • Fate - with this sword you can deal from 20% to 26% damage, the poisoning rate increases by 12%. This sword is located in the catacombs with dwarven burials. Once there, you need to find the Aard sign and break through the first wall behind it. There are many corpses lying around, among which lies a sword.
  • Harpy - the level of damage inflicted ranges from 3 +% -29%. Increases bleeding and damage against harpies by 12%. This edged weapon is located in a quarry near Vergen. There you need to find the corpse of the Harpy Queen during the quest "Order for the Harpy Queen".
  • Nevd Sid - damage indicators are in the range of 30% -34%. The level of bleeding also increases by 50%. In order to find this sword, which is included in the "The Witcher 2 best swords" category, you need to follow the path of Vernon Rocher and look into the mines near Vergen. Among them there is a cave in which there is a platypus (quest "Symbol of hatred").

2.3 The Witcher 2 best swords made of silver chapter III:

  • Deitwen - with this sword you can deal from 44% to 48% damage. It is worth noting that the damage dealt to gargoyles and large monsters will be increased by 25%. For the sword, you need to go down the slope leading to Loc Muinne, and turn right at the first turn. Before reaching the post of the Knights of the Order of the Flaming Rose, you need to look around and find a dead end that you need to go through. At its very end lies a broken cart, guarded by two head eyes. Then you only need to go straight to see a mountain of corpses, among which you can find a sword.
  • Zerrikan - the level of damage dealt ranges from 44% to 49%. Increases bleeding by 35%. Incoming damage against large monsters, ghosts, necrophages, insectoids is increased by 4%. It also increases your critical strike chance by 1%. For crafting, you need to buy a blueprint, which is sold by Bras from Ban Ard. It is worth noting that dragon scales, needed to create a sword, can be found in the house of Philippa Eilhart, located in Loc Muin (in case of helping Saskia). It is not necessary to help Triss, because she will be saved by Leto anyway. There is a second way to get dragon scales - to destroy the ruler of the Vran.
  • Addan Date - with the help of this melee weapon, you can deal from 45% to 50% damage to the enemy. Bleeding is increased by 30% and Ghosts will take 4% more damage. Also, with each accurate hit, the level of adrenaline will increase by 2%, as well as the chance of a critical hit. This sword is hidden in a chest in the northwestern room with runes (Quest for Gargoyles).

The number of weapons in The Witcher 2 has increased several times compared to. Now my head is filled with only thoughts about where to find a drawing of this or that object, and collect all the necessary components, which are sometimes very numerous in the list. Samples of weapons, like armor, differ from each other in characteristics, and are conventionally divided into chapters in which they are most effective. As expected, the sword from the first chapter will not be very effective in the second, and even more so in the third chapter, so the weapon must be changed in time or . In total, The Witcher 2 has approximately 35-40 steel swords, 20-25 - silver swords, 35-40 - armor. Armor usually consists of four parts - shell, gloves, pants and boots. All things for convenience are divided into categories: ordinary, magic, rare, legendary. Crafting legendary items requires special components or ingredients that drop from powerful enemies and mid-bosses throughout the game.

The best silver swords in The Witcher 2:

  • Chapter I
    • / Sword of Kaer Morhen (damage 16-25, bleeding + 8%, one-hit kill chance + 1%, 1 slot for runes) - Flotsam. Iorweth's hideout. A skeleton in a clearing with a head-eye, to the left of the descent, where Zoltan will lead (the main task of the Assassins of Kings). Without it, you can’t get into the territory, there will be no wooden bridge over the abyss.
    • Excellent silver witcher sword/ Superb Witchers Silver Sword (damage 18-26, bleeding + 15%, adrenaline on hit +1, 1 slot for runes) - Flotsam. Ludovic Merce (house opposite the gallows). Complete tasks from the notice board "Naker Contract" and "".
  • Chapter II
    • Parliamentarian/ Negotiator (damage 19-25, health +30, freeze and bleeding + 20%, 2 slots for runes) - Way of Vernon Rocher: lies on the corpse of Zerrit in the hideout of kingslayers (main task "Kingslayers"). Jorwit's Path: Awarded for saving Saskia (Main Quest "A Matter of Life and Death").
    • Fate/ Fate Sword (damage 20-26, poisoning + 10%, 1 cell for runes) - Vergen. Catacombs with Krasnolyudsky burials. We break the first wall with the Aard sign, we search the bodies.
    • Harpy/ Harpy (damage 15-29, bleeding and damage to harpies + 12%, 3 cells for runes) - The path of Yorvit. Quarry near Vergen. Lying on the corpse of the Harpy Queen (task "").
    • Nevd Sid/ Naevde Seidhe (damage 30-34, bleeding + 10%, damage to ghosts + 15%, 1 slot for runes) - Way of Vernon Rocher. Gives Yorvit for help and his salvation during the assault on Vergen by the Kaedwens. If you do not immediately run with Rocher to Philippa's house, but go to the aid of an elf.
    • Blood Sword/ Blood Sword (damage 32-36, bleeding 50%, 3 slots for runes) - Way of Vernon Rocher. In the mines near Vergen. Lies in a cave with a duck-bill (task "Eternal battle - a symbol of hatred").
  • Chapter III
    • Deitven/ Deithwen (damage 44-48, damage to gargoyles and large monsters + 25%, 3 slots for runes) - When descending the path to Loc Muinne, at the very beginning of the third chapter, turn right immediately, not reaching the post of knights from the Order of the Burning Rose, and go straight to the end of the dead end, where there will be a broken cart with two head eyes. If the side of Yorvit was chosen, then he will run into the cave, and you must go straight. The sword lies on one of the torn bodies.
    • Zerrican/ Zerrikanterment (damage 44-49, bleeding + 35%, damage to insectoids, necrophages, large monsters, gargoyles and ghosts + 4%, adrenaline on hit and one-hit kill chance + 1%, bonus damage from Signs +10, 2 cells for runes) - The drawing is sold by Bras of Ban Ard. A dragon skin to create a sword can be found in Philippa Eilhart's house in Loc Muinn (the building opposite Bras of Ban Ard), if you help Saskia instead of Triss. Nothing terrible will happen to Triss anyway, Leto will save her. Perhaps the choice will affect next game from the Witcher series. The second opportunity to get the skin of a dragon is.
    • Addan Date/ Addan Deith (damage 45-50, bleeding 30%, damage to ghosts + 4%, adrenaline on hit and one-hit kill chance + 2%, 3 cells for runes) - Lok Muinne. Lies in a chest in the northwestern room with runes (task "").

The best steel swords in The Witcher 2:

  • Chapter I
    • strong cord/ Quality Hunting Steel Sword (damage 14–20, bleeding and poisoning + 10%, 1 slot for runes) - In the chest on the lower level of the burnt mental hospital (task "In the Claws of Madness").
    • Excellent long steel sword/ High Quality Longsteel Sword (damage 14-20, damage reduction on blocks +10, energy recovery in battle +5, 2 slots for runes.) - On the second level of the burnt psychiatric hospital after talking with the ghost of a Nilfgaardian soldier, Gridley and Rupert, when the fire will disappear.
    • Excellent Cord/ High Quality Hunting Steel Sword (damage 16-22, bleeding and poisoning + 10%, 1 slot for runes) - Located in the very wilderness of the forest in the southeast of the region. The key to the house can be picked up from the corpse of the bandit leader who killed the troll's wife (task "").
    • Toothed Blade/ Jagged Blade (damage 19-25, poisoning + 10%, bleeding + 15%, 2 slots for runes) - The drawing is sold by the dwarf blacksmith Berthold Candelaria in Flotsam.
  • Chapter II
    • Angivar/ Angivare (damage 24–30, poisoning + 10%, stunning + 4%, 3 slots for runes) - The path of Yorvit. Gives the elf Eleas, if (task "With a trembling heart").
    • Brown Banner Sword/ Dun Banner Sword (damage 26–33, damage reduction on blocks +20, knockdown +5%, 3 slots for runes) - stored in a sarcophagus in the dwarf catacombs outside the city of Vergen. The sword can be obtained if, by answering several questions correctly (task "Eternal battle - a symbol of death").
    • / Peacemaker (damage 28–33, bleeding + 12%, stun + 4%, 2 slots for runes) - a skeleton at the bottom of a shallow lake among the gorges northeast of the Henselt military camp; guards the head.
    • Kaedweni Black Sword/ Kaedweni Black Sword (damage 30–33, bleeding + 15%, knockdown + 6%, 2 slots for runes) - Yorvit's path. From the body of a Kaedweni soldier after a battle with an enemy detachment outside of Vergen on the way to the dwarven catacombs.
    • Strong Sword of Dol Blathanna/ Dol Blathanna Quality Steel Blade (damage: 28–34, poisoning + 8%, 1 slot for runes) - Jorvit's path. In a locked warehouse in the mines of Vergen. The key can be found on the body of a dead dwarf in one of the branches (task "Underground Life").
    • Poisoned Zerrikan Saber/ Zerrikan Poisoned Steel Saber (damage 30–34, poisoning + 18%, 3 slots for runes) - In Philippa's house after the siege of Vergen. The vendor from the Mysterious Trader DLC, who appears near the tower next to the brothel (Vernon Rocher's path), or before going down to the Cauldron tavern in Vergen (Jorwit's path).
    • Zerrikan Saber/ Zerrikan Steel Saber (damage 28–35, energy recovery in battle + 7%, 3 cells for runes) - Jorvit's path. Chest in the first tent in Henselt's camp when Geralt needs it (quest "Royal Blood").
    • Gwihir/ Gwyhyr (damage 30–40, damage reduction on blocks +30, bleeding +20%, stun +8%, health +20, 3 cells for runes) - Yorvit's path. Given to Cecile Bourdon for completing the quest "".
  • Chapter III
    • Ceremonial sword from Deitwen/ Ceremonial Steel Sword of Deithwen (Dmg 36-45, Bleeding +25%, 1 Rune Slot) - Blueprint sold by Falas Merchant in Loc Muinna Market Square.
    • nilfgaardian harpy/ Nilfgaardian Harphy Sword (damage 42–46, damage reduction on blocks +50, bleeding + 15%, 2 slots for runes) - Yorvit's path. In a chest in the Nilfgaardian camp, if you go to save Triss (quest “Where is Triss?”).
    • Forgotten Sword of the Ravens/ Forgotten Sword of Vrans (damage 50–55, freeze + 20%, health recovery +2, one-hit kill + 2%, energy +1, 3 slots for runes) - Way of Vernon Rocher. We help to rescue Anais from the captivity of Detmold, select the key from the body of the murdered magician and open the safe in his room (task "Flesh from Flesh").
    • Kerm/ Caerme (damage 50–58, health regeneration +2, one-hit kill +1%, oil extension +4, 2 rune slots) - A blueprint, or an ancient manuscript, can be found in a chest in one of the cellars in the task "" . Bras from Ban Ard will decipher and remove the spell (task "Encrypted Manuscript"). To do this, you need: the blood of an old naker, the brain of a duck, the pheromones of the queen endryag, the tongue of a foulbrood or a harpy egg.

The best armor in The Witcher 2:

  • Chapter I
    • Astrogarus Armor/ Astrogarus Armor (armor +7, health +30, magic damage reduction +2%, resistance to bleeding and poisoning +13%, 1 cell for enhancements) - in a chest along with a part in the backyard of Loredo's residence.
    • Elven armor/ Elven Armor (armor +8, resistance to poisoning and bleeding + 20%, maximum weight +15, 1 cell for enhancements) - opposite the waterfalls.
    • Shiahala Armor/ Shiadhal Armor (armor +8, additional damage from signs +4, resistance to poisoning and bleeding + 13%, 2 cells for runes) - the body of the murdered Loredo in his residence, if you side with Vernon Roche. Sold by the Mysterious Merchant if the Mysterious Merchant downloadable add-on is installed.
    • Kayran's shell/ Tentadrake Armor (armor +9, health +30, magic damage reduction + 5%, resistance to bleeding, poisoning and burning + 30%, 3 slots for enhancements) - given by the merchant at the pier after in Flotsam (task "Question of price").
    • Hunter Armor/ Hunter "s Armor (armor +10, magic damage reduction + 3%, resistance to bleeding, poisoning and burning + 30%, 3 cells for enhancements) - the drawing gives the troll in exchange for his wife's head after completing the task "" from the Flotsam bulletin board .
  • Chapter II
    • Armor of Thyssen/ Thyssen Armor (armor +15, magic damage reduction +2%, resistance to burning, bleeding and poisoning +29%, bomb damage modifier +50%, 2 slots for amplifications) - Yorvit's path. Vergen. Gives a succubus if (task "With a trembling heart").
    • Armor from Ban Ard/ Banard Armor (armor +16, health +40, magic damage reduction +2%, resistance to bleeding, poisoning and burning +28%, 2 slots for enhancements) - Sells Mael in Vergen. Lying on a corpse in the caves under King Henselt's camp; guarded by an elemental.
    • Armor Zirael/ Zireael Armor (armor +17, health +30, additional damage from Signs +7, magic damage reduction + 15%, resistance to burning, bleeding and poisoning + 34%, 3 slots for enhancements) - Way of Vernon Roche. Issued by the sorcerer Detmold before traveling through the ghostly haze.
    • Dragonscale Armor/ Dragon Scale Armor (armor +17, health +50, magic damage reduction +10%, resistance to burning, bleeding and poisoning +48%, trap damage modifier +50%, 3 slots for buffs) - Sold by Mael in Vergen.
    • Armor from Loc Muinne/ Armor of Loc Muinne (armor +18, reduction of magic damage and restoration of energy in battle + 10%, resistance to burning, bleeding and poisoning + 26%, 3 slots for strengthening) - Picked up from the body of a dead Vangemar in the Kaedweni camp.
  • Chapter III
    • Armor from Ys/ Armor of Ys (armor +24, health +30, magic damage reduction +20%, resistance to burning, bleeding and poisoning +60%) - a chest in the sewers under Loc Muinn.
    • Draug Armor/ Draug Armor (armor +25, health +50, magic damage reduction +15%, resistance to burning, bleeding and poisoning +50%, additional damage from Signs +6, 3 slots for enhancements) - Path of Vernon Roche: sold by the Woodsman in Kaedweni camp. Jorvit's Path: Sold by Mael in Vergen.
    • Armor from Iisgit/ Ysgith Armor (armor +26, energy +1, magic damage reduction +50%, resistance to burning, bleeding and poisoning +60%, energy regeneration in battle +15, additional damage from Signs +8, 3 cells for amplifications) - B locked chest in the sewers below Loc Muinn. The lock is opened with a key taken from a wrecked ship in Flotsam in the task "".
    • Armor of the Ravens/ Vran Armor (armor +30, health +40, magic damage reduction +20%, resistance to burning, bleeding and poisoning +70%, health regeneration +2, 3 slots for enhancements) - The drawing is in the chest along with the armor from Iisgith in sewers under Loc Muinn. The entrance to the sewers is located to the left of the strongman Mighty Numa in the market square of the city.

Aedirn Leather Jacket

Spoiler


A good red and yellow jacket of the Aedirn warriors, able to protect against various types of damage. On the hands, in the region of bronchialis, there are steel plates. There is enough room in the armor for one amplification.
Defense +14


Poison Resistance +20- 30%
Purchase price: 818 - 1022
Sell ​​Price: 42
Weight: 18


Armor Ban Ard

Spoiler
Magical Armor with a relatively high level of protection and resistance to harmful effects. It has a brownish-yellow color scheme, as well as a small zippered book. It is possible to insert two amplifications into it.
Defense +16
Health +40
Bleed Resistance +27 - 29%
Burn Resistance +27 - 29%
Poison Resistance +27 - 29%
Purchase price: 1266 - 2260
Sell ​​Price: 91
Weight: 20


Armor of Loc Muinne

Spoiler
Slightly controversial armor with a sturdy red torso with many fasteners and white striped sleeves wrapped in pieces of leather. In addition, this armor contributes to the restoration of forces in battle. Up to three power-ups can be inserted into it.
Defense +18

Bleed Resistance +20 - 30%
Burn resistance +20 - 30%
Poison Resistance +20 -30%
Energy regeneration in combat +10%
Purchase price: 1430 - 1787
Sell ​​Price: 72
Weight: 22


Armor Tir Na Leah

Spoiler
Excellent armor, characterized by both rather high performance and attractive appearance. The armor is painted in "gray", not variegated colors, which also gives it charm. The zip book is also available. Three enhancements can be inserted into the armor.
Defense +23
Health +40

Burn resistance +50%


Energy regeneration in combat +12 - 14%
Purchase price: 2566 - 3206
Sell ​​Price: 129
Weight: 21


Vicovaro Armor

Spoiler
Strong armor with significant bonuses to resistance to various effects, as well as other bonuses. The armor resembles a robe with buttons, covered in various upgrades. Only two amplifications can be inserted into the armor.
Defense +24
Magic Damage Absorption +30 -50%
Bleed Resistance +50%
Burn resistance +50%
Poison Resistance +50%
Maximum carry weight +45
Purchase price: 2739 - 3423
Sell ​​Price: 138
Weight: 20


Armor Ys

Spoiler
Excellent armor of a rather muddy color, which has an extremely interesting name on the Great and Mighty. About a quarter of the armor is covered with a scaly plate. Book and collar included. No more than three enhancements are inserted into the armor.
Defense +24
Health +30
Bleed Resistance +60%
Burn resistance +60%
Poison Resistance+ 60%
Purchase price: 3579
Sell ​​Price: 144
Weight: 21


Iisgit's armor

Spoiler
Heavy armor of a rather interesting design: there are linear cuts across the entire surface of the armor, connected in places by threads. A little fact: when crafting Raven Armor, the player will need this armor as an ingredient. There are three places for reinforcements.
Defense +26
Energy +1
Magic Damage Absorption +50%
Burn resistance +50%
Poison Resistance +50%
Bleed Resistance +50%
Health regeneration in combat +15
Sign Damage +8
Purchase price: 3607
Sell ​​price: 145
Weight: 20


Astrogarus Armor

Spoiler
Relatively good armor, granting little protection and resistance to various influences. Armor can only be crafted with one buff.
Defense +7
Health +30
Magic Damage Absorption +2%
Bleed Resistance +10- 155

Purchase price: 1501
Sale price: 61
Weight: 18


Combat Vest Blue Stripes

Spoiler
The armor of the "Blue Stripes", a Temerian special detachment, of course, is bluish in color and with the symbols of their state. There is also a hood. Three amplifications can be inserted into it.
Defense +2
Health +5
Bleeding +10%
Bleed Resistance +10%
Burn resistance +10%
Poison Resistance +10%
Damage Absorption on Block +10
Purchase price: 499 - 890
Sell ​​price: 37
Weight: 20


Red Riders

Spoiler
As the name suggests, the armor is red in color. Pretty strong and have all sorts of bonuses. There are places for three amplifications.
Defense +22
Health +30
Magic Damage Absorption +15%
Burn resistance +30%


Sign Damage +5
Purchase price: 3132
Sell ​​Price: 126
Weight: 20


Dragonscale Armor

Spoiler
Beautiful armor painted in red and black, although it has relatively little protection, it provides a lot of significant bonuses. This armor will be especially useful for those who like to set traps. It is possible to insert three reinforcements, which will only make the armor more effective.
Defense +17
Health +50
Magic Damage Absorption +10%
Burn resistance +40- 50%
Bleed Resistance +40 - 50%
Poison Resistance +40 - 50%
Trap Damage +50%
Purchase price: 2894 - 3617
Sell ​​Price: 146
Weight: 22


Draug Armor

Spoiler
Outwardly, this armor may seem inconspicuous, but it grants great protection and powerful bonuses (especially for mages). general plan the armor is painted in brown and shades close to it; there are metal plates on the shoulders, there is also a belt. Only three power-ups can be used with this armor. It is necessary to purchase a recipe for the manufacture of this armor before completing the Eternal Battle quest, since after completing it, the merchants will disappear due to the beginning of the siege of Vergen.
Defense +25
Health +50
Magic Damage Absorption +15
Burn resistance +50%
Poison Resistance +50%
Bleed Resistance +50%
Sign Damage +6
Purchase price: 4951
Sell ​​Price: 199
Weight: 22


Elven Armor

Spoiler
Magic elven armor that looks good at first glance, but is rather weak in its parameters. It has patterns characteristic of sharp-eared things, as well as a hood. Only one reinforcement can be inserted.
Defense +8
Bleed Resistance +20 -305
Poison Resistance +20 - 30%
Maximum carry weight +15
Purchase price: 1003
Sale price: 41
Weight: 12


Reinforced Leather Jacket

Spoiler
A good jacket for the initial stages of the game, created from perfectly processed leather. There is a slot for one amplification.
Defense +7
Burn resistance +10- 15%

Poison Resistance +10 -15%
Purchase price: 372 - 465
Sell ​​Price: 20
Weight: 16


Heavy Elven Armor

Spoiler
Magical armor created in the elven style. It is effective in battles with weak opponents, but more powerful ones can have problems. Three amplifications can be inserted into the armor.
Defense +8
Bleed Resistance +10 - 20%

Maximum carry weight +20
Purchase price: 1123
Sell ​​Price: 46
Weight: 20


Heavy Leather Jacket

Spoiler
A tough leather jacket that provides some protection and resistance to some effects.
Defense +6
Bleed Resistance +7 - 10%
Poison Resistance +7 - 10%
Burn resistance +7 - 10%
Purchase price: 316 - 394
Sell ​​Price: 17
Weight: 16


Hunter Armor

Spoiler
The medium armor is dark in color, covered, as usual, with a bunch of clasps. One of its pieces is painted turquoise, most likely at the request of the left heel of the masters involved in the creation of this armor. Up to three power-ups can be inserted into them.
Defense +10
Magic Damage Absorption +3%
Burn resistance +30%
Bleed Resistance +30%
Poison Resistance +30%
Purchase price: 694 - 867
Sell ​​price: 37
Weight: 20


Kaedwen Leather Armor

Spoiler
Pretty strong Kaedweni armor for leather items. They have the usual orange-brown color for things of this state, as well as a unicorn pattern on the right side of the armor; a standard set of bonuses and places for two enhancements are included.
Defense +15
Bleed Resistance +21 - 30%
Burn Resistance +21 - 30%
Poison Resistance +21 - 30%
Purchase price: 1091
Sell ​​Price: 45
Weight: 19


Kaedweni Leather Jacket

Spoiler
Sturdy Kaedweni jacket; quite sturdy work, considering that it is made of leather. It has an orange-brownish color, which is usual for things of this state, as well as a unicorn pattern on the right side of the armor; a standard set of bonuses is attached.
Defense +13
Poison Resistance +15 -25%
Bleed Resistance +15 -25%
Burn resistance +15 -25%
Purchase price: 753 -941
Sell ​​price: 39
Weight: 18


Kayran Shell Armor

Spoiler
Crafted from the remains of the Kayran, this armor is perfect for the early stages of the game. It has a dark golden color, a red hood, a pack of resistances to various effects, and more. Also, the armor can be processed with three enhancements.
Defense +9
Health +30
Magic Damage Absorption +5%
Burn resistance +30%
Poison Resistance +30%
Bleed Resistance +30%
Purchase price: 1657
Sell ​​Price: 84
Weight: 22


Leather Jacket

Spoiler
There are a couple of armors with this name in the game. The first armor is crafted from hard leather and grants little protection as well as small bonuses to resistances. The second one is also made of leather, but in turn is reinforced with magic, which increases the level of protection and resistance, and you can also insert reinforcements (2 pieces) into it.
Defense +3 ; 9
Bleed Resistance +10 - 15; 30 - 40%
Poison Resistance +10 - 15; 20 - 30%
No fire resistance; 20 -30%
Purchase price: 165 -206; 686
Sale price: 9; 28
Weight: 16; eighteen


Light Leather Armor

Spoiler
Light armor crafted from hard leather and crafted with sorcery. The armor is painted black, provides not very high protection and increases resistance to various ailments.
Defense +7
Bleed Resistance +10 -20%
Poison Resistance +10 - 20%
Energy regeneration during combat +4-5%
Purchase Price: 511
Sell ​​price: 21
Weight: 17


Lightweight Leather Jacket

Spoiler
Light leather armor that provides little protection and some protection from bleeding.
Defense +3
Bleed Resistance +6 - 8%
Purchase price: 155 - 194
Sell ​​Price: 9
Weight: 16


Quilted Armor

Spoiler
Armor of medium quality, great for protecting against not very strong, but not too weak opponents. There is a set of resistances to some effects.
Defense +12
Bleed Resistance +20%
Poison Resistance +20%
Purchase price: 625 - 781
Sell ​​Price: 32
Weight: 20


Quilted Leather

Spoiler
Not the strongest armor; it is worth colliding in them with an enemy whose danger level exceeds the low one, and relying on this armor is already useless.
Defense +4
Bleed Resistance +7 - 8%
Purchase price: 226 - 282
Sell ​​Price: 12
Weight: 17


Raven Armor

Spoiler
The legendary Raven armor, which the Witcher had to tinker with in the first part, will continue to accompany Geralt on his journey, provided that the player has imported the save from the first part. For the initial stages of the game, this armor is just right; up to three power-ups can be inserted into it.
Defense +7
Health +15
Bleed Resistance +10 -15%
Poison Resistance +10 - 15%
Purchase price: 1039
Sell ​​Price: 43
Weight: 20


Sturdy Leather Jacket

Leather Jacket
Armor-3
Properties - resistance to bleeding + 10-15%, resistance to poisoning + 10-15%
Where to get it: We start the game in this jacket.

Quilted leather
Armor-4
Properties-Resist Bleeding +7-8%

Blue striped combat jacket
Armor-7
Properties-Health +10, Block Damage -10, Bleeding +10%, Bleeding Resistance +10%, Poisoning Resistance +10%, Burning Resistance +20%
Where to get it: Automatically found in inventory from the very beginning of the game, if the DLC "Rocher's Special Squad Doublet" is installed.

Light leather jacket
Armor-3
Properties-Resist Bleeding +6-8%

Heavy leather jacket
Armor-6
Properties-Bleeding Resistance +7-10%, Poisoning Resistance +7-10%, Burning Resistance +7-10%
Where to get it: The blueprint for this jacket is sold by the Burnt One.

Reinforced leather jacket
Armor-7
Properties- Bleeding Resistance +10-15%, Poisoning Resistance +10-15%, Burning Resistance +10-15%
Where to get it: Sold by the Burnt.

Light leather armor
Armor-7
Properties - Bleeding resistance +10-20%, Poison resistance +10-20%, Energy recovery during combat +4-5%
Where to get it: The blueprint is sold by the Burnt One.

Astrogarus Armor
Armor-7
Properties-Health +30, Bleeding Resistance +10-15%, Poisoning Resistance +10-15%, Magic Damage Reduction +2%
Where to get it: we find Loredo behind the house (on the assignment of a vile offer), in the same chest where the part for the kayran trap lies.

Raven armor
Armor-7
Properties-Health +15, Bleeding Resistance +10-15%, Poisoning Resistance +10-15%
Where to get: gives the troll (I did not find details)

Elven armor
Armor-8
Properties-Max load +15, Bleed resistance +20-30%, Poison resistance +20-30%
Where to get: from the body of Cedric, in the forest, on the assignment Where is Triss. Or sometimes you can remove a scoeyatel from the corpse on the instructions of Malen. But not always.

Shiadhal's Armor
Armor-8
Properties-Sign Damage +4, Bleeding Resistance +10-15%, Poisoning Resistance +10-15%
Where to get it: You can get it from the corpse of Loredo in the first chapter when passing after Roche.

Kayran's Carapace
Armor-9
Properties-Health +30, Bleeding Resistance +30%, Poisoning Resistance +30%, Burning Resistance +30%, Magic Damage Reduction +5%
Where to get it: we get the drawing from the merchant upon successful completion of the Kayran task: a matter of price.

Raven Armor
Armor-10
Properties - Magic Damage Reduction +3%, Burn Resistance +30%, Bleeding Resistance +30%, Poison Resistance +30%
Where to get: transferred when importing saves from part 1 (if they were there); the drawing will give the troll if you bring him the head of his wife (task Trouble with the troll, Chapter 1); the drawing is also sold by the blacksmith Thorak in Vergen (Chapter 2, Iorveth's Path).

Studded leather jacket
Armor-4
Properties-Resist Bleeding +5-7%, Resist Poisoning +5-7%
Where to get it: Sold by Mael (Iorveth's path).

Quilted armor
Armor-12
Properties-Resist Bleeding +20%
Where to get it: Sold by Mael (Iorveth's path), and by Lesovik (Roche's path).

Kaedweni Leather Jacket
Armor-13
Properties-Bleeding Resistance +15-25%, Poisoning Resistance +15-25%, Burning Resistance +15-25%
Where to get it: Sold by the merchant Lesovik in the Kaedweni camp (Roche's path).

Armor of the Zeltkirk
Armor-14

Where to get: remove from Vinson Trout by story mission Conspiracy Theory (Chapter 2, Roche's Way); will give according to the story Philip Eilhart (Chapter 2, Iorveth's Path).

Caedwen Leather Armor
Armor-15
Properties- Bleeding Resistance +20-30%, Poisoning Resistance +20-30%, Burning Resistance +20-30%
Where to get it: Pick it up from a corpse in the catacombs while completing a quest for the Harpy Queen and searching for magical crystals (Jorweth's Path).

Armor of Thyssen
Armor-15
Properties- Magic Damage Reduction +2%, Bleeding Resistance +20-30%, Poisoning Resistance +20-30%, Burning Resistance +20-30%, Bomb Damage Modifier +50%
Where to get it: we take it in the chest, from the lair of the succubus. Upon successful completion of the task With a trembling heart.

Armor from Ban Ard
Armor-16
Properties-Health +40, Bleeding Resistance +20-30%, Poisoning Resistance +20-30%, Burning Resistance +20-30%, Magic Damage Reduction +2%
Where to get it: we remove it from the corpse in the caves, under the Kaedwen camp (Chapter 2, Roche's Path and Iorvet's Path).

Dragonscale Armor
Armor-17
Properties-Health +50, Bleeding Resistance +40-50%, Poisoning Resistance +40-50%, Burning Resistance +40-50%, Trap Damage Modifier +50%, Magic Damage Reduction +10%
Where to get it: Sold by Mael (Iorveth's path)

Armor Zirael
Armor-17
Properties-Health +30, Sign Damage +7, Bleeding Resistance +30-40%, Poisoning Resistance +30-40%, Burning Resistance +30-40%, Magic Damage Reduction +15%
Where to get: issued to the witcher by Detmold as embassy identification marks before crossing through the mist (Roche's path).

Armor from Loc Muinne
Armor-18
Properties - Bleeding resistance +20-30%, Poison resistance +20-30%, Burning resistance +20-30%, Magic damage reduction +10%, Energy recovery during combat +10%
Where to get it: Jorvet's Path, chapter 2, quest Where is Triss (part 2), we take from the chest in the Nilfgaardian camp after Roche saves us from execution by Shilard's fighters.

Draug Armor (
Armor-25
Properties-Health +50, Sign Damage +6, Bleeding Resistance +50%, Poisoning Resistance +50%, Burning Resistance +50%, Magic Damage Reduction +15%
Where to get it: the blueprint is sold by Lesovik (Roche's path) or Mael (Iorveth's path), price 1625.

Armor from Tir Na Lia
Armor-23
Properties-Health +40, Bleeding resistance +50%, Poison resistance +50%, Burning resistance +50%, Energy recovery during combat +10-15%, Magic damage reduction +15%
Where to get it: Sold by Bars of Ban Ard.

Derg Ruadri
Armor-22
Properties-Health +30, Sign Damage +5, Bleeding Resistance +30%, Poisoning Resistance +30%, Burning Resistance +30%, Magic Damage Reduction +15%
Where to get: The blueprint is sold by Falas in the square in front of the Amphitheater (price 1751).
Armor of Vicovaro
Armor-24
Properties-Max load +45, Bleed resistance +50%, Poison resistance +50%, Burn resistance +50%, Magic damage reduction +30-50%
Where to get: remove the commander of the Nilfgaardians from the corpse (if we save Triss, Roche's Path).

Armor from YI
Armor-24
Properties-Health +30, Bleeding Resistance +60%, Poisoning Resistance +60%, Burning Resistance +60%, Magic Damage Reduction +20%
Where to get: the drawing is in the catacombs of Loc Muinne in a chest.

Armor from Isgyit
Armor-26
Properties - Bleeding resistance +60%, Poison resistance +60%, Burning resistance +60%, Energy recovery during combat +15%, Sign damage +8
Where to get: located in the sewers of Loc Muin (entrance next to the city square, obliquely from two nilfofs). The chest in the sewers is opened with the key from the captain's body from chapter 1 (Mysterious River quest). The armor itself is good, but don't waste power-ups on it - this armor is just the basis for creating Vran armor.

Armor of the Ravens
Armor-30
Properties-Health +40, Bleeding Resistance +70%, Poisoning Resistance +70%, Burning Resistance +70%, Magic Damage Reduction +30%, Health Regeneration +2
Where to get them: You can get them through the Mystic River quest, which is discussed on a separate page. This task begins in the first chapter, but you can get ready-made armor only in the third one (walk in them for half an hour and complete the game

Light Aedirn Sword

Spoiler


A rather light sword of medium strength, used by the troops of Aedirn, it also has room for one rune. You can find him in the second chapter if you choose the path of Iorweth.
Damage 16 - 26
Bleeding +10%
Purchase Price: 427
Weight: 6


Short Aedyr Sword

Spoiler
Comparing it with its older brother, one can distinguish approximately the same damage and a greater likelihood of bleeding wounds; such swords are mainly used by the soldiers of Aedirn. A maximum of one rune can be inserted into this weapon. It is worth looking for him in the second chapter for Iorvet.
Damage 17 - 25
Bleeding +15%
Purchase price: 430
Weight: 8


Red Aedirn Sword

Spoiler
Elegant, slightly serrated sword of the Aedirn warriors. The hilt is red, which gives the sword more charm. There is enough space for one rune, and you need to look for the blade itself in the second chapter, choosing the path of Iorweth.
Damage 19- 28
Bleeding +10%
Purchase Price: 477
Weight: 7


Angivar

Spoiler
An "infectious" sword with a curved handle, which is not so easy to get: choosing to kill the succubus in the second chapter for Iorvet in the quest "With a Trembling Heart", the Witcher will receive this sword from the elf Eleas. One rune can be inserted into a weapon.
Damage 16 - 24
Poison +10%
Stun +4 - 5%
Purchase price: 749
Sell ​​price: 31
Weight: 9


Arbiter

Spoiler
Strict, straight sword without any bends and irregularities. You can find him in the second chapter at the bottom of a small lake, located not far from the Kaedweni camp. In such a sword there is a place for two runes.
Damage 28 - 33
Bleeding +12- 15%
Stun +4 - 5%
Purchase price: 686 - 855
Sell ​​Price: 35
Weight: 9


Ard"aenye

Spoiler
An elegant sword with a wavy blade. You can get it by importing the save from the first part of Geralt's adventures. Only one rune can be inserted into a weapon.
Damage 7 - 15
Sell ​​Price: 12
Weight: 5


Jagged Blade

Spoiler
This sword is called toothy for a reason, because its blade is covered with sharp notches. Where to look for this miracle? In Flotsam, in the watchtower that Loredo wants to set on fire, in the first chapter. If the Wolf is too lazy to find it, then you can buy a recipe from Berthold and create a blade. A place for two runes is attached.
Damage 20 - 27
Energy regeneration +10%
Sign Damage +6


Short Sword

Spoiler
An ordinary, unremarkable sword. So it can show at first glance, but this weapon also has one feature: Geralt, unlike most blades, wears this one on his side, and not on his back.
Damage 9 - 14
Bleeding +10%
Purchase price: 139
Sell ​​Price: 7
Weight: 7


Beann'shie

Spoiler
Little more than nothing is known about this sword. All that can be said about it is that it could be crafted and that it is made of a beautiful blue metal that gives the blade a special charm when combined with its edge. Modern PC versions no longer allow you to find this sword, so to get it you need to roll back to the first editions, or play the X-box version.


Kerm

Spoiler
A very sharp sword covered with injuring notches. This sword alone is capable of cutting the enemy in half, and if you also smear him with a small one, then bloody minced meat is provided. In addition, he can not only cut off other people's lives, but also save the owner. You can find it in the third chapter; enough space for two runes; this weapon can be crafted.
Damage 50 - 58
Regeneration +2
Oil duration +4%
One Hit Kill Chance +4%
Purchase price: 1849
Sell ​​Price: 93
Weight: 10


Ceremonial Sword of Deitwen

Spoiler
An elven sword used primarily against humans. As in the first part, the blade and hilt of the sword are slightly curved. You can find it in the second or third chapter; there is enough space for one rune; this weapon can be crafted with everything you need.
Damage 36 - 45
Bleeding +25%
Purchase price: 1032
Sell ​​Price: 42
Weight: 9


Cleaver

Spoiler
The sword that Geralt wears on his side instead of on his back is made of dark steel, and its hilt ends in a hook.
Damage 12 - 17
Purchase price: 181
Sell ​​Price: 8
Weight: 5


Cord

Spoiler
The serrated sword, located northwest of the Flotsam troll in the forest, has a green handle, which, by the way, is symbolic.
Damage 12 - 17
Bleeding +10%
Poison +8%
Purchase price: 408
Sell ​​Price: 17
Weight: 7


D "yaebl

Spoiler
The blade imports from the first part in the same strange form.
Damage 9 -14
One Hit Kill Chance +1%
Sell ​​Price: 17
Weight: 5


Dancer

Spoiler
An elegant, deadly sword with a wavy blade; he saves the life of the owner, giving him strength in battle, destroying hordes of enemies along the way. You can find it in the third chapter (Roche's path). You can insert two runes into it.
Damage 55- 62
Bleeding +30%
Regeneration +2
Adrenaline generation when hitting an enemy +1
Sell ​​Price: 80
Weight: 10


Deread

Spoiler
A greenish blade impregnated with deadly poison, which symbolizes a little. A very useful weapon due to the fact that it can both stun and poison the enemy. You can find this sword in the third chapter, and you can insert as many as three runes into it.
Damage 25 -32
Stun +8%
Poison +7%
Sell ​​price: 37
Weight: 8


Elven Dagger

Spoiler
A sharp elven blade, each blow of which is accompanied by a pool of blood of the enemy.
Damage 12 -14
Bleeding +11 - 20%
Purchase price: 137 - 171
Sell ​​Price: 8
Weight: 6


Elven Sword #1

Spoiler
Curved, light, but sharp as steel - the main features of the elven weapon, present in this weapon. Any attack can end in blood loss for the enemy or worse. Such a blade must be sought in the third chapter; only one rune is inserted into it.
Damage 40 - 43
Bleeding +26 -28%
Purchase price: 837 - 1039
Sell ​​Price: 43
Weight: 5


Elven Sword #2

Spoiler
Comparing the sword to its older brother (blade above), one can note the following: much less damage, which makes the blade unsuitable for fighting dangerous opponents, and the remaining abundance of blood in battle caused by skillful handling of weapons.
Damage 12 -14
Bleeding: +11 - 20%
Purchase price: 137 - 171
Sell ​​Price: 8
Weight: 5


Espadon

Spoiler
A heavy two-handed sword, great for both turning a wide variety of enemies into mincemeat, and for punching heads. Not everyone has the strength to lift such a weapon. The blade is in the first chapter.
Damage 20 - 25
Bleeding +10%
Purchase price: 278
Sell ​​Price: 12
Weight: 12


Broad Saber

Spoiler
Not the best sword, however, it is used, mostly, by far from masters (unless, of course, suddenly Geralt decides to play around). You can find it in the second chapter.
Damage 12 - 16
Bleeding +6%
Purchase price: 183
Sell ​​Price: 8
Weight: 5


Prime Temerian Sword

Spoiler
A medium sword with a blue hilt, symbolic of Temeria. In battle, it can be useful both for destroying the enemy and for healing the swordsman. The blade can be found in the second chapter if you side with Roche.
Damage 22 - 29
Regeneration in battle +4%
Purchase price: 361 - 644
Sell ​​Price: 27
Weight: 8


Forgotten Raven Sword

Spoiler
A graceful, but at the same time very dangerous blade; lethality, beauty, unique design and sharpness combine in this truly legendary weapon of destruction. The owner of such a weapon can kill the enemy by freezing him, and if you are very lucky, then one blow is enough. The sword is in the third chapter; runes can be inserted into it three.
Damage 50 - 55
Freeze +20%
Energy +1
Regeneration +2

Sell ​​Price: 118
Weight: 10


Gwalhir

Spoiler
Straight from the first part about the adventures of the witcher Geralt, this sword will make the Wolf's enemies tremble with fear and die like flies (in the prologue, stronger opponents eat this for breakfast). You can't insert many runes here: only one.
Damage 9 -13
Purchase Price: 194
Sell ​​Price: 12
Weight: 5


Garhwal

Spoiler
The impressive appearance of this sword is fully justified by its combat power: in addition to high damage, this weapon has the ability to poison enemies. Such a deadly blade, as you might expect, can only be found in the third chapter, and you can insert three runes into it.
Damage 44 - 50
Poison +20%
Purchase price: 1470
Sell ​​Price: 60
Weight: 8


Head Chopper

Spoiler
A seemingly unremarkable weapon can be extremely dangerous, and the Head Chopper is a good proof of this. High damage, the ability to destroy the enemy with one blow, and so on. The sword can only be crafted, and the recipe is in the first chapter, drops out randomly (save / load) in secret room in a burned out hospital.
Damage 35 - 42
Damage Absorption on Block +35
One Hit Kill Chance +2%
Weight: 9


Jagged Blade

Spoiler
The name of this weapon perfectly reflects its essence: the presence of notches resembles teeth, oddly enough, the sword also has other distinctive properties: a constant abundance of blood, the ability to poison insects like annoying cockroaches. A place for two runes is attached, and look for the blade itself in the first chapter or, if you want, create it.
Damage 19 - 25
Bleeding+ 15 - 23%
Poison +10%
Purchase price: 619
Sell ​​Price: 26
Weight: 8


Black Kaedweni Sword

Spoiler
Although not the most deadly sword. but clearly not a rusty piece of iron; it is not a shame to equip knights with such weapons, from the corpses of which, by the way, it is mined. How does he act? You knock the enemy to the ground and watch him choke on his own blood. In the second chapter (Jorweth's path), this weapon can be found, and runes can be inserted - 2.
Damage 30 - 33
Bleeding +12 - 15
Knockdown +6%
Purchase price: 646
Sell ​​Price: 33
Weight: 9


Kaedwen Sword #1

Spoiler
An ordinary Kaedweni blade, which should be used to equip soldiers, but not "cooler" people. Average damage, uncomplicated, unremarkable design. It can be found in both the second and third chapters.
Damage 23 - 28
Damage Absorption on Block +6
Purchase price: 571 - 714
Sell ​​Price: 30
Weight: 8


Sword of King Henselt

Spoiler
The blade of the King of Kaedwen, executed in, as expected, unusually beautiful, but not very effective. Yes, some medium power enemies can be killed with this, but it's better to keep this thing as a trophy, not a weapon, although it has some useful properties. In the second chapter, choosing the path of Roche, you can get this sword after the death of Henselt (appears in inventory).
Damage 25 -32
Bleeding +6%
Sell ​​Price: 16
Weight: 10


Karabela

Spoiler
Skillfully forged, but extremely ineffective even against an average opponent, a saber, although the name implies a powerful weapon (in Turkish karabela - black plague). You can find this weapon either in the second or third chapter.
Damage 12 - 16
Purchase Price: 135
Sell ​​Price: 8
Weight: 6


Koviri

Spoiler
Pretty good sword with an impressive hilt. In addition to destroying hordes of enemies, this blade also restores energy in combat, which can be useful for those who use signs in battle. Where to looking for? In the third chapter. Places for runes - one.
Damage 34 - 38
Energy recovery in battle + 7%
Purchase price: 728 - 905
Sell ​​price: 37
Weight: 8

Long Sword #1

Spoiler
An ordinary long sword, which you won’t get much. Geralt starts the game with him.
Damage 8 - 11
Damage Absorption on Block +3
Bleeding +10%
Purchase price: 227 - 284
Sell ​​Price: 12
Weight: 8


Long Sword #2

Spoiler
A long sword that the Witcher wears at his side. Despite relatively low damage, this sword can inflict bleeding wounds.
Damage 9 -13
Bleeding +14 - 20%
Purchase price: 114 - 142
Sell ​​Price: 7
Weight: 6


Mahakam Rune Sigil

Spoiler
If the Witcher had this sword in the first part, then it will return in the second, but this is a very weak weapon, and it is highly discouraged to use it against strong opponents. Although there is a chance that this blade will kill the enemy with one blow.
Damage 10 - 12
One Hit Kill Chance +2%
Purchase price: 579
Sell ​​Price: 24
Weight: 9


Mahakama Sigil

Spoiler
A powerful magical weapon that at first glance does not represent anything worthwhile, but after a couple of minutes of use, all its advantages are immediately visible. You can find a recipe for it in the second chapter, if you fail the quest "Little Sisters" and search the corpse of the monster caused by the Brooks and insert three runes.
Damage 29 - 35
Damage Absorption on Block +20
Knockdown +7%
Health regen when poisoned +50
Purchase price: 1166
Sell ​​Price: 48
Weight: 9


nilfgaardian harpy

Spoiler
Powerful weapon of the Nilfgaardian warriors, himself appearance which is already feared, and when the sword is used in battle, rivers of blood and an abundance of death are guaranteed. You can get this blade in the third chapter; there are two places for runes. If the Witcher wishes, he can create this thing.
Damage 42 - 46
Bleeding +15
Damage Absorption on Block +50
Sell ​​Price: 70
Weight: 9


Poisoned Zerrikan Saber

Spoiler
The slightly curved weapon is very sharp and deadly, and the poisoned blade makes it even more dangerous. It is in the second chapter. 3 runes can be inserted into the sword.
Damage 30 -34
Poison +18-19%
Purchase price: 494 - 705
Sell ​​Price: 36
Weight: 7


Princess Xynthia's Sword

Spoiler
Curved, beautiful sword with impressive characteristics. Beauty is dangerous: it can both cut the flesh of opponents and poison them with deadly poison. You can find this powerful weapon in the second chapter; only one rune can be inserted into the blade.
Damage 31 - 35
Bleeding +20%
Poison +10%
Purchase Price: 673
Sell ​​Price: 35
Weight: 5


Strong Cord

Spoiler
The design of the sword does not represent anything original, and at first glance it seems useless, but the bleeding body of the enemy, as well as the poisoned blade of the blade, will force you to reconsider the original point of view. You can insert one rune into the weapon, and find it in the first chapter. It can also be created.
Damage 14 - 21
Bleeding +10%
Poison +10%
Purchase price: 250 - 446
Sell ​​Price: 19
Weight: 7


Kaedwen Sword #2

Spoiler
Medium blade, suitable for not too weak, but not very powerful opponents. The design does not stand out with anything unusual, but, oddly enough, pleases the eye. The wolf will find the sword in the first chapter or create it. You can insert one rune.
Damage 25 - 31
Bleeding +7%
Purchase price: 706
Sell ​​Price: 29
Weight: 7


Sturdy Long Sword

Spoiler
A long sword with a small degree of damage, but with one important advantage: the hardness and indestructibility of the sword. Blocking an enemy attack with such a weapon guarantees increased damage reduction and prolongation of the wearer's life. One rune is inserted into the blade.
Damage 13 - 18
Damage Absorption on Block +10
Purchase price: 288 - 514
Sell ​​Price: 22
Weight: 8


Strong Short Sword

Spoiler
A small but very strong sword that absorbs more damage on block than regular swords. You can create if you wish. Location: first chapter; weapons can be crafted.
Damage 12 - 15
Damage Absorption on Block +4
Purchase Price: 389
Sell ​​Price: 17
Weight: 7


Strong Sword of Dol Blathanna

Spoiler
A solid magic sword of a design predictable for an elven weapon: a long, curved blade, like the hilt. But beauty is not the only advantage of this weapon: additional effects are attached. The blade is located in the second chapter (Iorvet's path), and you can insert one rune into it.
Damage 28 - 34
Poison +8
Purchase price: 478
Sell ​​Price: 35
Weight: 6


Rusty Steel Sword

Spoiler
This rusted blade has seen better times. Obviously, few people can be defeated like this, even if it is in the hands of a professional. There are such old men in all corners of the Witcher world.
Damage 6 - 10
Purchase price: 201
Sell ​​Price: 9
Weight: 6


Saber

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